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Pitch me a new WotC setting (+)
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<blockquote data-quote="humble minion" data-source="post: 9085403" data-attributes="member: 5948"><p>I've seen in a few different threads recently people wanting WotC to do something new and novel, setting-wise, rather than reskin old AD&D era settings for 5th ed.</p><p></p><p>So, imagine tomorrow that someone at WotC gets nostalgic for the old days of the Setting Search competition which originally generated Eberron. They do it all over again and want something brand new. No old settings brought back, no licenced settings, no MtG ports. They've got a pulp magitech setting, they've got a horror setting, they've got a magic school setting and a Greek myth setting and a space setting, and SEVERAL fairly generic D&D fantasy settings - they probably don't want to repeat these tropes. I suspect they'd also be leery of setting too closely based on real-world cultures, but hey, it's your pitch, do what you like but remember you're trying to pitch something to WotC that you think they'd be willing to publish. </p><p></p><p>What do you pitch to them? When people describe it as 'The X Setting,' what it your X? What are its influences, what are its tropes, what are its themes and iconic bad guys? Does it require new classes like Eberron generated the artificer, or any other significant mechanical additions? Why is it different to what they've already done with existing books? What's the big hook to your setting that'll get people excited about it? And what do you think will get WotCs marketing/brand management people to give you a big tick and say 'yeah, that one'?</p></blockquote><p></p>
[QUOTE="humble minion, post: 9085403, member: 5948"] I've seen in a few different threads recently people wanting WotC to do something new and novel, setting-wise, rather than reskin old AD&D era settings for 5th ed. So, imagine tomorrow that someone at WotC gets nostalgic for the old days of the Setting Search competition which originally generated Eberron. They do it all over again and want something brand new. No old settings brought back, no licenced settings, no MtG ports. They've got a pulp magitech setting, they've got a horror setting, they've got a magic school setting and a Greek myth setting and a space setting, and SEVERAL fairly generic D&D fantasy settings - they probably don't want to repeat these tropes. I suspect they'd also be leery of setting too closely based on real-world cultures, but hey, it's your pitch, do what you like but remember you're trying to pitch something to WotC that you think they'd be willing to publish. What do you pitch to them? When people describe it as 'The X Setting,' what it your X? What are its influences, what are its tropes, what are its themes and iconic bad guys? Does it require new classes like Eberron generated the artificer, or any other significant mechanical additions? Why is it different to what they've already done with existing books? What's the big hook to your setting that'll get people excited about it? And what do you think will get WotCs marketing/brand management people to give you a big tick and say 'yeah, that one'? [/QUOTE]
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