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<blockquote data-quote="LuisCarlos17f" data-source="post: 9087377" data-attributes="member: 6802378"><p>I would rather as main characters those soul with a pure heart as saints but reputation destroyed by the bad guys.</p><p></p><p>Seing previous titles by WotC I guess they would rather to start from zero their own new IP than acquiring one by a 3PP (but if this was enoughly cheap).</p><p></p><p>WotC is not so interested into selling books about lore but about crunch. It is better not saying too much because screenwritters enjoy more creative freedom when they work in a published title.</p><p></p><p>My opinion is all future M:tG settings are being designed with option to become a new D&D world in the future.</p><p></p><p>What is the size of the sentient creatures of Bloomburow? </p><p></p><p>The Duskmourn: House of Horror could allow later a spin-off style "ghost-town", and here some players could publish their own ideas in DMGuild, maybe recycling old stories from their "World of Darkness" games.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9087377, member: 6802378"] I would rather as main characters those soul with a pure heart as saints but reputation destroyed by the bad guys. Seing previous titles by WotC I guess they would rather to start from zero their own new IP than acquiring one by a 3PP (but if this was enoughly cheap). WotC is not so interested into selling books about lore but about crunch. It is better not saying too much because screenwritters enjoy more creative freedom when they work in a published title. My opinion is all future M:tG settings are being designed with option to become a new D&D world in the future. What is the size of the sentient creatures of Bloomburow? The Duskmourn: House of Horror could allow later a spin-off style "ghost-town", and here some players could publish their own ideas in DMGuild, maybe recycling old stories from their "World of Darkness" games. [/QUOTE]
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