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<blockquote data-quote="RangerWickett" data-source="post: 3628546" data-attributes="member: 63"><p>More specifically:</p><p></p><p style="text-align: center"><span style="font-size: 15px"><strong>Dungeons & Dragons</strong></span><strong></strong></p> <p style="text-align: center"><strong><span style="font-size: 12px">Descent into the Depths of the Earth</span></strong></p> <p style="text-align: center">A cartoon series proposal by Ryan Nock</p><p></p><p><strong>Series Hook:</strong> Give the fans what they want, and they'll watch. And there are a lot of fans.</p><p></p><p><strong>Background: </strong>In the 1970s, D&D gave birth to role-playing. In an age of powerful classic rock, classic adventures were played by hundreds of thousands of gamers, starting a massive subculture that today has millions of members in the US (most of them males, 18-35, who love to kick monsters' asses and brag about how heroic they are). </p><p></p><p><strong>Premise: </strong>We take the classic format -- a band of mixed heroes, going on adventures and working their way up the bad guy ladder until they're ready to save the world -- and do it well. The core arc of the series is the iconic GDQ series of adventures from the 70s, with a healthy kick of twists to keep fans something they recognize but wholly original. Giants, mad wizards, nations at war, manipulative dark elves, and a world-threatening plot which must be stopped by our four heroes.</p><p></p><p><strong>Tone: </strong>Semi-comic action (like fan favorite <em>Farscape</em> or cult hit <em>Firefly</em>), with a mixed classic rock/funk/industrial soundtrack that rejects the stuffy fantasy with its aye's and verily's, and creates the feel of actual gaming, complete with the level of awesome that the internet generation looks for in their entertainment. Lots of references to geek fandom, but without the characters breaking the fourth wall.</p><p></p><p><strong>Characters:</strong> </p><ul> <li data-xf-list-type="ul"><em>Leoval</em> - We need the classic Johnny McGoodhero role, but Leoval has the penchant for getting himself hurt doing ridiculous stuff of John McClane from Die Hard. In D&D parlance, he's a human fighter, who wanted to be a paladin, but wasn't nice enough. The woman he loved was killed by a sorcerer, and Leoval adventures in hopes of finding him and taking revenge.<br /> </li> <li data-xf-list-type="ul"><em>Koji</em> - Our 'comic relief' character is the atypically deep bastard half-orc, Koji, a thief whose fondness of sarcastic mockery is how he copes with being an outsider. He's smarter than he looks (and he looks pretty ugly), and should appeal to the geek sense of being downtrodden.<br /> </li> <li data-xf-list-type="ul"><em>Gregor</em> - The noble older holy warrior of our group keeps Koji and Leoval from getting themselves killed, and though he's mostly a straight man, he's got a dry sense of humor. His age and experience serve as a venue to reference many classic D&D adventures that he was a part of many years ago (before he got level-drained by a swarm of undead, and ended up at low-level like the rest of the group).<br /> </li> <li data-xf-list-type="ul"><em>Thrynshalles</em> - Take a beautiful elvish warrior-mage and Knight of Luna, and give her the personality of Sigourney Weaver from Aliens. Like Leoval, she lost her lover years ago, and is drawn to the human man in a romance where she's usually a stronger warrior than he is. We need an overly cool elf character to appeal to the elf fanatics in our audience; don't worry, we'll have a more bad-ass dwarf in the second season.</li> </ul><p></p><p>Our villains - giant chiefs, jarls, and kings; dark elf priestesses; scarlet-clad assassins; and the occasional undead-ruling demigod -- have all been focus-grouped to hell and back over 30+ years of D&D history. They've been popular ever since they were introduced, and we're going to bring them to life.</p><p></p><p><strong>Production Values:</strong> High, like Venture Brothers. There is a built in audience for this series, and we just have to do it right.</p><p></p><p><strong>Note to those who are not currently in the groove with Cartoon Network:</strong> During Adult Swim -- evenings after 11pm -- Cartoon Network is consistently the <a href="http://www.timewarner.com/corp/newsroom/pr/0,20812,1637596,00.html" target="_blank">ratings leader</a> in cable television. WotC, if you are at all thinking of bringing the D&D license to TV or movies, Adult Swim is the place you <em>need</em> to be.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 3628546, member: 63"] More specifically: [center][size=4][b]Dungeons & Dragons[/b][/size][b] [size=3]Descent into the Depths of the Earth[/size][/b] A cartoon series proposal by Ryan Nock[/center] [b]Series Hook:[/b] Give the fans what they want, and they'll watch. And there are a lot of fans. [b]Background: [/b]In the 1970s, D&D gave birth to role-playing. In an age of powerful classic rock, classic adventures were played by hundreds of thousands of gamers, starting a massive subculture that today has millions of members in the US (most of them males, 18-35, who love to kick monsters' asses and brag about how heroic they are). [b]Premise: [/b]We take the classic format -- a band of mixed heroes, going on adventures and working their way up the bad guy ladder until they're ready to save the world -- and do it well. The core arc of the series is the iconic GDQ series of adventures from the 70s, with a healthy kick of twists to keep fans something they recognize but wholly original. Giants, mad wizards, nations at war, manipulative dark elves, and a world-threatening plot which must be stopped by our four heroes. [b]Tone: [/b]Semi-comic action (like fan favorite [i]Farscape[/i] or cult hit [i]Firefly[/i]), with a mixed classic rock/funk/industrial soundtrack that rejects the stuffy fantasy with its aye's and verily's, and creates the feel of actual gaming, complete with the level of awesome that the internet generation looks for in their entertainment. Lots of references to geek fandom, but without the characters breaking the fourth wall. [b]Characters:[/b] [list][*][i]Leoval[/i] - We need the classic Johnny McGoodhero role, but Leoval has the penchant for getting himself hurt doing ridiculous stuff of John McClane from Die Hard. In D&D parlance, he's a human fighter, who wanted to be a paladin, but wasn't nice enough. The woman he loved was killed by a sorcerer, and Leoval adventures in hopes of finding him and taking revenge. [*][i]Koji[/i] - Our 'comic relief' character is the atypically deep bastard half-orc, Koji, a thief whose fondness of sarcastic mockery is how he copes with being an outsider. He's smarter than he looks (and he looks pretty ugly), and should appeal to the geek sense of being downtrodden. [*][i]Gregor[/i] - The noble older holy warrior of our group keeps Koji and Leoval from getting themselves killed, and though he's mostly a straight man, he's got a dry sense of humor. His age and experience serve as a venue to reference many classic D&D adventures that he was a part of many years ago (before he got level-drained by a swarm of undead, and ended up at low-level like the rest of the group). [*][i]Thrynshalles[/i] - Take a beautiful elvish warrior-mage and Knight of Luna, and give her the personality of Sigourney Weaver from Aliens. Like Leoval, she lost her lover years ago, and is drawn to the human man in a romance where she's usually a stronger warrior than he is. We need an overly cool elf character to appeal to the elf fanatics in our audience; don't worry, we'll have a more bad-ass dwarf in the second season.[/list] Our villains - giant chiefs, jarls, and kings; dark elf priestesses; scarlet-clad assassins; and the occasional undead-ruling demigod -- have all been focus-grouped to hell and back over 30+ years of D&D history. They've been popular ever since they were introduced, and we're going to bring them to life. [b]Production Values:[/b] High, like Venture Brothers. There is a built in audience for this series, and we just have to do it right. [b]Note to those who are not currently in the groove with Cartoon Network:[/b] During Adult Swim -- evenings after 11pm -- Cartoon Network is consistently the [url=http://www.timewarner.com/corp/newsroom/pr/0,20812,1637596,00.html]ratings leader[/url] in cable television. WotC, if you are at all thinking of bringing the D&D license to TV or movies, Adult Swim is the place you [i]need[/i] to be. [/QUOTE]
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