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<blockquote data-quote="TexasBEAST" data-source="post: 4091823" data-attributes="member: 61431"><p>Rouse,</p><p>I agree wholeheartedly that "The Legend of Drizzt", and specifically "The Icewind Dale Trilogy", seems to be the best bet for a blockbuster for the masses. I don't game (<em>don't shoot me!</em>), but I've been following the drow ranger since the first edition of <u>The Crystal Shard</u>, and there's plenty of quality material there, in his character arc alone. Salvatore doesn't load his stories down with D&D-isms, which makes them very accessible and relatable to complete newbs. And that should hold true for film audiences, as well.</p><p></p><p>For what it's worth, I have taken extensive, detailed notes of the texts' descriptions of the characters' personal appearances, wardrobe and weapons, and locations/set pieces from all of Salvatore's Forgotten Realms novels and novellas. If faithfulness to the books is a priority here (as it should be), then such notes should prove valuable to any film crew's art department. In fact, I initially started assembling these notes back in the '80s specifically so I could make more accurate drawings of scenes from the books than what I saw on the books' cover art, and even when I gave up on graphic arts myself, I still kept up the note-taking, just in case they might be useful in some other medium. Looks like we might have found it.</p><p></p><p>(Honestly, I kept obsessively taking notes on the books for nerdly debating purposes with other fans, mostly. But this rationalization sounds a lot better!)</p><p></p><p>While I do not have professional training or experience with scriptwriting, I would love to pitch in with that process, as well. For the last several years, I've been reading passages from the books of "The Icewind Dale Trilogy" specifically with a virtual eye toward how the scenes should look on screen, transitions between scenes, how to incorporate the "Drizzt Diaries" in some non-brow-beating manner, etc.</p><p></p><p>If you think there's an opening for a guy like me, holler. Roar. Blast me with a psionic communiqué . . . <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="TexasBEAST, post: 4091823, member: 61431"] Rouse, I agree wholeheartedly that "The Legend of Drizzt", and specifically "The Icewind Dale Trilogy", seems to be the best bet for a blockbuster for the masses. I don't game ([I]don't shoot me![/I]), but I've been following the drow ranger since the first edition of [U]The Crystal Shard[/U], and there's plenty of quality material there, in his character arc alone. Salvatore doesn't load his stories down with D&D-isms, which makes them very accessible and relatable to complete newbs. And that should hold true for film audiences, as well. For what it's worth, I have taken extensive, detailed notes of the texts' descriptions of the characters' personal appearances, wardrobe and weapons, and locations/set pieces from all of Salvatore's Forgotten Realms novels and novellas. If faithfulness to the books is a priority here (as it should be), then such notes should prove valuable to any film crew's art department. In fact, I initially started assembling these notes back in the '80s specifically so I could make more accurate drawings of scenes from the books than what I saw on the books' cover art, and even when I gave up on graphic arts myself, I still kept up the note-taking, just in case they might be useful in some other medium. Looks like we might have found it. (Honestly, I kept obsessively taking notes on the books for nerdly debating purposes with other fans, mostly. But this rationalization sounds a lot better!) While I do not have professional training or experience with scriptwriting, I would love to pitch in with that process, as well. For the last several years, I've been reading passages from the books of "The Icewind Dale Trilogy" specifically with a virtual eye toward how the scenes should look on screen, transitions between scenes, how to incorporate the "Drizzt Diaries" in some non-brow-beating manner, etc. If you think there's an opening for a guy like me, holler. Roar. Blast me with a psionic communiqué . . . ;) [/QUOTE]
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