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<blockquote data-quote="Dannyalcatraz" data-source="post: 4802073" data-attributes="member: 19675"><p>I have several homebrew campaigns, either gearing up to run or already established. The most recent of note:</p><p></p><p>1) The oldest is a mix of the world of Space: 1889, the literature of H.G Wells, Jules Verne and William Gibson, and a host of other sources...with superheroes. First run in the 1990s as Champions 1900 (using HERO 4Ed) in Austin, I'm currently updating it to 1912 to run in my first M&M campaign.</p><p></p><p>See: <a href="http://www.enworld.org/forum/general-rpg-rules-discussion/255927-starting-new-m-m-campaign.html" target="_blank">http://www.enworld.org/forum/general-rpg-rules-discussion/255927-starting-new-m-m-campaign.html</a></p><p></p><p>A little tweaking, and it could become a really cool Spelljammer variant campaign.</p><p> </p><p>2) I have a 3.5Ed campaign I've designed that is set in a post-apocalyptic fantasy world, with (among other things) Awakened Aspen spellcasters who have in turn Awakened certain creatures to do their bidding, true-fey plant-like elves, psionic dwarves in metal bodies, Nephilim (offspring of outsiders and mortals) walking the world, and an enclave of amnesiac illithids from the future...who <em><em>caused</em></em> the apocalypse.</p><p></p><p>(Some of the ideas in this campaign were posted on ENWorld in the "My favorite thread" link in my sig.)</p><p></p><p>However, I've never run it- I was asked to run a supers campaign (see above) before I got the chance. Still, I'll probably convert it to Warriors & Warlocks once that comes out, and perhaps I'll get to run it in the future...</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4802073, member: 19675"] I have several homebrew campaigns, either gearing up to run or already established. The most recent of note: 1) The oldest is a mix of the world of Space: 1889, the literature of H.G Wells, Jules Verne and William Gibson, and a host of other sources...with superheroes. First run in the 1990s as Champions 1900 (using HERO 4Ed) in Austin, I'm currently updating it to 1912 to run in my first M&M campaign. See: [url]http://www.enworld.org/forum/general-rpg-rules-discussion/255927-starting-new-m-m-campaign.html[/url] A little tweaking, and it could become a really cool Spelljammer variant campaign. 2) I have a 3.5Ed campaign I've designed that is set in a post-apocalyptic fantasy world, with (among other things) Awakened Aspen spellcasters who have in turn Awakened certain creatures to do their bidding, true-fey plant-like elves, psionic dwarves in metal bodies, Nephilim (offspring of outsiders and mortals) walking the world, and an enclave of amnesiac illithids from the future...who [I][I]caused[/I][/I] the apocalypse. (Some of the ideas in this campaign were posted on ENWorld in the "My favorite thread" link in my sig.) However, I've never run it- I was asked to run a supers campaign (see above) before I got the chance. Still, I'll probably convert it to Warriors & Warlocks once that comes out, and perhaps I'll get to run it in the future... [/QUOTE]
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