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Pitiful Monk, your speed impresses me not.
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<blockquote data-quote="Uller" data-source="post: 62436" data-attributes="member: 413"><p>Yeah. The whole reason I engage in such debates is so that I can better understand the rules (both as written and more importantly, the intent of the designers) so that when it comes up in the game, I can quickly make a ruling and move on. Debate is forbidden during our games. If you disagree with a DMs ruling, you may state your case, in a sentence or two and/or reference a page in the rule books. The DM then rules and that is how it stands for that game. After the game people are welcome to debate more in depth...</p><p></p><p>The only time in 3e that our game was delayed because the DM couldn't make a ruling was with the Psion's Inflict Pain power...as written, it just seemed way off and we didn't understand it. The DM was eventually forced to rule that the target got a save each round(which was a fair ruling, given what we were faced with). It turned out that it was toned way down and made more clear in the errata...</p><p></p><p>Anyway...I don't think the rules handicap the DM's ability to make rulings on the fly. Quite the contrary. The systematic approach they took reduces the number of times in a typical game where the DM is forced to make arbitrary rulings and instead gives him the ability to make more rational and consistant rulings without having to even crack open the books beyond looking up a monster, spell, feat or skill description.</p></blockquote><p></p>
[QUOTE="Uller, post: 62436, member: 413"] Yeah. The whole reason I engage in such debates is so that I can better understand the rules (both as written and more importantly, the intent of the designers) so that when it comes up in the game, I can quickly make a ruling and move on. Debate is forbidden during our games. If you disagree with a DMs ruling, you may state your case, in a sentence or two and/or reference a page in the rule books. The DM then rules and that is how it stands for that game. After the game people are welcome to debate more in depth... The only time in 3e that our game was delayed because the DM couldn't make a ruling was with the Psion's Inflict Pain power...as written, it just seemed way off and we didn't understand it. The DM was eventually forced to rule that the target got a save each round(which was a fair ruling, given what we were faced with). It turned out that it was toned way down and made more clear in the errata... Anyway...I don't think the rules handicap the DM's ability to make rulings on the fly. Quite the contrary. The systematic approach they took reduces the number of times in a typical game where the DM is forced to make arbitrary rulings and instead gives him the ability to make more rational and consistant rulings without having to even crack open the books beyond looking up a monster, spell, feat or skill description. [/QUOTE]
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