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Pitiful Monk, your speed impresses me not.
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<blockquote data-quote="Uller" data-source="post: 62658" data-attributes="member: 413"><p>Sometimes on this forum we reach a consensus on a rules question and we all take it to the game table and play it that way. Example: the perpetually asked question: Does a rogue get to do sneak attack damage on his iterative attacks? The general consensus(you may find a few detractors) is that officially, rogues do indeed get to deal sneak attack damage on iterative attacks. I'm sure there are quite a few people around that would not understand that if it weren't for this forum.</p><p></p><p>Occasionally(it seems often, but only because the "debate" threads hang around longer) there is a profound and real disagreement on what the rules mean and what the designers intended them to mean. So we discuss them, point out flaws in eachothers arguements and so forth. The goal is _NOT_ to persuade the other side. The goal is to understand the rules as you interprit them and to find out flaws in that interpritation(occasionally someone will actually be swayed). As a player, I want to understand the ramifications of decisions I make for my character. As a DM, I want to be able to rule on the fly with confidence. (Edit: Also...it may be my engineering brain, but I like to fully understand something before I go trying to improve it. I try to use as few house rules as possible because I find house rules to be cumbersome. When I do make a house rule, I want to understand what I'm changing.)</p><p></p><p>Holding these debates ad nausim here means I am better equipped at the table. I am hands down the most knowledgable member of my group when it comes to the 3e rules(our other DM is often stuck in 2e mode and I have to jar him out of it). As a DM, this is a great plus. I can make a ruling and my players are confident that I am correct. As a player, the downside is that I often have to bite my tongue so I don't seem like a rules lawyer or that I am trying to usurp the DM's authority....</p><p></p><p>The really frustrating thing is for the person who asks the question that sparks one of these battle royals...If he is a DM, he is fine because he walks away with a full accounting of both POVs and can make a judgment call. If he is a player, however, he is screwed. Chances are, he asked the question to help him make a choice for his character and is no more equipped(maybe even less so) to make the decision than before. He must ask his DM and maybe point him to the debate...(of course, it is probably best to just ask your DM anyway and if the two of you disagree, bring it here for debate...but the DM still gets final say).</p><p></p><p>Edit: Back to the topic: How do you multiply the ER and Run speed boosts? If ER allows you to move 2x your speed and running allows you to move 4x your speed, what is the end result? 8x(speed X 4 X 2) or 5x(speed X (4+1)) as per the multiple multiplier rule?</p></blockquote><p></p>
[QUOTE="Uller, post: 62658, member: 413"] Sometimes on this forum we reach a consensus on a rules question and we all take it to the game table and play it that way. Example: the perpetually asked question: Does a rogue get to do sneak attack damage on his iterative attacks? The general consensus(you may find a few detractors) is that officially, rogues do indeed get to deal sneak attack damage on iterative attacks. I'm sure there are quite a few people around that would not understand that if it weren't for this forum. Occasionally(it seems often, but only because the "debate" threads hang around longer) there is a profound and real disagreement on what the rules mean and what the designers intended them to mean. So we discuss them, point out flaws in eachothers arguements and so forth. The goal is _NOT_ to persuade the other side. The goal is to understand the rules as you interprit them and to find out flaws in that interpritation(occasionally someone will actually be swayed). As a player, I want to understand the ramifications of decisions I make for my character. As a DM, I want to be able to rule on the fly with confidence. (Edit: Also...it may be my engineering brain, but I like to fully understand something before I go trying to improve it. I try to use as few house rules as possible because I find house rules to be cumbersome. When I do make a house rule, I want to understand what I'm changing.) Holding these debates ad nausim here means I am better equipped at the table. I am hands down the most knowledgable member of my group when it comes to the 3e rules(our other DM is often stuck in 2e mode and I have to jar him out of it). As a DM, this is a great plus. I can make a ruling and my players are confident that I am correct. As a player, the downside is that I often have to bite my tongue so I don't seem like a rules lawyer or that I am trying to usurp the DM's authority.... The really frustrating thing is for the person who asks the question that sparks one of these battle royals...If he is a DM, he is fine because he walks away with a full accounting of both POVs and can make a judgment call. If he is a player, however, he is screwed. Chances are, he asked the question to help him make a choice for his character and is no more equipped(maybe even less so) to make the decision than before. He must ask his DM and maybe point him to the debate...(of course, it is probably best to just ask your DM anyway and if the two of you disagree, bring it here for debate...but the DM still gets final say). Edit: Back to the topic: How do you multiply the ER and Run speed boosts? If ER allows you to move 2x your speed and running allows you to move 4x your speed, what is the end result? 8x(speed X 4 X 2) or 5x(speed X (4+1)) as per the multiple multiplier rule? [/QUOTE]
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