Plague is here

Crothian

First Post
One of the new 4e third party books is Plague by Expeditious Retreat Press (they have others but they haven't gotten them from the printers yet so I don't have them). So far it looks pretty cool though I haven't read much having just got a few hours ago and we've been playing games all day.

If people have questions I'll see about giving them answers. :D
 

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In their own words

"Plague. Few words in any language conjure such feelings of dread and fear as this doom-laden word. Plague has the power to devastate entire civilizations, causing unimaginable suffering as it lays waste to the smallest village and the greatest city alike. As well as an almost unparalleled destructive force, plague can also be an agent of change, allowing a GM to usher in a new age into his campaign.



Plague: The Great Pestilence is packed full of information about how a GM can integrate a plague into his campaign either as the subject of a single adventure or as the focus of an entire campaign:

· Discusses how plague begins, how it ravages villages, towns or even entire continents, and what it leaves behind.

· Presents five savage diseases, four templates, four monsters and The Mottled Lord, God of Disease.

· Details a host of new locations, NPCs, rituals, magic items, and more!

Whether a GM is preparing for a new edition or simply desires making wholesale changes to his campaign, Plague: The Great Pestilence has all the information he needs. "
 

Sounds intriguing. I'm assuming it takes advantage of the new disease rules (one of the best minor changes in the game) and the fact it is much harder to cure diseases in 4e.
 

That does sound pretty interesting. I assume it is mostly fluff and GM advice with some crunch?

What are the templates it speaks of? Abilities to add to monsters?
 

Curious... especially since the villians in my current campaign are going to use a race specific plague to keep powerful do gooders out of the way.
 

Sounds intriguing. I'm assuming it takes advantage of the new disease rules (one of the best minor changes in the game) and the fact it is much harder to cure diseases in 4e.

It is the first book I've seen that uses the GSL so it is taking full advantage of the new disease rules. And the diseases in this book are true deadly plagues. It warns more then once that the introduction of this type of pandemic into a campaign world could easy devastate it and change it in great ways like the Plagues did for Europe in our own world. A hero tiered party could easily be wiped out by such a plague if they are not ready for it.

While it does have a lot of real world information there is aso basically a zombie plague in the book. :D
 

That does sound pretty interesting. I assume it is mostly fluff and GM advice with some crunch?

What are the templates it speaks of? Abilities to add to monsters?

It has a lot of back ground information on how people react and oh plagues spread. It has rituals that deal with diseases (both curing and spreading) and some new equipment that would also be useful. There are I think 5 new diseases, all of them really bad stuff. The templates are items that are added to monsters or even NPCs, things like Plague Master and Pestilential Victim.
 



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