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"Plan A is a dog....What's your Plan B?"
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<blockquote data-quote="Rel" data-source="post: 1960855" data-attributes="member: 99"><p>There's a saying among my players (though I'm pretty sure they cribbed it from somewhere else): <em>There is no Plan B. That would distract us from Plan A.</em></p><p></p><p>And, while silly, it holds rather true. I am the biggest Tactician in the group. The result is that they <strong>know</strong> that some of the encounters they run up against require good planning to succeed. And what I've seen happen very often in the past is that they make a sound (if not flawless) plan, based on the information they have at the time, which may or may not be very accurate.</p><p></p><p>The problem comes in the execution. At the slightest hint of anything going wrong, half the group will abandon the plan and try something else and the other half will steadfastly stick to the plan on the basis that "it's our PLAN". Neither sub-group will succeed very well and then things will turn very badly and they will improvise in a third direction entirely, acting as a group out of desperation.</p><p></p><p>This has happened enough times that when there is a plan nowadays, they practically swear a blood oath not to go off and do anything besides what was planned, UNLESS they all agree on a new plan (which could be as simple as "RUN!") and it is communicated to everyone involved.</p><p></p><p>So I guess they are adherents to that old maxim about how "A mediocre plan properly executed is better than no plan at all". </p><p></p><p>Of course "An awful plan properly executed usually leads to a quick TPK and then we have time to make new characters or play on the X-Box." so it's all good. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Rel, post: 1960855, member: 99"] There's a saying among my players (though I'm pretty sure they cribbed it from somewhere else): [i]There is no Plan B. That would distract us from Plan A.[/i] And, while silly, it holds rather true. I am the biggest Tactician in the group. The result is that they [b]know[/b] that some of the encounters they run up against require good planning to succeed. And what I've seen happen very often in the past is that they make a sound (if not flawless) plan, based on the information they have at the time, which may or may not be very accurate. The problem comes in the execution. At the slightest hint of anything going wrong, half the group will abandon the plan and try something else and the other half will steadfastly stick to the plan on the basis that "it's our PLAN". Neither sub-group will succeed very well and then things will turn very badly and they will improvise in a third direction entirely, acting as a group out of desperation. This has happened enough times that when there is a plan nowadays, they practically swear a blood oath not to go off and do anything besides what was planned, UNLESS they all agree on a new plan (which could be as simple as "RUN!") and it is communicated to everyone involved. So I guess they are adherents to that old maxim about how "A mediocre plan properly executed is better than no plan at all". Of course "An awful plan properly executed usually leads to a quick TPK and then we have time to make new characters or play on the X-Box." so it's all good. ;) [/QUOTE]
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"Plan A is a dog....What's your Plan B?"
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