Planar adventures besides Planescape & EttDWP?

Rafael Ceurdepyr

First Post
Does anyone know of published d20 adventures from any source other than Planescape and Expedition to the Demonweb Pits? PDF is fine. I'm starting a planar campaign soon and would like to have as many yoinkable sources as possible. Ideally 9th level or above, but I can mod them as necessary. Thanks!
 

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There are a few in Dungeon Magazine, the more willing you are to convert material the better your selection will be.
 



T1-4 THE TEMPLE OF ELEMENTAL EVIL takes the party to elemental "nodes" on each elemental plane (earth, air, fire, water)

EX1 DUNGEONLAND and EX2 LAND BEYOND THE MAGIC MIRROR both occur in demi-planes reached through portals in Castle Greyhawk iirc.

WG6 ISLE OF THE APE specifically takes place in a plane reached through (once again) Castle Greyhawk.

I'm guessing that acronym refers to the new Demonweb Pits thing; the original (Q1 QUEEN OF THE DEMONWEB PITS) takes place in the Abyss and beyond.

You should be able to get most of those from rpgnow or drivethrurpg...

 


Beyond Countless Doors by Malhaoc press has short adventure seeds the way many planescape products do, though no explicit adventures.

Complete Book of Eldritch Might/Book of Eldritch Might III by Malhavoc and Directory of Demiplanes by Ronin Arts have a bunch of useable other planes.
 

Not the Great Wheel cosmology, but this lot of old D&D modules take place on parallel planes, or involve time travel (which amounts to the same thing, adventure-wise)

X2 - Castle Amber
DA1-4 - The Blackmoor series
CM6 - Where Chaos Reigns
M1 - Into the Maelstrom (this one's REALLY weird)
M5 - Five Coins for a Kingdom

List done from memory - I might've missed something.
 

Huw said:
List done from memory - I might've missed something.

You missed:

M5 - Talons of Night
IM1 - The Immortal Storm
IM2 - Wrath of Olympus
IM3 - The Best of Intentions

For AD&D, I11 (Needle) might also count as a planar adventure of sorts, as it involves a trip to other worlds and the same planar spiders you see hopping around the above modules.

But of course the original poster asked specifically for d20 adventures, and none of these apply. They would all need a LOT of work to make them d20-compatible; you might as well invent your own adventures out of whole cloth.

For d20/3e, Bastion of Broken Souls is a good one. The Savage Tide adventure path in Dungeon ends with a large planar arc as well. Necromancer Games should be coming out with a City of Brass boxed set eventually.
 
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For Duty and Deity is an FR/Planescape cross-over adventure, if you've missed that one. Most of it takes place either on the infinite staircase or Grazzt's (sp?) layers of the abyss. It's a free download on WotC's site.
 

It's not d20 or even D&D, but some of the adventures for the Elric!/Stormbringer game from Chaosium feature planar travel. In particular "Rogue Mistress", about a planar travelling (and flying) ship.
 

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