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<blockquote data-quote="LcKedovan" data-source="post: 343072" data-attributes="member: 1576"><p>Sweet! I beat all the other Planewalkers here! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Well trix, Planescape manages to convey the feeling quite well, the adventures tend to be quite gritty and tacking what it means to be good and evil on quite a philosophical level in a number of cases. You might want to skim the old <a href="http://www.planewalker.com" target="_blank">www.planewalker.com</a> site for adventure Hooks or the <a href="http://www.ps3e.com" target="_blank">www.ps3e.com</a> site for 3e conversions and other such ideas. </p><p></p><p>Beyond that use simple imagery and other such techniques to make the characters feel like specks of dust. You don't need a huge description to wig out some characters visiting Baator when you describe a ant like carpet moving in the distance and then they realize it is actually a huge horde of nasty Outsiders scuttling across the horrid barren landscape.</p><p></p><p>-Will</p><p></p><p>EdiT: I couldn't resist. "Besides... Trix are for kids!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="LcKedovan, post: 343072, member: 1576"] Sweet! I beat all the other Planewalkers here! ;) Well trix, Planescape manages to convey the feeling quite well, the adventures tend to be quite gritty and tacking what it means to be good and evil on quite a philosophical level in a number of cases. You might want to skim the old [url]www.planewalker.com[/url] site for adventure Hooks or the [url]www.ps3e.com[/url] site for 3e conversions and other such ideas. Beyond that use simple imagery and other such techniques to make the characters feel like specks of dust. You don't need a huge description to wig out some characters visiting Baator when you describe a ant like carpet moving in the distance and then they realize it is actually a huge horde of nasty Outsiders scuttling across the horrid barren landscape. -Will EdiT: I couldn't resist. "Besides... Trix are for kids!" :D [/QUOTE]
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