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General Tabletop Discussion
*Pathfinder & Starfinder
Planar Binding, Celestials, and good casters
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<blockquote data-quote="Tzarevitch" data-source="post: 858402" data-attributes="member: 1792"><p>Also, remember that the spell does not politely ask the celestial to come. Nor does it grab a celestial that is presumed friendly to your cause. It yanks the specified being out of whatever it was doing and dumps it in front of the caster. I would think that good or no the celestial would be MAD unless there is a very good reason. If the summoner is is of similar ethos and alignment and has a good reason, likely the celestial won't do anything rash or violent . . . the first time. </p><p></p><p>Think of it this way: You are a great and powerful planetar, captain of the armies of good and light. You are leading your forces in the final battle against the forces of evil. You have just breached the castle of ultimate evil with your army of light at your back. You lock your eyes on the general of ultimate evil. You raise your sword in challenge and he responds in kind. The two of you lunge at each other, weapons bared, ready to decide once and for all whether good or evil shall prevail. Then suddenly you are surrounded by a flash of light and you feel a sickening wrench, and the next thing you hear is a human voice saying, "I am sorry to call you this way, but I have a problem . . . " You'd be steamed, to put it mildly. </p><p></p><p>The thing that DMs and players forget is that the celestials are captains of good and servants of the gods themselves. The have tasks to carry out and they don't sit in the cosmic waiting room just waiting to be summoned. If you summon one, there is a very good chance that you have just yanked an important minion of some god out of the task it was performing at the moment. </p><p></p><p>Tzarevitch</p></blockquote><p></p>
[QUOTE="Tzarevitch, post: 858402, member: 1792"] Also, remember that the spell does not politely ask the celestial to come. Nor does it grab a celestial that is presumed friendly to your cause. It yanks the specified being out of whatever it was doing and dumps it in front of the caster. I would think that good or no the celestial would be MAD unless there is a very good reason. If the summoner is is of similar ethos and alignment and has a good reason, likely the celestial won't do anything rash or violent . . . the first time. Think of it this way: You are a great and powerful planetar, captain of the armies of good and light. You are leading your forces in the final battle against the forces of evil. You have just breached the castle of ultimate evil with your army of light at your back. You lock your eyes on the general of ultimate evil. You raise your sword in challenge and he responds in kind. The two of you lunge at each other, weapons bared, ready to decide once and for all whether good or evil shall prevail. Then suddenly you are surrounded by a flash of light and you feel a sickening wrench, and the next thing you hear is a human voice saying, "I am sorry to call you this way, but I have a problem . . . " You'd be steamed, to put it mildly. The thing that DMs and players forget is that the celestials are captains of good and servants of the gods themselves. The have tasks to carry out and they don't sit in the cosmic waiting room just waiting to be summoned. If you summon one, there is a very good chance that you have just yanked an important minion of some god out of the task it was performing at the moment. Tzarevitch [/QUOTE]
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