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General Tabletop Discussion
*Pathfinder & Starfinder
Planar Binding, Celestials, and good casters
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<blockquote data-quote="ruleslawyer" data-source="post: 863650" data-attributes="member: 1757"><p>I also think that making celestial summoning tantamount to fiend summoning in terms of risk is a bad idea from the incentive perspective. Good casters should have more of a reason to summon celestials than fiends. Under the logic stated by some of the above posters, a good caster always would be furthering the cause of good by summoning evil rather than good outsiders, since:</p><p></p><p>1) You're tearing the evil outsider away from what it's doing, which was probably something naughty;</p><p></p><p>2) You're bending an evil being to your will rather than subverting a good being's free will (a less evil act at the least); and</p><p></p><p>3) Most importantly, you're putting the life of an evil being at risk rather than that of a good being; again, a less evil act, presumably.</p><p></p><p>I don't like where such a situation leads, and I'd rather encourage good casters to summon good celestials than to play amateur demonologist. Thus, my assumption is that the planar binding spells, when used to summon good outsiders, work in a relatively congenial manner. Typically, the celestial and caster communicate briefly, and if the celestial tells the caster that it's busy and can't be disturbed at the moment, I make it incumbent upon the caster to release the celestial upon penalty of committing an evil act. Otherwise, the caster can call the celestial to his plane and bargain for a service without fear of being turned on... as long as the caster's interests are somewhat aligned with those of the celestial. Obviously, an evil caster trying the same thing is in a far different situation.</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 863650, member: 1757"] I also think that making celestial summoning tantamount to fiend summoning in terms of risk is a bad idea from the incentive perspective. Good casters should have more of a reason to summon celestials than fiends. Under the logic stated by some of the above posters, a good caster always would be furthering the cause of good by summoning evil rather than good outsiders, since: 1) You're tearing the evil outsider away from what it's doing, which was probably something naughty; 2) You're bending an evil being to your will rather than subverting a good being's free will (a less evil act at the least); and 3) Most importantly, you're putting the life of an evil being at risk rather than that of a good being; again, a less evil act, presumably. I don't like where such a situation leads, and I'd rather encourage good casters to summon good celestials than to play amateur demonologist. Thus, my assumption is that the planar binding spells, when used to summon good outsiders, work in a relatively congenial manner. Typically, the celestial and caster communicate briefly, and if the celestial tells the caster that it's busy and can't be disturbed at the moment, I make it incumbent upon the caster to release the celestial upon penalty of committing an evil act. Otherwise, the caster can call the celestial to his plane and bargain for a service without fear of being turned on... as long as the caster's interests are somewhat aligned with those of the celestial. Obviously, an evil caster trying the same thing is in a far different situation. [/QUOTE]
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