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Planar binding = unlimited wishes?
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<blockquote data-quote="nameless" data-source="post: 3168137" data-attributes="member: 1543"><p>You don't HAVE to offer anything. You don't have to offer threats or money, the spell has the built-in rule that you need to succeed on an opposed Cha check to get the outsider to serve you. It further says that you can get a bonus on the check depending on what you offer to sweeten the deal. So you aren't necessarily reasoning with the efreet at all, you bind it with the sheer power of your magic and you compel it with sheer force of will.</p><p></p><p>Compare all of the previous "dealmaking scenarios" with what a simple 4th level spell can do in this situation: Charm Monster. Assuming you can charm the efreet, which is at least 50% likely to work without any special preparations, why wouldn't it then give you wishes? Even though wish is a very powerful ability to a mortal, it's not much to an efreet, where literally everybody he knows can grant more wishes than they know what to do with.</p><p></p><p>It's not fair to make the players pay as much money or xp to get the wish as they would have otherwise, because that makes planar binding pointless. Unless it confers an advantage of some sort on the caster, the players might as well just learn and cast disintegrate an extra time that day.</p><p></p><p>Cheiromancer's idea is the best way to handle it. You don't punish the players for good thinking by taking something away from them when they should be gaining. But if the genie, in good faith, grants them their 3 wishes and tells them that bad things happen if any mortal binds a genie twice in the same 1,001 nights (or something equally mythic), the players are happy that their plan works, but you effectively stop campaign-altering abuse from taking place. Everybody wins.</p></blockquote><p></p>
[QUOTE="nameless, post: 3168137, member: 1543"] You don't HAVE to offer anything. You don't have to offer threats or money, the spell has the built-in rule that you need to succeed on an opposed Cha check to get the outsider to serve you. It further says that you can get a bonus on the check depending on what you offer to sweeten the deal. So you aren't necessarily reasoning with the efreet at all, you bind it with the sheer power of your magic and you compel it with sheer force of will. Compare all of the previous "dealmaking scenarios" with what a simple 4th level spell can do in this situation: Charm Monster. Assuming you can charm the efreet, which is at least 50% likely to work without any special preparations, why wouldn't it then give you wishes? Even though wish is a very powerful ability to a mortal, it's not much to an efreet, where literally everybody he knows can grant more wishes than they know what to do with. It's not fair to make the players pay as much money or xp to get the wish as they would have otherwise, because that makes planar binding pointless. Unless it confers an advantage of some sort on the caster, the players might as well just learn and cast disintegrate an extra time that day. Cheiromancer's idea is the best way to handle it. You don't punish the players for good thinking by taking something away from them when they should be gaining. But if the genie, in good faith, grants them their 3 wishes and tells them that bad things happen if any mortal binds a genie twice in the same 1,001 nights (or something equally mythic), the players are happy that their plan works, but you effectively stop campaign-altering abuse from taking place. Everybody wins. [/QUOTE]
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Planar binding = unlimited wishes?
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