Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Planar Configurations; How Do You Design The Multiverse?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jester David" data-source="post: 7424562" data-attributes="member: 37579"><p>Funny thing...</p><p>I've never met anyone in the real world who has ever been to Heaven or Hell. Someone who has journeyed to the afterlife and back. And unlike a D&D world, we have no idea if those places are even real.</p><p>And yet we still know a lot about the layout of heaven and hell, with lots of depictions in art and lore. </p><p></p><p>Even if you never plan on having a campaign set in the planes, it can be useful to have an idea of the cosmology for use in descriptions of temples and holy sites as well as the iconography of the world. If using the Great Wheel, many churches would have wheel motifs in the art, or show depictions of four or five afterlives arranged in a circle. Circles would be a common symbol in arcane lore and general theology, perhaps being a generic holy symbol. The image of a semicircle (curved side up) could be a general icon of goodness.</p><p></p><p>But, in contrast, if the planes are great spheres floating in the Astral Seal then depictions would be a number of circles. Like a constellation of stars. Which leads you done a descriptive rabbit hole of different constellation of planes based on theme or alignment, or astrology not based on the starts but the planes. (Which gets into an Eberron-like idea of planes waxing and waning in influence.)</p><p>If the the Astral Plane were not a great sea but a number of flowing channels, the planes could be represented more like a vast spiderweb with the intersections each being a new plane. Spiders might be respected by most religions and web designs could be found in more religious iconography.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7424562, member: 37579"] Funny thing... I've never met anyone in the real world who has ever been to Heaven or Hell. Someone who has journeyed to the afterlife and back. And unlike a D&D world, we have no idea if those places are even real. And yet we still know a lot about the layout of heaven and hell, with lots of depictions in art and lore. Even if you never plan on having a campaign set in the planes, it can be useful to have an idea of the cosmology for use in descriptions of temples and holy sites as well as the iconography of the world. If using the Great Wheel, many churches would have wheel motifs in the art, or show depictions of four or five afterlives arranged in a circle. Circles would be a common symbol in arcane lore and general theology, perhaps being a generic holy symbol. The image of a semicircle (curved side up) could be a general icon of goodness. But, in contrast, if the planes are great spheres floating in the Astral Seal then depictions would be a number of circles. Like a constellation of stars. Which leads you done a descriptive rabbit hole of different constellation of planes based on theme or alignment, or astrology not based on the starts but the planes. (Which gets into an Eberron-like idea of planes waxing and waning in influence.) If the the Astral Plane were not a great sea but a number of flowing channels, the planes could be represented more like a vast spiderweb with the intersections each being a new plane. Spiders might be respected by most religions and web designs could be found in more religious iconography. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Planar Configurations; How Do You Design The Multiverse?
Top