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Planar Configurations; How Do You Design The Multiverse?
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<blockquote data-quote="Imaculata" data-source="post: 7584506" data-attributes="member: 6801286"><p>I try to keep the Multiverse pretty straight forward in my campaign setting.</p><p></p><p>-There's the Material Plane of course, where some lesser deities have made their home within their own private pocket realms.</p><p>-There's the Eternal Depths, an ice cold endless cavern, shrouded in total darkness, where those who died at sea go.</p><p>-There's the Celestial Realm, where the gods live. Humans cannot survive here, and would be struck blind from laying sight on godly beings. The gods do not resemble anything mortals can imagine.</p><p>-There's the Mirror Dimension, a pocket dimension used for some forms of teleportation.</p><p>-There's the Path, a pocket dimension found wihin natural terrain, where only fey and druids can go.</p><p>-There's the realm beyond, where those who've died tend to go, to face the judgement of the God of Death.</p><p>-There's pocket dimensions inside some objects, such as the palace a Genie made for herself inside her lamp.</p><p>-There's the Cathedral of Lights, a pocket dimension on the material plane, where the Lady of the Waves lives after being banished from the Eternal Depths.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7584506, member: 6801286"] I try to keep the Multiverse pretty straight forward in my campaign setting. -There's the Material Plane of course, where some lesser deities have made their home within their own private pocket realms. -There's the Eternal Depths, an ice cold endless cavern, shrouded in total darkness, where those who died at sea go. -There's the Celestial Realm, where the gods live. Humans cannot survive here, and would be struck blind from laying sight on godly beings. The gods do not resemble anything mortals can imagine. -There's the Mirror Dimension, a pocket dimension used for some forms of teleportation. -There's the Path, a pocket dimension found wihin natural terrain, where only fey and druids can go. -There's the realm beyond, where those who've died tend to go, to face the judgement of the God of Death. -There's pocket dimensions inside some objects, such as the palace a Genie made for herself inside her lamp. -There's the Cathedral of Lights, a pocket dimension on the material plane, where the Lady of the Waves lives after being banished from the Eternal Depths. [/QUOTE]
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