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<blockquote data-quote="Leffa" data-source="post: 2144756" data-attributes="member: 12963"><p>Thanks for all the tips. We're pretty sure he's a alive, because when the next session starts he's only been there a few seconds/minute. The problem is that we need to act fast before he starves or thirst to death. He had the sudden realization that he left most of his rations and water outside the dungeon on his mule. So he only has two days left of food and water.</p><p></p><p>I think we'll probably look into plane shift and boots of flying. Our party consist of level 9-12. With the lowest being level 9 (200 xp or so from level). Most being level 10. And one each on level 11 and 12 (both of them the only ones who hasn't died yet). We currently have no wizard as he was killed by a dragon a few sessions ago, and the player decided to make a new character. But the level 12 character is a cleric and the closest thing our group has to a rules lawyer, so he can maybe do some of his brianesque magic.</p></blockquote><p></p>
[QUOTE="Leffa, post: 2144756, member: 12963"] Thanks for all the tips. We're pretty sure he's a alive, because when the next session starts he's only been there a few seconds/minute. The problem is that we need to act fast before he starves or thirst to death. He had the sudden realization that he left most of his rations and water outside the dungeon on his mule. So he only has two days left of food and water. I think we'll probably look into plane shift and boots of flying. Our party consist of level 9-12. With the lowest being level 9 (200 xp or so from level). Most being level 10. And one each on level 11 and 12 (both of them the only ones who hasn't died yet). We currently have no wizard as he was killed by a dragon a few sessions ago, and the player decided to make a new character. But the level 12 character is a cleric and the closest thing our group has to a rules lawyer, so he can maybe do some of his brianesque magic. [/QUOTE]
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