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<blockquote data-quote="Knight Otu" data-source="post: 411975" data-attributes="member: 192"><p>Hi, all! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>You get more planar ruler abilities and spell-like abilities. Indirectly, you also get higher SR. Anything that is not dependant on HD is not gained again, such as the ability increases.</p><p></p><p></p><p>I'm still rather unhappy with the summoning/calling abilities, but still, I have two additional abilities for that route. One allows creation of creatures in a more or less lengthy timeframe, the other further improves the options you have in summoning. There are other things I still don't like, such as this line in the Class Benfit ability:</p><p></p><p>As you notice, the planar ruler gets the skill points of the class, which allows for some rules breakage, so I feel that it should not be allowed. Yet, for some classes, it may be unbalancing if they did not gain their skill points. I'm pretty much undecided.</p><p></p><p></p><p>Thanks! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Possibly. A few are mostly flavor, for example the Natural Extension ability. What stops the planar ruler from aquiring a weapon as powerful as he is? Only availability. That is why Imix and Xi'Parnturil both have this ability. It is hard to find extremely large greatswords or bloodwhips, and it is ever harder to find enchanted weapons of this type.</p><p>The Class Benefits ability might be in this line, also. Why not just advance in this class? Mostly because this might make the creature too powerful for it's intended position.</p><p>Changed Creature Type might be the worst thing in this line. For most creature types, it does next to nothing. But, it allows a celestial humanoid like Akhu to become an outsider, which just <em>feels</em> right.</p><p>Every ability has it's justification.</p><p></p><p></p><p>I think that I made sure that each ability lies somewhere between a SDA and an Epic Feat (with the obvious exception of the Feat PRA).</p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p>You could help me cut it into a brillant. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Edit: Whew, I feared that I lost this reply in some browser sillyness; and edited a copy&paste sillyness.</p></blockquote><p></p>
[QUOTE="Knight Otu, post: 411975, member: 192"] Hi, all! :) You get more planar ruler abilities and spell-like abilities. Indirectly, you also get higher SR. Anything that is not dependant on HD is not gained again, such as the ability increases. I'm still rather unhappy with the summoning/calling abilities, but still, I have two additional abilities for that route. One allows creation of creatures in a more or less lengthy timeframe, the other further improves the options you have in summoning. There are other things I still don't like, such as this line in the Class Benfit ability: As you notice, the planar ruler gets the skill points of the class, which allows for some rules breakage, so I feel that it should not be allowed. Yet, for some classes, it may be unbalancing if they did not gain their skill points. I'm pretty much undecided. Thanks! :) Possibly. A few are mostly flavor, for example the Natural Extension ability. What stops the planar ruler from aquiring a weapon as powerful as he is? Only availability. That is why Imix and Xi'Parnturil both have this ability. It is hard to find extremely large greatswords or bloodwhips, and it is ever harder to find enchanted weapons of this type. The Class Benefits ability might be in this line, also. Why not just advance in this class? Mostly because this might make the creature too powerful for it's intended position. Changed Creature Type might be the worst thing in this line. For most creature types, it does next to nothing. But, it allows a celestial humanoid like Akhu to become an outsider, which just [i]feels[/i] right. Every ability has it's justification. I think that I made sure that each ability lies somewhere between a SDA and an Epic Feat (with the obvious exception of the Feat PRA). :D You could help me cut it into a brillant. ;) Edit: Whew, I feared that I lost this reply in some browser sillyness; and edited a copy&paste sillyness. [/QUOTE]
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