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Community
General Tabletop Discussion
*Pathfinder & Starfinder
planar spells on the planes
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<blockquote data-quote="ThirdWizard" data-source="post: 1770362" data-attributes="member: 12037"><p>They've really changed the Planes from the 2nd edition Planescape mantra, I believe. I don't know the details, because for the most part I just ignore the new rules... but as far as I understand it:</p><p> </p><p>In 2nd edition You had the Inner Planes which were connected to the (Prime) Material through the (deep) Ethereal Plane. Then you had the Outer Planes which were connected to the (Prime) Material through the Astral Plane. The Plane of Shadow was actually a small demi-plane located in the Ethereal. You could only get to the Elemental Planes by passing through the Ethereal, and likewise the Outer Planes through the Astral.</p><p> </p><p>Now, according to the MoP, you can get anywhere by going through the Astral, as it is connected to <em>all</em> Planes. The Ethereal, on the other hand is <em>only</em> connected with the Material Plane. This makes the Astral the conduit to travel, and the Ethereal into a addition to the Material. The Shadow Plane seems to be the ambiguous one of the lot. It can be reached through the Material, but it doesn't touch the Ethereal. And it might touch other Planes (that's basically what it says).</p><p> </p><p>This leads to a few *cough* inconsistancies, but as far as I can see, that's how the MoP draws it out.</p><p> </p><p>There is an Option allowing the "Deep Ethereal" which connects to other unspecified Planes through gates. There is another Option allowing each Plane to have its own Ethereal Plane coexistant with it.</p><p> </p><p>Just for the sake of adding it, here's how I run my House Rules for the Planes. The Ethereal does not connect with the Outer Planes, but instead goes by 2nd edition ruling of the Ethereal connecting to the Inner Planes. However, spells and abilities that would access the Ethereal when it is otherwise not available will instead access the Shadow Plane, which in my game is coterminous with all other Planes. This leads to interesting side effects.</p><p> </p><p>All in all, with the Options provided, you have some leeway as to how these abilities will work in your game if you so choose.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 1770362, member: 12037"] They've really changed the Planes from the 2nd edition Planescape mantra, I believe. I don't know the details, because for the most part I just ignore the new rules... but as far as I understand it: In 2nd edition You had the Inner Planes which were connected to the (Prime) Material through the (deep) Ethereal Plane. Then you had the Outer Planes which were connected to the (Prime) Material through the Astral Plane. The Plane of Shadow was actually a small demi-plane located in the Ethereal. You could only get to the Elemental Planes by passing through the Ethereal, and likewise the Outer Planes through the Astral. Now, according to the MoP, you can get anywhere by going through the Astral, as it is connected to [i]all[/i] Planes. The Ethereal, on the other hand is [i]only[/i] connected with the Material Plane. This makes the Astral the conduit to travel, and the Ethereal into a addition to the Material. The Shadow Plane seems to be the ambiguous one of the lot. It can be reached through the Material, but it doesn't touch the Ethereal. And it might touch other Planes (that's basically what it says). This leads to a few *cough* inconsistancies, but as far as I can see, that's how the MoP draws it out. There is an Option allowing the "Deep Ethereal" which connects to other unspecified Planes through gates. There is another Option allowing each Plane to have its own Ethereal Plane coexistant with it. Just for the sake of adding it, here's how I run my House Rules for the Planes. The Ethereal does not connect with the Outer Planes, but instead goes by 2nd edition ruling of the Ethereal connecting to the Inner Planes. However, spells and abilities that would access the Ethereal when it is otherwise not available will instead access the Shadow Plane, which in my game is coterminous with all other Planes. This leads to interesting side effects. All in all, with the Options provided, you have some leeway as to how these abilities will work in your game if you so choose. [/QUOTE]
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