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Planer's Handbook: a freaking waste of money!
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<blockquote data-quote="Fester" data-source="post: 1744020" data-attributes="member: 14945"><p>I agree that there was a lot of stuff in that last chapter that wasn't great, but at least it was <em>about</em> the planes. I just felt, overall, that there just wasn't enough in there that made it the "Planar handbook".</p><p></p><p>Too often, these books are filled with more feats, more spells and more (lots more!) prestige classes and not enough <em>material</em>. I've reached a point where, say, five really well thought out prestige classes is enough. Then, give me lots of info that I can use in my campaign and get lots of good ideas from.</p><p></p><p>I've pretty much been one of the monkeys who has bought most of what WotC have released, but with much of the recent material I find myself asking the question: so what's really different about this one from the last one? All too often, the answer is: not much. As I say, more feats, more spells, more prestige classes, but not enough "real" content that feeds my imagination, my campaign, my adventures.</p><p></p><p>I've already started branching out and spending my money elsewhere - there are so many better d20 products out there, I've found, and will look to expand my library. I think I'm gonna stop buying as many WotC products. Not a boycot or anything - I like some of the stuff they've produced - but just be more discerning with my money.</p><p></p><p>I dunno. Maybe that's just me being miserable.</p></blockquote><p></p>
[QUOTE="Fester, post: 1744020, member: 14945"] I agree that there was a lot of stuff in that last chapter that wasn't great, but at least it was [I]about[/I] the planes. I just felt, overall, that there just wasn't enough in there that made it the "Planar handbook". Too often, these books are filled with more feats, more spells and more (lots more!) prestige classes and not enough [I]material[/I]. I've reached a point where, say, five really well thought out prestige classes is enough. Then, give me lots of info that I can use in my campaign and get lots of good ideas from. I've pretty much been one of the monkeys who has bought most of what WotC have released, but with much of the recent material I find myself asking the question: so what's really different about this one from the last one? All too often, the answer is: not much. As I say, more feats, more spells, more prestige classes, but not enough "real" content that feeds my imagination, my campaign, my adventures. I've already started branching out and spending my money elsewhere - there are so many better d20 products out there, I've found, and will look to expand my library. I think I'm gonna stop buying as many WotC products. Not a boycot or anything - I like some of the stuff they've produced - but just be more discerning with my money. I dunno. Maybe that's just me being miserable. [/QUOTE]
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Planer's Handbook: a freaking waste of money!
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