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Planes Above, sucks to be good.
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<blockquote data-quote="DracoSuave" data-source="post: 5474773" data-attributes="member: 71571"><p>The thing to remember there is that the Lawful Good dieties do not run the show, nor the Good ones. Nor the unaligned ones.</p><p></p><p>Lawful Good dieties might see it as a just reward for not following a system necessary to make the universe work. By selfishly choosing disbelief over the good of the entire cosmos, punishment might become necessary.</p><p></p><p>And any diety of good, faced with the knowledge that without worship, the entire universe could, in point of fact, die, would see such punishments as necessary for the greater good of the universe.</p><p></p><p>The vile dieties are as necessary as the good ones, a lesson Mystra v.3.0 had to learn the hard way. The world needs its cruelties as much as its benevolences. And there's a false dichotomy there. If I'm a lawful good god, and I'm presented with this idea of a mortal's choice of 'worship Malar or end up damned' to me, those are not options I consider when I have the option 'convert.' It's not a real problem, good gods solve it by looking for converts.</p><p></p><p>Let's face it, good gods don't really have a bad PR gig. Who wants to worship a god of lies, or of madness, or of strife, or of pain, when you've got that buxon scantily clad woman in a sexy red dress over there saying her goddess of pretty women and kisses on the cheek will welcome you in, and oh, hey, that scar looks totally manly on you Mr Adventurer!</p><p></p><p>Thing is, in the Forgotten Realms, the gods are as central to its tone as the utter lack of gods is to Dark Sun. Within the campaign setting, the gods are not just real... they are <strong>meddlesome.</strong> They like to get involved. It's how things are. Many a FR adventure starts with a god coming down and saying 'I QUEST THEE TO FIGHT AGAINST THAT OTHER GOD THERE.' It's inherent to the history, and it's inherent to the cosmology.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5474773, member: 71571"] The thing to remember there is that the Lawful Good dieties do not run the show, nor the Good ones. Nor the unaligned ones. Lawful Good dieties might see it as a just reward for not following a system necessary to make the universe work. By selfishly choosing disbelief over the good of the entire cosmos, punishment might become necessary. And any diety of good, faced with the knowledge that without worship, the entire universe could, in point of fact, die, would see such punishments as necessary for the greater good of the universe. The vile dieties are as necessary as the good ones, a lesson Mystra v.3.0 had to learn the hard way. The world needs its cruelties as much as its benevolences. And there's a false dichotomy there. If I'm a lawful good god, and I'm presented with this idea of a mortal's choice of 'worship Malar or end up damned' to me, those are not options I consider when I have the option 'convert.' It's not a real problem, good gods solve it by looking for converts. Let's face it, good gods don't really have a bad PR gig. Who wants to worship a god of lies, or of madness, or of strife, or of pain, when you've got that buxon scantily clad woman in a sexy red dress over there saying her goddess of pretty women and kisses on the cheek will welcome you in, and oh, hey, that scar looks totally manly on you Mr Adventurer! Thing is, in the Forgotten Realms, the gods are as central to its tone as the utter lack of gods is to Dark Sun. Within the campaign setting, the gods are not just real... they are [b]meddlesome.[/b] They like to get involved. It's how things are. Many a FR adventure starts with a god coming down and saying 'I QUEST THEE TO FIGHT AGAINST THAT OTHER GOD THERE.' It's inherent to the history, and it's inherent to the cosmology. [/QUOTE]
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