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Planes to Shape, Secrets to Keep... (Dromus)
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<blockquote data-quote="DemonWolfZero" data-source="post: 2054273" data-attributes="member: 23651"><p>DM: [sblock]Knowledge(local) to figure out which of these guards is the closest to being a "leader": 32. I assume that it atleast gets me rank-insignia if nothing else. Just in case you want one, perception check to see if I can notice their insignias: 21.</p><p></p><p>If I do notice that one guard is leading the group, I manifest Charm fully augmented, but cost reduced by Thrallherd class level (as the Thrallherd class ability), cost 4 pp. Total is now 35 pp. Concentration check to hide mental display of Charm, DC 16: 26. The lead guard must make a will save DC 20 or be Charmed for 1 day/level (part of augment...it also now affects animals, fey, giants, magical beasts and monstrous humanoids...).</p><p></p><p>Adinal's actions- Bluff check and Diplomacy check to make this believable in addition to the charm effect: Bluff check - 25, Diplomacy - 46 (Holy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />!)</p><p></p><p>Adinal steps forward, brushing at the mud with a joyous look on his face. He loudly says, "<span style="color: DarkOrchid">There you are, you little scamp!</span>" in the direction of the tiger. Simultaneously he hisses at Feiran through the mindlink, "<span style="color: Plum">I found your tiger, you madwoman. Quickly, I need you to help me improvise something! Tell him to get up and follow me.</span>"</p><p></p><p>"<span style="color: DarkOrchid">You had me crawling through every damp hole in this city trying to find you! You naughty boy! Thank you so much, Mr....uh</span>", Adinal peers at the lead guard's nametag, "<span style="color: DarkOrchid">...Fenrick! He wander off so often, I can't hardly keep track of him anymore. I'll be taking him home now if you please? Come on Rajeev, I've got a nice raw goat for you at home.</span>" At this, he snaps his fingers at the big cat and turns to walk away.</p><p></p><p>===</p><p></p><p>If I do not notice that any one guard is leading the group, I manifest Aver as a swift action for 5pp and a +4 insight bonus on a single bluff check. Total is now 38 pp.</p><p></p><p>Adinal's actions are basically the exact same as the ones above, however this time the bluff check is made at the whole group of em to convince em that I'm the owner of the cat.</p><p></p><p>Bluff check and Diplomacy check using the above two rolls with a +4 on the Bluff.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="DemonWolfZero, post: 2054273, member: 23651"] DM: [sblock]Knowledge(local) to figure out which of these guards is the closest to being a "leader": 32. I assume that it atleast gets me rank-insignia if nothing else. Just in case you want one, perception check to see if I can notice their insignias: 21. If I do notice that one guard is leading the group, I manifest Charm fully augmented, but cost reduced by Thrallherd class level (as the Thrallherd class ability), cost 4 pp. Total is now 35 pp. Concentration check to hide mental display of Charm, DC 16: 26. The lead guard must make a will save DC 20 or be Charmed for 1 day/level (part of augment...it also now affects animals, fey, giants, magical beasts and monstrous humanoids...). Adinal's actions- Bluff check and Diplomacy check to make this believable in addition to the charm effect: Bluff check - 25, Diplomacy - 46 (Holy :):):):)!) Adinal steps forward, brushing at the mud with a joyous look on his face. He loudly says, "[COLOR=DarkOrchid]There you are, you little scamp![/COLOR]" in the direction of the tiger. Simultaneously he hisses at Feiran through the mindlink, "[COLOR=Plum]I found your tiger, you madwoman. Quickly, I need you to help me improvise something! Tell him to get up and follow me.[/COLOR]" "[COLOR=DarkOrchid]You had me crawling through every damp hole in this city trying to find you! You naughty boy! Thank you so much, Mr....uh[/COLOR]", Adinal peers at the lead guard's nametag, "[COLOR=DarkOrchid]...Fenrick! He wander off so often, I can't hardly keep track of him anymore. I'll be taking him home now if you please? Come on Rajeev, I've got a nice raw goat for you at home.[/COLOR]" At this, he snaps his fingers at the big cat and turns to walk away. === If I do not notice that any one guard is leading the group, I manifest Aver as a swift action for 5pp and a +4 insight bonus on a single bluff check. Total is now 38 pp. Adinal's actions are basically the exact same as the ones above, however this time the bluff check is made at the whole group of em to convince em that I'm the owner of the cat. Bluff check and Diplomacy check using the above two rolls with a +4 on the Bluff. [/sblock] [/QUOTE]
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