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Planes to Shape, Secrets to Keep... (Dromus)
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<blockquote data-quote="Kelleris" data-source="post: 2099416" data-attributes="member: 19130"><p><span style="font-size: 9px"><u>Initiative:</u></span></p><p><span style="font-size: 9px">Narine/Dros:20</span></p><p><span style="font-size: 9px">Invisible Boomers: 20</span></p><p><span style="font-size: 9px">Feiran and Terak: 19</span></p><p><span style="font-size: 9px">Adinal: 19</span></p><p><span style="font-size: 9px">Cagthail: 17</span></p><p><span style="font-size: 9px">Ilmordan and Summoned Beasties: 16</span></p><p><span style="font-size: 9px">Illira: 14</span></p><p><span style="font-size: 9px">Mob Swarm: 12</span></p><p><span style="font-size: 9px">Animal Control Squad: 3</span></p><p></p><p>Illira: Adinal's got a significant head start on you, so you won't be able to catch up with him entirely. The mindlink has an "anywhere on the same plane" range, however, so you won't have any problem communicating anyway.</p><p></p><p><u>Cagthail:</u></p><p>Feinting towards the mob - are they even rational enough to notice at this point? - you manage to twist around and pull up on a small wooden projection from the hull of the Sheets. Looking down, you can see Feiran struggling in the crowd, seemingly stunned by their batterings. You're perched very carefully just out of their reach, but there aren't any easy handholds further up and you aren't sure where to go next. An easy hop could carry you through a window added to the hull when the Sheets became a tavern, or a mighty leap could make it into the clear section of the street where you could presumably make a break for it. Climbing up any higher, however, would be most difficult, possibly beyond your skill.</p><p></p><p><u>Ilmordan:</u></p><p>Ilmordan finishes his wailing incantation, and from the distended air comes four bizarre, misshapen brutes. They appear to be black-and-white striped hounds, powerfully built, except that there is only a bulbous mass of tissue where you would expect a head to be. Growing from the creatures' backs are serpentine necks tipped by rows of jumbled chaotic fangs dripping with green ichor. The monsters' heads whip around, as though scenting some unknown current of air.</p><p></p><p>With a grunt, Ilmordan drops to his knees, making bloody handprints in the slime of the street.</p><p></p><p><u>Mob Swarm:</u></p><p>Enraged at Cagthail and Illira's escape and sensing Feiran's weakness, the mob tramples its own members to press against the walls of the Sheets raising a furious din as they do so. Some of the more clear-headed members begin to hurl junk at Cagthail, determined not to allow his escape. Ilmordan's moment of weakness seems to have passed unnoticed for now.</p><p></p><p>Feiran and Cagthail: [sblock]Feiran, you take <a href="http://www14.brinkster.com/nadaka/DiceBoxDB.asp?Page=Find&By=Number&Value=6618" target="_blank">6 damage</a> this round. Cagthail, you're climbing so not in a very good position to dodge, so the back-rank mobs' rain of junk hits (<a href="http://www14.brinkster.com/nadaka/DiceBoxDB.asp?Page=Find&By=Number&Value=6619" target="_blank">on a 24</a>) and deals <a href="http://www14.brinkster.com/nadaka/DiceBoxDB.asp?Page=Find&By=Number&Value=6620" target="_blank">2 damage</a>. [/sblock]</p><p></p><p>If I'm going too fast or you aren't sure where you are or what you should be doing, just ask away. Of course, the scene is meant to be rather confusing, so there you go. Anyway, Narine's up next, at the street on the other side of the main battle.</p></blockquote><p></p>
[QUOTE="Kelleris, post: 2099416, member: 19130"] [SIZE=1][U]Initiative:[/U] Narine/Dros:20 Invisible Boomers: 20 Feiran and Terak: 19 Adinal: 19 Cagthail: 17 Ilmordan and Summoned Beasties: 16 Illira: 14 Mob Swarm: 12 Animal Control Squad: 3[/SIZE] Illira: Adinal's got a significant head start on you, so you won't be able to catch up with him entirely. The mindlink has an "anywhere on the same plane" range, however, so you won't have any problem communicating anyway. [U]Cagthail:[/U] Feinting towards the mob - are they even rational enough to notice at this point? - you manage to twist around and pull up on a small wooden projection from the hull of the Sheets. Looking down, you can see Feiran struggling in the crowd, seemingly stunned by their batterings. You're perched very carefully just out of their reach, but there aren't any easy handholds further up and you aren't sure where to go next. An easy hop could carry you through a window added to the hull when the Sheets became a tavern, or a mighty leap could make it into the clear section of the street where you could presumably make a break for it. Climbing up any higher, however, would be most difficult, possibly beyond your skill. [U]Ilmordan:[/U] Ilmordan finishes his wailing incantation, and from the distended air comes four bizarre, misshapen brutes. They appear to be black-and-white striped hounds, powerfully built, except that there is only a bulbous mass of tissue where you would expect a head to be. Growing from the creatures' backs are serpentine necks tipped by rows of jumbled chaotic fangs dripping with green ichor. The monsters' heads whip around, as though scenting some unknown current of air. With a grunt, Ilmordan drops to his knees, making bloody handprints in the slime of the street. [U]Mob Swarm:[/U] Enraged at Cagthail and Illira's escape and sensing Feiran's weakness, the mob tramples its own members to press against the walls of the Sheets raising a furious din as they do so. Some of the more clear-headed members begin to hurl junk at Cagthail, determined not to allow his escape. Ilmordan's moment of weakness seems to have passed unnoticed for now. Feiran and Cagthail: [sblock]Feiran, you take [URL=http://www14.brinkster.com/nadaka/DiceBoxDB.asp?Page=Find&By=Number&Value=6618]6 damage[/URL] this round. Cagthail, you're climbing so not in a very good position to dodge, so the back-rank mobs' rain of junk hits ([URL=http://www14.brinkster.com/nadaka/DiceBoxDB.asp?Page=Find&By=Number&Value=6619]on a 24[/URL]) and deals [URL=http://www14.brinkster.com/nadaka/DiceBoxDB.asp?Page=Find&By=Number&Value=6620]2 damage[/URL]. [/sblock] If I'm going too fast or you aren't sure where you are or what you should be doing, just ask away. Of course, the scene is meant to be rather confusing, so there you go. Anyway, Narine's up next, at the street on the other side of the main battle. [/QUOTE]
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