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Planes to Shape, Secrets to Keep... (Dromus)
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<blockquote data-quote="Kelleris" data-source="post: 2360090" data-attributes="member: 19130"><p>Adinal - [sblock] You can't see a single detail from this distance, and you've never studied the rune circles closely enough to analyze them (never had a real reason to before). But you are armed with a lot of rumors and hearsay regarding them.</p><p></p><p>Everyone (well...) knows that the inner circle of runes for all the portals detects magic, and flares up when exposed to magical items or spells above a certain level. Those so tagged are questioned, briefly, on the assumption that they are either skilled adventurers or very rich, and in either case worth watching. You don't know offhand what that level <em>is</em>, though, probably around Narine's best efforts if you had to hazard a guess. Panicky thieves also believe it detects poison and other "tools of the trade", but you don't know how acurate that rumor is. You remember hearing vaguely that the Kellunan portal is less touchy than many of the others in this respect, since visiting templars don't like to be hassled much.</p><p></p><p>The outer circle marks the oter boundary of a magic-dampening field that ensures no mages cause too much trouble at these vital arteries of trade. It's not antimagic, <em>per se</em>, but it makes casting spells loud, obvious, and difficult. You remember hearing a few years back about a cornered gutter mage named Riley whose panicked <em>fireball</em> did little more than tan the guards before they cut him down.</p><p></p><p>The middle one is the most mysterious, in that you have no idea what it really does. Rumors abound, you know? The official line is that detects and destroys interlopers from that other place, though no demonstrations have been on hand for many years now. Most everyone thinks it does something else, though, or at least something <em>more</em>. [/sblock]</p></blockquote><p></p>
[QUOTE="Kelleris, post: 2360090, member: 19130"] Adinal - [sblock] You can't see a single detail from this distance, and you've never studied the rune circles closely enough to analyze them (never had a real reason to before). But you are armed with a lot of rumors and hearsay regarding them. Everyone (well...) knows that the inner circle of runes for all the portals detects magic, and flares up when exposed to magical items or spells above a certain level. Those so tagged are questioned, briefly, on the assumption that they are either skilled adventurers or very rich, and in either case worth watching. You don't know offhand what that level [i]is[/i], though, probably around Narine's best efforts if you had to hazard a guess. Panicky thieves also believe it detects poison and other "tools of the trade", but you don't know how acurate that rumor is. You remember hearing vaguely that the Kellunan portal is less touchy than many of the others in this respect, since visiting templars don't like to be hassled much. The outer circle marks the oter boundary of a magic-dampening field that ensures no mages cause too much trouble at these vital arteries of trade. It's not antimagic, [I]per se[/I], but it makes casting spells loud, obvious, and difficult. You remember hearing a few years back about a cornered gutter mage named Riley whose panicked [I]fireball[/I] did little more than tan the guards before they cut him down. The middle one is the most mysterious, in that you have no idea what it really does. Rumors abound, you know? The official line is that detects and destroys interlopers from that other place, though no demonstrations have been on hand for many years now. Most everyone thinks it does something else, though, or at least something [i]more[/i]. [/sblock] [/QUOTE]
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