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Planescape 3.5 help!
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<blockquote data-quote="Oryan77" data-source="post: 5300930" data-attributes="member: 18701"><p>That's a pretty big challenge to pull off so quickly. I've been DMing PS for over 10 years and I still don't know everything. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>My advice would be to keep your game in Sigil. Don't worry about the planes and portals yet. Read up on a couple of factions and run scenarios involving them (Harmonium Guards & Xaositects will give plenty of easy & fun encounters).</p><p></p><p>Read up on a couple of wards and place your scenarios there (Market ward & Hive ward are easy locations to use).</p><p></p><p>That should give you enough material to use to "show off" a Planescape campaign. The more PS fluff you incorporate into the game, the more you'll need to read. And believe me, once you start reading PS fluff, you'll need to start referring to other PS material just to understand what you're reading. It is a lot of work. Learn about one thing at a time. Start with Sigil, use it for a bit, then pick a plane, read all about that one plane, and use it for a bit, then go from there.</p><p></p><p>A really good starting adventure that could help you a lot is the 2e PS adventure called Eternal Boundary. It takes place in Sigil, but ends up on the Elemental Plane of Fire. And you don't really need to know much about the Elemental Plane of Fire to run the adventure. You can also convert it to 3.5 easily by just redoing NPCs.</p><p></p><p></p><p></p><p></p><p>I wish I could memorize all the bits of detail. I've always wondered if some of the PS fans that spout out info on the forums either memorize it in great detail, or they keep personal notes and refer to those when showing off their knowledge.</p><p></p><p>Me, I take notes when I'm preparing for my next session (3.5 Planescape). I'll refer to my books, jot down some notes, and then refer to my notes when we're playing. Surprisingly, a lot of info sticks in my head long enough to not need notes when I'm DMing. But I still wish I could just memorize everything ever written for PS. I could make the game so much more interesting if I could do that. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="Oryan77, post: 5300930, member: 18701"] That's a pretty big challenge to pull off so quickly. I've been DMing PS for over 10 years and I still don't know everything. :D My advice would be to keep your game in Sigil. Don't worry about the planes and portals yet. Read up on a couple of factions and run scenarios involving them (Harmonium Guards & Xaositects will give plenty of easy & fun encounters). Read up on a couple of wards and place your scenarios there (Market ward & Hive ward are easy locations to use). That should give you enough material to use to "show off" a Planescape campaign. The more PS fluff you incorporate into the game, the more you'll need to read. And believe me, once you start reading PS fluff, you'll need to start referring to other PS material just to understand what you're reading. It is a lot of work. Learn about one thing at a time. Start with Sigil, use it for a bit, then pick a plane, read all about that one plane, and use it for a bit, then go from there. A really good starting adventure that could help you a lot is the 2e PS adventure called Eternal Boundary. It takes place in Sigil, but ends up on the Elemental Plane of Fire. And you don't really need to know much about the Elemental Plane of Fire to run the adventure. You can also convert it to 3.5 easily by just redoing NPCs. I wish I could memorize all the bits of detail. I've always wondered if some of the PS fans that spout out info on the forums either memorize it in great detail, or they keep personal notes and refer to those when showing off their knowledge. Me, I take notes when I'm preparing for my next session (3.5 Planescape). I'll refer to my books, jot down some notes, and then refer to my notes when we're playing. Surprisingly, a lot of info sticks in my head long enough to not need notes when I'm DMing. But I still wish I could just memorize everything ever written for PS. I could make the game so much more interesting if I could do that. :lol: [/QUOTE]
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