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<blockquote data-quote="Hypersmurf" data-source="post: 2586646" data-attributes="member: 1656"><p><a href="http://invisiblecastle.com/find.py?a=show&id=151813" target="_blank">Estariel</a></p><p>CG Male Ghaele-8</p><p></p><p>[sblock][code]</p><p>[b]Str[/b] 16 +4 = 20</p><p>[b]Dex[/b] 15 +2 = 17 [size=1](+2 Gloves)[/size]</p><p>[b]Con[/b] 12 = 12 [size=1](+4 Bracers)[/size]</p><p>[b]Int[/b] 13 +4 = 17</p><p>[b]Wis[/b] 18 +2 +1 = 21 [size=1](+2 Periapt)[/size]</p><p>[b]Cha[/b] 14 +2 = 16</p><p></p><p>[b]HP [/b] 46 [i](6d8 + 6)[/i] [size=1](+12 Bracers)[/size]</p><p>[b]AC [/b] 15 [i](10 +3 [Dex] +2 [Natural])[/i] [size=1](+1 Gloves, +5 Armor, +1 Shield)[/size]</p><p>[b]BAB [/b] + 6 </p><p>[b]Fort[/b] + 6 [i](5 [base] +1 [Con])[/i] [size=1](+2 Bracers)[/size]</p><p>[b]Refl[/b] + 8 [i](5 [base] +3 [Dex])[/i] [size=1](+1 Gloves)[/size]</p><p>[b]Will[/b] +10 [i](5 [base] +5 [Wis])[/i] [size=1](+1 Periapt)[/size]</p><p>[b]Init[/b] + 7 [size=1](+1 Gloves)[/size]</p><p>[b]Spd [/b] 50ft. (humanoid form), fly 150ft. (perfect) (globe form)</p><p></p><p>-----</p><p>[b][u]Feats[/u][/b]</p><p></p><p>Light Armor Proficiency</p><p>Improved Initiative</p><p>Rapid Transformation</p><p></p><p>-----</p><p>[b][u]Skills[/u][/b]</p><p></p><p>Concentration 9 +1 = +10 [size=1](+2 Bracers)[/size]</p><p>Knowledge (Religion) 9 +3 = +12</p><p>Knowledge (The Planes) 9 +3 = +12</p><p>Sense Motive 9 +5 = +14 [size=1](+1 Periapt)[/size]</p><p>Listen 9 +5 = +14 [size=1](+1 Periapt)[/size]</p><p>Spot 9 +5 = +14 [size=1](+1 Periapt)[/size]</p><p>*Diplomacy 4 +3 +2 = + 9</p><p>*Bluff 4 +3 = + 7</p><p>*Tumble 4 +3 = + 7 [size=1](+1 Gloves)[/size]</p><p>*Heal 3 +5 = + 8 [size=1](+1 Periapt)[/size]</p><p></p><p>-----</p><p>[b][u]Racial Features[/u][/b]</p><p></p><p>Darkvision 60ft.</p><p>Low-Light Vision</p><p>Chaotic Subtype</p><p>Good Subtype</p><p>SR 16</p><p>Tongues</p><p>Acid Resistance 5</p><p>Cold Resistance 5</p><p>Protective Aura</p><p>Alternate Form</p><p>Light Rays</p><p>Gaze (5ft., 1HD)</p><p>Electricity Immunity</p><p>Petrification Immunity</p><p></p><p>-----</p><p>[b][u]Spell-like Abilities[/u][/b] (CL6)</p><p></p><p>At will:</p><p>Aid</p><p>Alter Self</p><p>Color Spray</p><p>Comprehend Languages</p><p>Continual Flame</p><p>Cure Light Wounds</p><p>Dancing Lights</p><p>Detect Evil</p><p>Detect Thoughts</p><p>See Invisibility</p><p></p><p>1/day:</p><p>Chain Lightning</p><p>Charm Monster</p><p>Dispel Magic</p><p>Hold Monster</p><p>Greater Invisibility</p><p>Major Image</p><p>Wall of Force</p><p></p><p>-----</p><p>[b][u]Spells[/u][/b]</p><p></p><p>As Cleric-8</p><p></p><p></p><p>0: 6+d/day, DC 15 [size=1](+1 Periapt)[/size]</p><p>1: 6+d/day, DC 16 [size=1](+1 Periapt)[/size]</p><p>2: 4+d/day, DC 17 [size=1](+1 Periapt, 5+d/day)[/size]</p><p>3: 4+d/day, DC 18 [size=1](+1 Periapt)[/size]</p><p>4: 3+d/day, DC 19 [size=1](+1 Periapt)[/size] </p><p></p><p>-----</p><p>[b][u]Equipment[/u][/b]</p><p></p><p>+4 Bracers of Health 16000</p><p>+2 Gloves of Dexterity 4000</p><p>+2 Periapt of Wisdom 4000</p><p>+1 Mithral Shirt 2100</p><p>Masterwork Warhammer 312</p><p>Masterwork Buckler 165</p><p>[/code][/sblock]</p><p></p><p><strong><u>Background, Description, Personality</u></strong></p><p>[sblock]Estariel is very young, in Celestial terms, and woefully inexperienced.</p><p></p><p>Were he an angel from a Lawful demesne, he would doubtless be locked in some hierarchical, rigid, century-spanning training program. Might even be coming up to that ritual of angelic adulthood, getting the stick inserted...</p><p></p><p>... well. Fortunately, Estariel does <em>not</em> descend from such a tradition-bound culture. The Eladrin have always favoured individuality and freedom of expression. A young Ghaele is provided with guidance, not rules; with role models, not strictures. Not for the Eladrin, the five-hundred-and-fifty gradations of sins and infractions. Their codes are based around loose tenets and principles, chief among them - "Be Excellent to each other".</p><p></p><p>Estariel has been sent into the world, not to <em>save</em> it... that will come in time. But rather, to <em>experience</em> it, in all its glorious contrast. One cannot truly grok Goodness until one has seen the full spectrum of what creatures are capable of.</p><p></p><p>And where better to experience a full spectrum than Sigil? No lack of contrasts in the City of Doors, to be sure.</p><p></p><p>While on his Extraplanar Experience, Estariel is encouraged to observe before meddling. Of course, the elder Eldarin know full well that it is a rare Ghaele who can stay out of trouble for very long - none of <em>them</em> did, after all. They fully expect that all such itinerant youngsters will become embroiled in all manner of excitement and adventure before they return home. Nevertheless, it is hoped that the warning will at least remind the wanderers to give a little thought to where their actions may lead them.</p><p></p><p>Estariel is still possessed of a lot of childlike naivete. He has yet to truly comprehend the nature of evil - he understands on an intellectual level that it is a bad thing, but he has not fully processed it emotionally. He is still inclined to trust a little too readily, to offer his assistance where he sees a need without examining to closely... the very cliche of a wide-eyed tourist.</p><p></p><p>Like all the humaniform celestials, he is an attractive specimen, though something about his way of walking and moving calls the word 'floppy' to mind. Even his hair - shoulder-length, black, and gently-waved - somehow conveys an impression of gangliness. Estariel is not <em>foolish</em> - far from it - but his sincere ingenuousness can easily be mistaken for it at times.[/sblock]</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 2586646, member: 1656"] [url=http://invisiblecastle.com/find.py?a=show&id=151813]Estariel[/url] CG Male Ghaele-8 [sblock][code] [b]Str[/b] 16 +4 = 20 [b]Dex[/b] 15 +2 = 17 [size=1](+2 Gloves)[/size] [b]Con[/b] 12 = 12 [size=1](+4 Bracers)[/size] [b]Int[/b] 13 +4 = 17 [b]Wis[/b] 18 +2 +1 = 21 [size=1](+2 Periapt)[/size] [b]Cha[/b] 14 +2 = 16 [b]HP [/b] 46 [i](6d8 + 6)[/i] [size=1](+12 Bracers)[/size] [b]AC [/b] 15 [i](10 +3 [Dex] +2 [Natural])[/i] [size=1](+1 Gloves, +5 Armor, +1 Shield)[/size] [b]BAB [/b] + 6 [b]Fort[/b] + 6 [i](5 [base] +1 [Con])[/i] [size=1](+2 Bracers)[/size] [b]Refl[/b] + 8 [i](5 [base] +3 [Dex])[/i] [size=1](+1 Gloves)[/size] [b]Will[/b] +10 [i](5 [base] +5 [Wis])[/i] [size=1](+1 Periapt)[/size] [b]Init[/b] + 7 [size=1](+1 Gloves)[/size] [b]Spd [/b] 50ft. (humanoid form), fly 150ft. (perfect) (globe form) ----- [b][u]Feats[/u][/b] Light Armor Proficiency Improved Initiative Rapid Transformation ----- [b][u]Skills[/u][/b] Concentration 9 +1 = +10 [size=1](+2 Bracers)[/size] Knowledge (Religion) 9 +3 = +12 Knowledge (The Planes) 9 +3 = +12 Sense Motive 9 +5 = +14 [size=1](+1 Periapt)[/size] Listen 9 +5 = +14 [size=1](+1 Periapt)[/size] Spot 9 +5 = +14 [size=1](+1 Periapt)[/size] *Diplomacy 4 +3 +2 = + 9 *Bluff 4 +3 = + 7 *Tumble 4 +3 = + 7 [size=1](+1 Gloves)[/size] *Heal 3 +5 = + 8 [size=1](+1 Periapt)[/size] ----- [b][u]Racial Features[/u][/b] Darkvision 60ft. Low-Light Vision Chaotic Subtype Good Subtype SR 16 Tongues Acid Resistance 5 Cold Resistance 5 Protective Aura Alternate Form Light Rays Gaze (5ft., 1HD) Electricity Immunity Petrification Immunity ----- [b][u]Spell-like Abilities[/u][/b] (CL6) At will: Aid Alter Self Color Spray Comprehend Languages Continual Flame Cure Light Wounds Dancing Lights Detect Evil Detect Thoughts See Invisibility 1/day: Chain Lightning Charm Monster Dispel Magic Hold Monster Greater Invisibility Major Image Wall of Force ----- [b][u]Spells[/u][/b] As Cleric-8 0: 6+d/day, DC 15 [size=1](+1 Periapt)[/size] 1: 6+d/day, DC 16 [size=1](+1 Periapt)[/size] 2: 4+d/day, DC 17 [size=1](+1 Periapt, 5+d/day)[/size] 3: 4+d/day, DC 18 [size=1](+1 Periapt)[/size] 4: 3+d/day, DC 19 [size=1](+1 Periapt)[/size] ----- [b][u]Equipment[/u][/b] +4 Bracers of Health 16000 +2 Gloves of Dexterity 4000 +2 Periapt of Wisdom 4000 +1 Mithral Shirt 2100 Masterwork Warhammer 312 Masterwork Buckler 165 [/code][/sblock] [b][u]Background, Description, Personality[/u][/b] [sblock]Estariel is very young, in Celestial terms, and woefully inexperienced. Were he an angel from a Lawful demesne, he would doubtless be locked in some hierarchical, rigid, century-spanning training program. Might even be coming up to that ritual of angelic adulthood, getting the stick inserted... ... well. Fortunately, Estariel does [i]not[/i] descend from such a tradition-bound culture. The Eladrin have always favoured individuality and freedom of expression. A young Ghaele is provided with guidance, not rules; with role models, not strictures. Not for the Eladrin, the five-hundred-and-fifty gradations of sins and infractions. Their codes are based around loose tenets and principles, chief among them - "Be Excellent to each other". Estariel has been sent into the world, not to [i]save[/i] it... that will come in time. But rather, to [i]experience[/i] it, in all its glorious contrast. One cannot truly grok Goodness until one has seen the full spectrum of what creatures are capable of. And where better to experience a full spectrum than Sigil? No lack of contrasts in the City of Doors, to be sure. While on his Extraplanar Experience, Estariel is encouraged to observe before meddling. Of course, the elder Eldarin know full well that it is a rare Ghaele who can stay out of trouble for very long - none of [i]them[/i] did, after all. They fully expect that all such itinerant youngsters will become embroiled in all manner of excitement and adventure before they return home. Nevertheless, it is hoped that the warning will at least remind the wanderers to give a little thought to where their actions may lead them. Estariel is still possessed of a lot of childlike naivete. He has yet to truly comprehend the nature of evil - he understands on an intellectual level that it is a bad thing, but he has not fully processed it emotionally. He is still inclined to trust a little too readily, to offer his assistance where he sees a need without examining to closely... the very cliche of a wide-eyed tourist. Like all the humaniform celestials, he is an attractive specimen, though something about his way of walking and moving calls the word 'floppy' to mind. Even his hair - shoulder-length, black, and gently-waved - somehow conveys an impression of gangliness. Estariel is not [i]foolish[/i] - far from it - but his sincere ingenuousness can easily be mistaken for it at times.[/sblock] [/QUOTE]
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