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Planescape: Adventures in the Multiverse Review
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<blockquote data-quote="Quickleaf" data-source="post: 9175058" data-attributes="member: 20323"><p>I’ve only run Tomb of Annihilation in its entirety - and for my group that was a 20 month commitment. Which is huge. Required me to have a lot of trust in the authors & also substantial tweaking/home brewing to make it work. It was well done, but - and this is my observation of WotC’s 5e long form adventure campaigns - it was quite weak on narrative connective tissue. <s>WASD20</s> Gallant Goblin did a recent review of Planescape 5e & I echo his comments about the adventures being “skeletons” with interesting concepts & fantastical locations, but weak on how to make it all work in play.</p><p></p><p>By contrast, I pillaged bits and pieces from Out of the Abyss which I felt had a more robust procedural content generation for Underdark campaigns broadly.</p><p></p><p>However, I also use some short form OSR adventures. Many of them have better design features IMO, but some also repeat the same mistakes (eg. missing out key details in area descriptions that should be front & center ).</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9175058, member: 20323"] I’ve only run Tomb of Annihilation in its entirety - and for my group that was a 20 month commitment. Which is huge. Required me to have a lot of trust in the authors & also substantial tweaking/home brewing to make it work. It was well done, but - and this is my observation of WotC’s 5e long form adventure campaigns - it was quite weak on narrative connective tissue. [S]WASD20[/S] Gallant Goblin did a recent review of Planescape 5e & I echo his comments about the adventures being “skeletons” with interesting concepts & fantastical locations, but weak on how to make it all work in play. By contrast, I pillaged bits and pieces from Out of the Abyss which I felt had a more robust procedural content generation for Underdark campaigns broadly. However, I also use some short form OSR adventures. Many of them have better design features IMO, but some also repeat the same mistakes (eg. missing out key details in area descriptions that should be front & center ). [/QUOTE]
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