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<blockquote data-quote="Voidrazor" data-source="post: 3347502" data-attributes="member: 41605"><p><span style="font-family: 'comic sans ms'"><span style="font-size: 15px"><span style="color: DarkOliveGreen">Vorkhek the Unclean</span></span></span></p><p></p><p>[code]Male Desert Orc, Demon Bloodline (Intermediate) Scout 1 (Complete Adventurer)/ Barbarian 1 / Totemist 2 (Magic of Incarnum)</p><p>Neutral Evil</p><p></p><p>Strength 24 (+7) (+4 Racial, +2 Bones Thicken, +1 Level) 17 base</p><p>Dexterity 10 (+0) (-4 Bones thicken) 14 base</p><p>Constitution 16 (+3) 16 base</p><p>Intelligence 10 (+0) (-2 Racial) 12 base</p><p>Wisdom 6 (-2) (-2 Racial) 8 base</p><p>Charisma 6 (-2) (-2 Racial) 8 base</p><p> </p><p>Size: Medium</p><p>Height: 6' 1"</p><p>Weight: 210 lb</p><p>Skin: Gray</p><p>Eyes: Red</p><p>Hair: Matted long black and wavy</p><p></p><p>Total Hit Points: 46</p><p></p><p>Speed: 40 feet [barbarian]</p><p></p><p>Armor Class: 12 = 10 +4 [chain shirt] +0 [dexterity] -1 [vulnerable] -1 [aggressive]</p><p>Touch AC: 8 Flat-footed: 12</p><p></p><p>Initiative modifier: +2 = +0 [dexterity] +2 [aggressive]</p><p>Fortitude save: +8 = 5 [base] +3 [constitution]</p><p>Reflex save: +5 = 5 [base] +0 [dexterity]</p><p>Will save: -2 = 0 [base] -2 [wisdom] </p><p></p><p>Attack (handheld): +8 = 2 [base] +6 [strength]</p><p>Attack (unarmed): +8 = 2 [base] +6 [strength]</p><p>Attack (missile): -2 = 2 [base] +0 [dexterity] -4 [shaky]</p><p>Grapple check: +8 = 2 [base] +6 [strength]</p><p></p><p>Light load:</p><p>Medium load:</p><p>Heavy load:</p><p>Lift over head:</p><p>Lift off ground:</p><p>Push or drag:</p><p></p><p>Languages: Common Orc</p><p></p><p>Feats:</p><p>Shaky [flaw]</p><p>Vulnerable [flaw]</p><p>[url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Extra_Rage,]Extra Rage[/url] (Complete Warrior - Rage 2 extra times/day)</p><p>[url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Tainted_Fury,]Tainted Fury[/url] (Heroes of Horror)</p><p>[url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Expanded_Soulmeld_Capacity,]Expanded Soulmeld Capacity[/url] x1 (Magic of Incarnum)</p><p>[url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Indigo_Strike,]Indigo Strike[/url] (Magic of Incarnum)</p><p>Power Attack (bonus)</p><p> </p><p></p><p>Traits: Aggressive</p><p>Taint: 20</p><p>Corruption: </p><p>Gums Swell (Heroes of Horror - Penalty to spellcasting, hard to understand speech)</p><p>Bones Thicken (Heroes of Horror - +2 Str -4 Dex)</p><p></p><p> </p><p>Balance Dex* 5 = +5 Ranks </p><p>Hide Dex* 7 = +7 Ranks </p><p>Jump Str* 22 = +7 Str +7 Ranks +4 (Landshark Boots) +4 [speed 40]</p><p>Listen Wis 2 = -2 Wis +4 Ranks </p><p>Move Silently Dex* 9 = +2 (Bloodline) +7 Ranks </p><p>Spot Wis 5 = -2 Wis +7 Ranks </p><p>Swim Str** 8 = +7 Str +1 Ranks </p><p></p><p>Skill Tricks: </p><p>Extreme Leap (Complete Scoundrel - move 10' as a swfit action after jumping 10'+ horizontally, 1/min)</p><p>Nimble Charge (Complete Scoundrel - charge over difficult terrain, 1/min)</p><p>Twisted Charge (Complete Scoundrel - turn once while charging, 1/min)</p><p></p><p>Typical Soulmelds Shaped:</p><p>(Totem Chakra) Landshark Boots - gain Wolverine-style claws on hands and feet. D6 damage, cannot use shield, cannot strike with claws while attacking with weapon held in that hand. If jump check good enough for 5' vertical made within reach of opponent, Totemist can attack with all four limbs at same attack bonus as a standard action. Cannot make any other attacks on same turn. +1 enhancement bonus for each essentia invested.</p><p>(Hands) Bloodtalons - fight normally while at -1 to -9.</p><p>(Shoulders) Kruthik Claws - +4 Hide and MS</p><p></p><p>Equipment:</p><p>Mithral Chain Shirt 1,100</p><p>Silent Portal Disk 360 (Magic of Faerun - door chest etc. makes no noise when opened or smashed, 1/day)</p><p>Cloak of Elemental Protection 1,000 (Mini HB - 10 Energy Resistance as an immediate action 1/day)</p><p>Wand of Lesser Vigor 750 (450)</p><p>Hat of Disguise 1,800</p><p>3 Smokesticks 60</p><p>2 Noxious Smokesticks 160 (Eberron CS - When lit, the Smokestick creates 10’x10’x10’ of opaque smoke in one round. Anyone in the smoke is Nauseated for 1 round (FortNeg DC15).)</p><p>Tanglefoot bag 50</p><p>3 Acidic Fire 90 (Eberron CS - Grenade-like weapon with a 10’ range increment. Acidic Fire does 1d4 Fire damage & 1d4 Acid damage on a direct hit. On a direct hit, the target takes an additional 1d4 Fire damage if he doesn’t take a Full Round Action to put himself out with a Reflex save vs. DC 15 (+2 if he rolls on the ground).On a splash, the target takes 1hp Fire damage & 1hp Acid damage.)</p><p>MW Guisarme 309</p><p>10 javelins 10</p><p>150' hemp rope 3</p><p>20 days rations 5</p><p>10 flasks of oil 1</p><p>2 waterskins 2[/code]</p></blockquote><p></p>
[QUOTE="Voidrazor, post: 3347502, member: 41605"] [FONT=comic sans ms][SIZE=4][COLOR=DarkOliveGreen]Vorkhek the Unclean[/COLOR][/SIZE][/FONT] [code]Male Desert Orc, Demon Bloodline (Intermediate) Scout 1 (Complete Adventurer)/ Barbarian 1 / Totemist 2 (Magic of Incarnum) Neutral Evil Strength 24 (+7) (+4 Racial, +2 Bones Thicken, +1 Level) 17 base Dexterity 10 (+0) (-4 Bones thicken) 14 base Constitution 16 (+3) 16 base Intelligence 10 (+0) (-2 Racial) 12 base Wisdom 6 (-2) (-2 Racial) 8 base Charisma 6 (-2) (-2 Racial) 8 base Size: Medium Height: 6' 1" Weight: 210 lb Skin: Gray Eyes: Red Hair: Matted long black and wavy Total Hit Points: 46 Speed: 40 feet [barbarian] Armor Class: 12 = 10 +4 [chain shirt] +0 [dexterity] -1 [vulnerable] -1 [aggressive] Touch AC: 8 Flat-footed: 12 Initiative modifier: +2 = +0 [dexterity] +2 [aggressive] Fortitude save: +8 = 5 [base] +3 [constitution] Reflex save: +5 = 5 [base] +0 [dexterity] Will save: -2 = 0 [base] -2 [wisdom] Attack (handheld): +8 = 2 [base] +6 [strength] Attack (unarmed): +8 = 2 [base] +6 [strength] Attack (missile): -2 = 2 [base] +0 [dexterity] -4 [shaky] Grapple check: +8 = 2 [base] +6 [strength] Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: Languages: Common Orc Feats: Shaky [flaw] Vulnerable [flaw] [url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Extra_Rage,]Extra Rage[/url] (Complete Warrior - Rage 2 extra times/day) [url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Tainted_Fury,]Tainted Fury[/url] (Heroes of Horror) [url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Expanded_Soulmeld_Capacity,]Expanded Soulmeld Capacity[/url] x1 (Magic of Incarnum) [url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Indigo_Strike,]Indigo Strike[/url] (Magic of Incarnum) Power Attack (bonus) Traits: Aggressive Taint: 20 Corruption: Gums Swell (Heroes of Horror - Penalty to spellcasting, hard to understand speech) Bones Thicken (Heroes of Horror - +2 Str -4 Dex) Balance Dex* 5 = +5 Ranks Hide Dex* 7 = +7 Ranks Jump Str* 22 = +7 Str +7 Ranks +4 (Landshark Boots) +4 [speed 40] Listen Wis 2 = -2 Wis +4 Ranks Move Silently Dex* 9 = +2 (Bloodline) +7 Ranks Spot Wis 5 = -2 Wis +7 Ranks Swim Str** 8 = +7 Str +1 Ranks Skill Tricks: Extreme Leap (Complete Scoundrel - move 10' as a swfit action after jumping 10'+ horizontally, 1/min) Nimble Charge (Complete Scoundrel - charge over difficult terrain, 1/min) Twisted Charge (Complete Scoundrel - turn once while charging, 1/min) Typical Soulmelds Shaped: (Totem Chakra) Landshark Boots - gain Wolverine-style claws on hands and feet. D6 damage, cannot use shield, cannot strike with claws while attacking with weapon held in that hand. If jump check good enough for 5' vertical made within reach of opponent, Totemist can attack with all four limbs at same attack bonus as a standard action. Cannot make any other attacks on same turn. +1 enhancement bonus for each essentia invested. (Hands) Bloodtalons - fight normally while at -1 to -9. (Shoulders) Kruthik Claws - +4 Hide and MS Equipment: Mithral Chain Shirt 1,100 Silent Portal Disk 360 (Magic of Faerun - door chest etc. makes no noise when opened or smashed, 1/day) Cloak of Elemental Protection 1,000 (Mini HB - 10 Energy Resistance as an immediate action 1/day) Wand of Lesser Vigor 750 (450) Hat of Disguise 1,800 3 Smokesticks 60 2 Noxious Smokesticks 160 (Eberron CS - When lit, the Smokestick creates 10’x10’x10’ of opaque smoke in one round. Anyone in the smoke is Nauseated for 1 round (FortNeg DC15).) Tanglefoot bag 50 3 Acidic Fire 90 (Eberron CS - Grenade-like weapon with a 10’ range increment. Acidic Fire does 1d4 Fire damage & 1d4 Acid damage on a direct hit. On a direct hit, the target takes an additional 1d4 Fire damage if he doesn’t take a Full Round Action to put himself out with a Reflex save vs. DC 15 (+2 if he rolls on the ground).On a splash, the target takes 1hp Fire damage & 1hp Acid damage.) MW Guisarme 309 10 javelins 10 150' hemp rope 3 20 days rations 5 10 flasks of oil 1 2 waterskins 2[/code] [/QUOTE]
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