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Planescape: Chrysalis
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<blockquote data-quote="Cabe Zeree" data-source="post: 2171528" data-attributes="member: 20453"><p>As Noi'nu touches Panaver's shoulder a tingle of electric fire dances up his arm, but its gone as quickly as he feels it. Panaver looks up and offers a weak smile. </p><p></p><p>Nara walks over to Barnabus and the two start a quiet conversation as she inspects his battered wing. </p><p></p><p>Garret appears out of the darkness, and the freed Lornhall prisoners follow him. He produces straps of rawhide to bind the mercs, brought "just in case," he says with a smile. Nara removes the bolt from the merc Kort wounded and stops the bleading with a little magic, at least stopping the threat of death. Barnabus watches everything from his perch on the horse's saddle, his wing is no longer in tatters, but veins of angry red, raw tissue, still mar his wing in a spiderweb. </p><p></p><p>Luckily a few of the merc's horses remain, they'll make the trip back to Lornhall easier. Everyone starts mounting their horses, when Zee silently appears at the Old Man's side.</p><p></p><p>"Are we just letting Cedric get away? You know his trail 'll be cold if we don't follow him," Zee states, his voice is flat, emotionless, the githzerai didn't clutter the facts with his desire. </p><p></p><p></p><p>OOC: Sorry for using Zee there for a second. Felt it fits in with the character and the story at the moment. </p><p></p><p>What's the plan? Return to Lornhall? Hail the conquering heroes? Then what?</p><p></p><p>If asked there are three very apparent paths forward:</p><p>Try to track down Cedric</p><p>Return to Lornhall, get what Blue Eyes wants from Azim and find a way back to Sigil</p><p>Or, return to Lornhall, send Barnabus on his way back to Blue Eyes, and join up with Panaver, Rexx, and Zee to strike into the Hinterlands to continue their mission. </p><p></p><p>Enjoy the eve!</p><p></p><p>Nathan</p></blockquote><p></p>
[QUOTE="Cabe Zeree, post: 2171528, member: 20453"] As Noi'nu touches Panaver's shoulder a tingle of electric fire dances up his arm, but its gone as quickly as he feels it. Panaver looks up and offers a weak smile. Nara walks over to Barnabus and the two start a quiet conversation as she inspects his battered wing. Garret appears out of the darkness, and the freed Lornhall prisoners follow him. He produces straps of rawhide to bind the mercs, brought "just in case," he says with a smile. Nara removes the bolt from the merc Kort wounded and stops the bleading with a little magic, at least stopping the threat of death. Barnabus watches everything from his perch on the horse's saddle, his wing is no longer in tatters, but veins of angry red, raw tissue, still mar his wing in a spiderweb. Luckily a few of the merc's horses remain, they'll make the trip back to Lornhall easier. Everyone starts mounting their horses, when Zee silently appears at the Old Man's side. "Are we just letting Cedric get away? You know his trail 'll be cold if we don't follow him," Zee states, his voice is flat, emotionless, the githzerai didn't clutter the facts with his desire. OOC: Sorry for using Zee there for a second. Felt it fits in with the character and the story at the moment. What's the plan? Return to Lornhall? Hail the conquering heroes? Then what? If asked there are three very apparent paths forward: Try to track down Cedric Return to Lornhall, get what Blue Eyes wants from Azim and find a way back to Sigil Or, return to Lornhall, send Barnabus on his way back to Blue Eyes, and join up with Panaver, Rexx, and Zee to strike into the Hinterlands to continue their mission. Enjoy the eve! Nathan [/QUOTE]
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