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[Planescape/Gestalt] Coils within Coils
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<blockquote data-quote="Dog Moon" data-source="post: 2866529" data-attributes="member: 23023"><p>Okay, Saelya, the Female Halfling:</p><p></p><p>[SBLOCK=Background]</p><p>Saelya was raised in the city of Sigil, the adopted daughter of a mean couple. Her life in the beginning was pretty miserable. She was unneeded/unwanted as a small child and her "parents" kept her locked up in a small closet while they worked on running the tavern they owned. It was in this closet that she learned to embrace the darkness and within it, she learned that darkness wasn't simply the absense of light, but was a substance able to be manipulated.</p><p></p><p>Only when she was considered old enough to work was she let out of the closet. Even then, her life was little better than the closet. She was forced to do whatever was needed for the tavern. Most often this included wenching, but most often, it consisted of her doing odd chores, delivering to people and dealing with customers. She learned to talk what she wanted out of people, making her life easier.</p><p></p><p>Had she been treated better by those who called themselves her parents, her life might not have been too bad, but her parents treated her horribly. Eventually, she learned to escape their notice. Using the shadows, she began to hide from them and to lie to them in an attempt to make her life a little more pleasant. Her quick tongue kept her from many chores and when it was claimed that she hadn't gone through with them, she simply lied and said that the fault was not her own and laid with the other party. Her 'parents' believed her surprisingly easily.</p><p></p><p>Her life actually became comfortable, but she was tired of part of her being tied to these people she didn't like and this job she knew so little about because of her constant absenses. Determined to change what had occurred to her, taking everything she had learned and practiced, she set out on her own, making her own destiny. She eventually learned of the Fated, a group with similar ideals to her. She joined this group happily, but was never content. Saelya is determined to do everything it takes to find whatever it is that will make her life enjoyable.</p><p></p><p>She has traveled to the Prime Material Plane in an attempt to take a break from all the strangeness in Sigil and in a small town has encountered another group of adventurers, of which she almost forced herself to join because she would not accept 'no' as an answer.[/SBLOCK]</p><p></p><p>[SBLOCK=Personality]Saelya is very outgoing and has a quick tongue. Although she is quite charismatic and believes she can talk herself out of most troubles if given the opportunity, she isn't slow to back down, hide and let things cool down if necessary. Still, she is kind at heart and doesn't believe in hurting others unless they have done something wrong, though she cannot claim to be a saint.[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Dog Moon, post: 2866529, member: 23023"] Okay, Saelya, the Female Halfling: [SBLOCK=Background] Saelya was raised in the city of Sigil, the adopted daughter of a mean couple. Her life in the beginning was pretty miserable. She was unneeded/unwanted as a small child and her "parents" kept her locked up in a small closet while they worked on running the tavern they owned. It was in this closet that she learned to embrace the darkness and within it, she learned that darkness wasn't simply the absense of light, but was a substance able to be manipulated. Only when she was considered old enough to work was she let out of the closet. Even then, her life was little better than the closet. She was forced to do whatever was needed for the tavern. Most often this included wenching, but most often, it consisted of her doing odd chores, delivering to people and dealing with customers. She learned to talk what she wanted out of people, making her life easier. Had she been treated better by those who called themselves her parents, her life might not have been too bad, but her parents treated her horribly. Eventually, she learned to escape their notice. Using the shadows, she began to hide from them and to lie to them in an attempt to make her life a little more pleasant. Her quick tongue kept her from many chores and when it was claimed that she hadn't gone through with them, she simply lied and said that the fault was not her own and laid with the other party. Her 'parents' believed her surprisingly easily. Her life actually became comfortable, but she was tired of part of her being tied to these people she didn't like and this job she knew so little about because of her constant absenses. Determined to change what had occurred to her, taking everything she had learned and practiced, she set out on her own, making her own destiny. She eventually learned of the Fated, a group with similar ideals to her. She joined this group happily, but was never content. Saelya is determined to do everything it takes to find whatever it is that will make her life enjoyable. She has traveled to the Prime Material Plane in an attempt to take a break from all the strangeness in Sigil and in a small town has encountered another group of adventurers, of which she almost forced herself to join because she would not accept 'no' as an answer.[/SBLOCK] [SBLOCK=Personality]Saelya is very outgoing and has a quick tongue. Although she is quite charismatic and believes she can talk herself out of most troubles if given the opportunity, she isn't slow to back down, hide and let things cool down if necessary. Still, she is kind at heart and doesn't believe in hurting others unless they have done something wrong, though she cannot claim to be a saint.[/SBLOCK] [/QUOTE]
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