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[Planescape/Gestalt] Coils within Coils
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<blockquote data-quote="ByteRynn" data-source="post: 2867514" data-attributes="member: 30980"><p><strong>Halidon, The Blade</strong></p><p></p><p><strong>Halidon, The Blade</strong></p><p>[sblock]Male human Ftr5 and Rog3/Monk2</p><p>LN Medium Humanoid</p><p><strong>Init</strong> +3; <strong>Senses</strong> Listen +4, Spot +4</p><p><strong>Languages</strong> Common, Celestial</p><p>________________________________________________</p><p><strong>AC</strong> 19, touch 18, flat-footed 16</p><p><strong>Hp</strong> 48 (5 HD)</p><p><strong>Fort</strong> +8, <strong>Ref</strong> +10, <strong>Will</strong> +8</p><p><strong>Special</strong> during combat focus +2 will saves; evasion, trap sense +1</p><p>___________________________________________________</p><p><strong>Speed</strong> 30 ft. (6 squares)</p><p><strong>Melee</strong> <em>Halidon</em> +10 (1d8+6/19-20) or</p><p><strong>Melee</strong> <em>Halidon</em> +8/+8 (1d8+6/19-20) flurry of blows or</p><p><strong>Melee</strong> <em>unarmed strike</em> +8 (1d6+3) or</p><p><strong>Melee</strong> <em>unarmed strike</em> +6/+6 (1d6+3) flurry of blows</p><p><strong>Base Atk</strong> +5; <strong>Grp</strong> +8 (during Combat Focus: Resist Grapple +12)</p><p><strong>Special Attacks</strong> Combat Focus (activated by first successful attack on an opponent; lasts 11 rounds; +2 will saves, +4 to resist bull rush, disarm, grapple, overrun, and trip attempts), Combat Reflexes, Flurry of Blows, Sneak attack +2d6, Stunning Fist (2/day, DC 16)</p><p><strong>Combat Gear</strong> <em>potion of barkskin, potion of cure light wounds x3</em></p><p><strong>Spell-like abilities</strong></p><p>3/day- <em>magic missile</em> (CL5)</p><p>_______________________________________________________________________</p><p><strong>Abilities</strong> Str 16, Dex 16, Con 14, Int 12, Wis <em>18</em>, Cha 10</p><p><strong>SQ</strong> trapfinding</p><p><strong>Feats</strong> Combat Focus, Combat Reflexes(b), Combat Stability, Improved Unarmed Strike(b), Least Legacy (<em>Nameblade: Halidon</em>, Self Reliance, Stunning Fist(b), Weapon Focus (longsword)(b), Weapon Specialization (longsword)(b), Whirling Steel Strike(b)</p><p><strong>Skills</strong> Balance +11, Bluff +5, Concentration +4, Control +10, Diplomacy +10, Disguise +6 (+8 acting), Intimidate +8, Jump +13, Knowledge (the Planes) +5, Planar Expertise +10, Sense Motive +10, Sleight of Hand +13, Tumble +13 </p><p><strong>Possessions</strong> Combat gear plus <em>Halidon, bracers of armor +1, ring of protection +1, periapt of wisdom +2 </em>, backpack, belt pouch, bedroll, flint and steel, 50 ft. hemp rope, sunrods x2, trail rations (10 days), waterskin, 20 gp.[/sblock]</p><p></p><p>Background: [sblock] When I was a boy I ran in the streets of Sigil, an orphan to some fight or another. I don’t know, because I was alone from a very young age-I can’t even recall the name my parents gave me. I was found by a street king, a broker of young thieves and tramps, only me and a single blade-my lone birthright. The street king named me for the single word inscribed on the blade-Halidon. In the streets of the city I learned many things. I learned that this world is hard, and that the only being truly trustworthy is yourself and your skill. I learned when to fight, when to flee, and when to attack another day. Late at night I would sneak into the armory, for I heard a strange voice, and that voice taught me how to find the peace at the center of war, and how to meditate upon that peace. One day the voice revealed itself to me-it was the blade, Halidon. I took up the blade from my master, the street king, and set out into the city.</p><p></p><p>I am sure my master pursued me, as I took a valuable possession from him, and a valuable sneak thief, picking the pockets of visitors from every plane. I had learned about the cosmos on the streets, though, being of independent though, I had not taken a faction. I decided that going to a faction for protection was foolish-they could let me down, and I would die. So I sought training-the ability to protect myself. I heard that the old Armory had recently been reopened, and turned into a school of training. I ventured there, paid what money I had, and was trained in the arts of swordplay by some of the greatest swordsmen in Sigil, Sir Karllakton Pierce, the gleaming lade of the morning, and Hazzakyltillcon, the Quickdeath. Everyday, with my training I was told the wonders of the Harmonium, and quickly realized that the Armory was nothing more than their attempt to convert those needing a place to train, a place to convert warriors to their cause, I place for people like me. I soon felt I knew all I needed, and left Sigil, voyaging out, into the Outlands, to ensure my survival, and to use my skills, and to learn more of the ways of the planes.</p><p></p><p>In the outlands, I met The Master. He told tales of war, and tales of inner strength, and taught me the Ways of the Transcedent Order. He spoke to me of personal strength, of inner power, of unlocking all that one could be through denying everything of this world that slows one down, and I listened, and believed. The Harmonium always rang false with me, for their discussions of collective good never took into account the greatness individuals could achieve, or the weakness that reliance bred. That night I was taken into the ranks of the Ciphers, and I have traveled, trained, and fought with the master since. We both seek something different, but the challenges we have overcome have been the same, and the lessons have been powerful. </p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="ByteRynn, post: 2867514, member: 30980"] [b]Halidon, The Blade[/b] [b]Halidon, The Blade[/b] [sblock]Male human Ftr5 and Rog3/Monk2 LN Medium Humanoid [b]Init[/b] +3; [b]Senses[/b] Listen +4, Spot +4 [b]Languages[/b] Common, Celestial ________________________________________________ [b]AC[/b] 19, touch 18, flat-footed 16 [b]Hp[/b] 48 (5 HD) [b]Fort[/b] +8, [b]Ref[/b] +10, [b]Will[/b] +8 [b]Special[/b] during combat focus +2 will saves; evasion, trap sense +1 ___________________________________________________ [b]Speed[/b] 30 ft. (6 squares) [b]Melee[/b] [i]Halidon[/i] +10 (1d8+6/19-20) or [b]Melee[/b] [i]Halidon[/i] +8/+8 (1d8+6/19-20) flurry of blows or [b]Melee[/b] [i]unarmed strike[/i] +8 (1d6+3) or [b]Melee[/b] [i]unarmed strike[/i] +6/+6 (1d6+3) flurry of blows [b]Base Atk[/b] +5; [b]Grp[/b] +8 (during Combat Focus: Resist Grapple +12) [b]Special Attacks[/b] Combat Focus (activated by first successful attack on an opponent; lasts 11 rounds; +2 will saves, +4 to resist bull rush, disarm, grapple, overrun, and trip attempts), Combat Reflexes, Flurry of Blows, Sneak attack +2d6, Stunning Fist (2/day, DC 16) [b]Combat Gear[/b] [i]potion of barkskin, potion of cure light wounds x3[/i] [b]Spell-like abilities[/b] 3/day- [i]magic missile[/i] (CL5) _______________________________________________________________________ [b]Abilities[/b] Str 16, Dex 16, Con 14, Int 12, Wis [i]18[/i], Cha 10 [b]SQ[/b] trapfinding [b]Feats[/b] Combat Focus, Combat Reflexes(b), Combat Stability, Improved Unarmed Strike(b), Least Legacy ([i]Nameblade: Halidon[/i], Self Reliance, Stunning Fist(b), Weapon Focus (longsword)(b), Weapon Specialization (longsword)(b), Whirling Steel Strike(b) [b]Skills[/b] Balance +11, Bluff +5, Concentration +4, Control +10, Diplomacy +10, Disguise +6 (+8 acting), Intimidate +8, Jump +13, Knowledge (the Planes) +5, Planar Expertise +10, Sense Motive +10, Sleight of Hand +13, Tumble +13 [b]Possessions[/b] Combat gear plus [i]Halidon, bracers of armor +1, ring of protection +1, periapt of wisdom +2 [/i], backpack, belt pouch, bedroll, flint and steel, 50 ft. hemp rope, sunrods x2, trail rations (10 days), waterskin, 20 gp.[/sblock] Background: [sblock] When I was a boy I ran in the streets of Sigil, an orphan to some fight or another. I don’t know, because I was alone from a very young age-I can’t even recall the name my parents gave me. I was found by a street king, a broker of young thieves and tramps, only me and a single blade-my lone birthright. The street king named me for the single word inscribed on the blade-Halidon. In the streets of the city I learned many things. I learned that this world is hard, and that the only being truly trustworthy is yourself and your skill. I learned when to fight, when to flee, and when to attack another day. Late at night I would sneak into the armory, for I heard a strange voice, and that voice taught me how to find the peace at the center of war, and how to meditate upon that peace. One day the voice revealed itself to me-it was the blade, Halidon. I took up the blade from my master, the street king, and set out into the city. I am sure my master pursued me, as I took a valuable possession from him, and a valuable sneak thief, picking the pockets of visitors from every plane. I had learned about the cosmos on the streets, though, being of independent though, I had not taken a faction. I decided that going to a faction for protection was foolish-they could let me down, and I would die. So I sought training-the ability to protect myself. I heard that the old Armory had recently been reopened, and turned into a school of training. I ventured there, paid what money I had, and was trained in the arts of swordplay by some of the greatest swordsmen in Sigil, Sir Karllakton Pierce, the gleaming lade of the morning, and Hazzakyltillcon, the Quickdeath. Everyday, with my training I was told the wonders of the Harmonium, and quickly realized that the Armory was nothing more than their attempt to convert those needing a place to train, a place to convert warriors to their cause, I place for people like me. I soon felt I knew all I needed, and left Sigil, voyaging out, into the Outlands, to ensure my survival, and to use my skills, and to learn more of the ways of the planes. In the outlands, I met The Master. He told tales of war, and tales of inner strength, and taught me the Ways of the Transcedent Order. He spoke to me of personal strength, of inner power, of unlocking all that one could be through denying everything of this world that slows one down, and I listened, and believed. The Harmonium always rang false with me, for their discussions of collective good never took into account the greatness individuals could achieve, or the weakness that reliance bred. That night I was taken into the ranks of the Ciphers, and I have traveled, trained, and fought with the master since. We both seek something different, but the challenges we have overcome have been the same, and the lessons have been powerful. [/sblock] [/QUOTE]
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