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<blockquote data-quote="michaeljpastor" data-source="post: 9079197" data-attributes="member: 81243"><p>As time passes, they will have no choice but to somehow Crisis their continuity, due to the anchoring to WWII that both/"all" companies share. (That's the reason for the Crisis/Multiverse in the first place). They've managed to fluidify Tony Stark's era war and such, but they've faced problems with Magneto, Nick Fury, Winter Soldier and may have to face the Atlanteans im/mortality someday. Fantastic Four were advanced astronauts for their age, and would be probably Virgin Galactic/Blue Origin/Space X/TitansGate today. Curious how Inhumans and such would fare. But Marvel's continuity sortakinda doesn't really begin until the Silver Age (with everything else as a sort of Before Times), so it's a Generation "fresher." The creation of the Ultimate Universe (which evolved in the Cinematic Universe) is their version, thus far.</p><p></p><p>But my point is really that, In The Beginning, continuity didn't exist at all, but increased overall with time (with plenty of glitches). That swung into the opposite direction Post-Crisis, and every Crisis since has been lurch in the pendulum swing ever since. More Retcon or Less Retcon? More adherence or less? YM*Will*V.</p><p></p><p>Wizards' continuity has been much more broad background strokes that have wide/lingering effects, that really just give games the ability to set themselves in whatever periodic atmosphere they want (Medieval France or Renaissance France?). I can tell you for sure that I <em>can't</em> tell you at all what incarnation of the Weave and the Goddess of Magic I played in with Forgotten Realms, and I totally don't give a hoot.</p></blockquote><p></p>
[QUOTE="michaeljpastor, post: 9079197, member: 81243"] As time passes, they will have no choice but to somehow Crisis their continuity, due to the anchoring to WWII that both/"all" companies share. (That's the reason for the Crisis/Multiverse in the first place). They've managed to fluidify Tony Stark's era war and such, but they've faced problems with Magneto, Nick Fury, Winter Soldier and may have to face the Atlanteans im/mortality someday. Fantastic Four were advanced astronauts for their age, and would be probably Virgin Galactic/Blue Origin/Space X/TitansGate today. Curious how Inhumans and such would fare. But Marvel's continuity sortakinda doesn't really begin until the Silver Age (with everything else as a sort of Before Times), so it's a Generation "fresher." The creation of the Ultimate Universe (which evolved in the Cinematic Universe) is their version, thus far. But my point is really that, In The Beginning, continuity didn't exist at all, but increased overall with time (with plenty of glitches). That swung into the opposite direction Post-Crisis, and every Crisis since has been lurch in the pendulum swing ever since. More Retcon or Less Retcon? More adherence or less? YM*Will*V. Wizards' continuity has been much more broad background strokes that have wide/lingering effects, that really just give games the ability to set themselves in whatever periodic atmosphere they want (Medieval France or Renaissance France?). I can tell you for sure that I [I]can't[/I] tell you at all what incarnation of the Weave and the Goddess of Magic I played in with Forgotten Realms, and I totally don't give a hoot. [/QUOTE]
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