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Planescape: Tale of the Clueless ~OOC
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<blockquote data-quote="Ambrus" data-source="post: 3065561" data-attributes="member: 17691"><p>I agree with you about dropping feats, though in another sense I think it's kind of silly to unfairly penalize characters who are willing to sacrifice something early on for a payoff later. What I mean is, there are some prestige classes that grant certain bonus feats because they clearly jive with a the theme of the class. Unfortunately, a character who bought the feat earlier in his career (and who was even then displaying an aptitude which properly foreshadowed his motivation for later taking levels in the class) is later screwed because he essentially looses a feat later on when he gets it again as a bonus.</p><p></p><p>To me, it seems that a character who starts with an ability (by spending a feat for example) should be better off than his peer who suddenly develops the ability later on in his career. Instead the first guy gets penalized because his peer instead diversified and learned something different instead. I think it should be in the RAW that someone who gains a redundant feat or special ability should, if at all applicable, be allowed to swap out his original feat or special ability for a different one. But that's just a personal beef of mine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Ambrus, post: 3065561, member: 17691"] I agree with you about dropping feats, though in another sense I think it's kind of silly to unfairly penalize characters who are willing to sacrifice something early on for a payoff later. What I mean is, there are some prestige classes that grant certain bonus feats because they clearly jive with a the theme of the class. Unfortunately, a character who bought the feat earlier in his career (and who was even then displaying an aptitude which properly foreshadowed his motivation for later taking levels in the class) is later screwed because he essentially looses a feat later on when he gets it again as a bonus. To me, it seems that a character who starts with an ability (by spending a feat for example) should be better off than his peer who suddenly develops the ability later on in his career. Instead the first guy gets penalized because his peer instead diversified and learned something different instead. I think it should be in the RAW that someone who gains a redundant feat or special ability should, if at all applicable, be allowed to swap out his original feat or special ability for a different one. But that's just a personal beef of mine. ;) [/QUOTE]
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