eric mcloins
First Post
- The Core Box + Planes of Conflict, Planes of Law, Planes of Chaos: You rally must have these four products. The best of them is Planes of Conflict, in my opinion.
- In the Cage, Uncaged, Factol's Manifesto: these three books gives much more info on Sigil, the center of the campaign setting, and on the factions. A must have.
- Planescape MC appendices I,II,III - very good monsters books
- Dead Gods, Tales from the Infinite Staircase, The Eternal Boundary, Harbinger House and Faction War: These are the best Planescape published adventures, IMO. TftIS doesn't get a whole lot of attention, but is one of my favorite adventures. Some people like Faction War, some don't I do. Dead Gods, of course, is muy excellente.
- Hellbound: A nice addition to the collection.
- Fires of Dis, Something Wild - nice adventures, nothing more.
- In the Abyss, Deva Spark, The Great Modron March - I wouldn't bother with these adventures
- I also wouldn't bother with Planewalker's Handbook, Guide to the Ethereal Plane, Guide to the Astral Plane, The Inner Planes,
- In the Cage, Uncaged, Factol's Manifesto: these three books gives much more info on Sigil, the center of the campaign setting, and on the factions. A must have.
- Planescape MC appendices I,II,III - very good monsters books
- Dead Gods, Tales from the Infinite Staircase, The Eternal Boundary, Harbinger House and Faction War: These are the best Planescape published adventures, IMO. TftIS doesn't get a whole lot of attention, but is one of my favorite adventures. Some people like Faction War, some don't I do. Dead Gods, of course, is muy excellente.
- Hellbound: A nice addition to the collection.
- Fires of Dis, Something Wild - nice adventures, nothing more.
- In the Abyss, Deva Spark, The Great Modron March - I wouldn't bother with these adventures
- I also wouldn't bother with Planewalker's Handbook, Guide to the Ethereal Plane, Guide to the Astral Plane, The Inner Planes,