Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Planetouched Madness!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 805011" data-attributes="member: 2067"><p><strong>More Tieflings</strong></p><p></p><p><u>"Scary" Tiefling</u></p><p>There is something about a living spawn of fiendish nature that is simply unnerving. Scary tieflings have taken this to the next logical conclusion, and have the distilled blood of the most horrific beings in the multiverse pumping through their viens. Their racial stats are as follows:</p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">* Medium Sized. Base speed 30 ft.</span></p><p><span style="font-family: 'century gothic'">* +2 Dexterity, -2 Wisdom, +2 Charisma. Scary tieflings are imposing and agile, but are quite impetuous.</span></p><p><span style="font-family: 'century gothic'">* Cold, Fire, and Electricity Resistance 5. Scary tieflings are eerily resistant to many of the most popular destructive energies.</span></p><p><span style="font-family: 'century gothic'">* The ability to cast <em>Scare</em> once per day as a sorcerer of their hit dice. Scary tieflings can cause their terrifying visage to devestating effect.</span></p><p><span style="font-family: 'century gothic'">* +2 racial bonus on Hide and Intimidate. Scary tieflings can lurk in the shadows, and leap out unexpectedly, and this grants them a very menacing aura.</span></p><p><span style="font-family: 'century gothic'">* Outsider (Evil). Scary tieflings are outsiders with the Evil subtype. This grants them darkvision with a 60 ft. range.</span></p><p><span style="font-family: 'century gothic'">* Level Adjustment +1</span></p><p><span style="font-family: 'century gothic'">* Favored Class: Rogue. Lurking at the perhiphery of vision is part of the fear these creatures engender.</span></p><p><span style="font-family: 'century gothic'"></span></p><p></p><p><u>Oozey Tiefling</u></p><p>The putrid cast-offs of primordial lust, the oozey tieflings are engendered under perhaps the least appealing of circumstances. Their blood is filled with the gelatinous evil that created them, and it shows through in their obese forms, their constant mucous production, and their slick, sweaty skin. Their racial traits are as follows:</p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">* Medium Sized. Base speed 30 ft.</span></p><p><span style="font-family: 'century gothic'">* +2 Dexterity, +2 Constitution, -4 Charisma. Oozey tieflings are fluid, and have an almost-liquid resilience, but are truly hideous and odious beings.</span></p><p><span style="font-family: 'century gothic'">* Cold and Fire Resistance 5. Acid Resistance 10. Oozey tieflings easily resist the environmental extremes, and are practically made of acid themselves.</span></p><p><span style="font-family: 'century gothic'">* The ability to cast <em>Grease</em> once per day as a sorcerer of their character level. Oozey tieflings can seem to conjure the waste they're made out of from anyplace.</span></p><p><span style="font-family: 'century gothic'">* +2 racial bonus to Alchemey and Escape Artist. Oozey tieflings have a natural feel for chemicals, and seem to have a more flexible skeleton than would be natural.</span></p><p><span style="font-family: 'century gothic'">* Outsider (Evil). Oozey tieflings are outsiders with the Evil subtype. This grants them darkvision with a 60 ft. range.</span></p><p><span style="font-family: 'century gothic'">* Level Adjustment +1</span></p><p><span style="font-family: 'century gothic'">* Favored Class: Barbarian. Like a flowing tide, oozey tieflings are apt to wash over their enemies.</span></p><p><span style="font-family: 'century gothic'"></span></p><p></p><p><u>"Crawly" Tiefling</u></p><p>Descended from the insectile denizens of the lower planes, crawly tieflings are perhaps one of the most looked-down-upon variations upon the evil-touched theme. With distended mouths, miniature manidbles, a chitinous flesh, antennae, large buttocks, and often with vestigial insect wings and multiple small limbs, crawly tieflings are truly among the hideous, the fiendish blood in them bringing echoes of plagues and swarms. Their racial qualities are as follows:</p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">* Medium Sized. Base speed 30 ft.</span></p><p><span style="font-family: 'century gothic'">* +2 Strength, +2 Dexterity, -4 Charisma. Though loathsome, crawly tieflings are powerful and agile.</span></p><p><span style="font-family: 'century gothic'">* Acid Resistance 5. Crawly tieflings are slightly proof against many of the ichoric substances their ancestors swam in.</span></p><p><span style="font-family: 'century gothic'">* +2 racial bonus to natural armor. Crawly tieflings have chitinous skin that is resistant to blows.</span></p><p><span style="font-family: 'century gothic'">* The ability to cast <em>Summon Swarm</em> once per day as a sorcerer of their hit dice. Crawly tieflings have a natural empathy with the vermin of the world.</span></p><p><span style="font-family: 'century gothic'">* +2 racial bonus to Climb and Jump. Crawly tieflings have the climbing ability of ants and spiders, and can use their vestigial wings to give them a boost in a jump.</span></p><p><span style="font-family: 'century gothic'">* Outsider (Evil). Crawly tieflings are outsiders with the Evil subtype. This grants them darkvision with a 60 ft. range.</span></p><p><span style="font-family: 'century gothic'">* Level Adjustment +1</span></p><p><span style="font-family: 'century gothic'">* Favored Class: Monk. Crawly tieflings subsume easily into the ideal of a natural attacker affiliated with the order of the hive.</span></p><p><span style="font-family: 'century gothic'"></span></p><p></p><p><u>"Feral" Tiefling</u></p><p>The wild forests of the lower planes hold many wicked beings of bloody slaughter and wicked hunt, which occasionally engender spawn. Through the primordial urge of reproduction, the fiendish blood can descend to the feral tieflings, who feel the call of the wild, and the lust for blood within them. Their racial stats are as follows:</p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">* Medium Sized. Base speed 30 ft.</span></p><p><span style="font-family: 'century gothic'">* +2 Strength, +2 Constitution, -2 Intelligence, -2 Charisma. Feral tieflings are powerful and heavily built, but are uncouth and instinctive, holding know value in logic or a smile.</span></p><p><span style="font-family: 'century gothic'">* Cold, Fire, and Electricity Resistance 5. Feral tieflings have strengths against the wild environments.</span></p><p><span style="font-family: 'century gothic'">* The ability to cast <em>Animal Friendship</em> as a sorcerer of their hit dice, up to their own hit dice in animal friends. Feral tieflings are often the head of their own proverbial packs.</span></p><p><span style="font-family: 'century gothic'">* +2 racial bonus to Hide and Move Silently. Feral tieflings have the natural instincts of a hunter.</span></p><p><span style="font-family: 'century gothic'">* Outsider (Evil). Feral tieflings are outsiders of the Evil subtype. This grants them darkvision with a 60 ft. range.</span></p><p><span style="font-family: 'century gothic'">* Level Adjustment +1</span></p><p><span style="font-family: 'century gothic'">* Favored Class: Ranger. The hunter of the woods is a natural path for the feral tiefling to follow.</span></p><p><span style="font-family: 'century gothic'"></span></p><p></p><p><u>"Cultist" Tiefling</u></p><p>Descended from the unholy meldings of humans and fiends in wicked pacts formed with occult means, the cultist tieflings truly love and have a passion for their dark side. They often show many of the qualities of the great fiendish lords, showing that their ancestors shared a bond with these creatures. Their racial traits are as follows:</p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">* Medium Sized. Base Speed 30 ft.</span></p><p><span style="font-family: 'century gothic'">* +2 Wisdom, +2 Charisma. Cultist tieflings are very observant and persuasive.</span></p><p><span style="font-family: 'century gothic'">* Cold, Fire, and Electricity Resistance 5. Cultist tieflings are naturally resilient to many of the methods that may be used to destroy them.</span></p><p><span style="font-family: 'century gothic'">* The ability to cast <em>Enthrall</em> once per day as a sorcerer of their character level. Cultist tieflings are compelling when they speak.</span></p><p><span style="font-family: 'century gothic'">* +2 racial bonus to Heal and Knowledge (religion). Cultist tieflings know how to keep the faithful in fervor, and in good health.</span></p><p><span style="font-family: 'century gothic'">* Outsider (Evil). Cultist tieflings are outsiders with the Evil subtype. This gives them darkvision with a 60 ft. range.</span></p><p><span style="font-family: 'century gothic'">* Favored Class: Cleric. Cultist tieflings take naturally to religious life, often devoting themselves to wicked and diabolical gods.</span></p><p><span style="font-family: 'century gothic'"></span></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 805011, member: 2067"] [b]More Tieflings[/b] [U]"Scary" Tiefling[/U] There is something about a living spawn of fiendish nature that is simply unnerving. Scary tieflings have taken this to the next logical conclusion, and have the distilled blood of the most horrific beings in the multiverse pumping through their viens. Their racial stats are as follows: [FONT=century gothic] * Medium Sized. Base speed 30 ft. * +2 Dexterity, -2 Wisdom, +2 Charisma. Scary tieflings are imposing and agile, but are quite impetuous. * Cold, Fire, and Electricity Resistance 5. Scary tieflings are eerily resistant to many of the most popular destructive energies. * The ability to cast [I]Scare[/I] once per day as a sorcerer of their hit dice. Scary tieflings can cause their terrifying visage to devestating effect. * +2 racial bonus on Hide and Intimidate. Scary tieflings can lurk in the shadows, and leap out unexpectedly, and this grants them a very menacing aura. * Outsider (Evil). Scary tieflings are outsiders with the Evil subtype. This grants them darkvision with a 60 ft. range. * Level Adjustment +1 * Favored Class: Rogue. Lurking at the perhiphery of vision is part of the fear these creatures engender. [/FONT] [U]Oozey Tiefling[/U] The putrid cast-offs of primordial lust, the oozey tieflings are engendered under perhaps the least appealing of circumstances. Their blood is filled with the gelatinous evil that created them, and it shows through in their obese forms, their constant mucous production, and their slick, sweaty skin. Their racial traits are as follows: [FONT=century gothic] * Medium Sized. Base speed 30 ft. * +2 Dexterity, +2 Constitution, -4 Charisma. Oozey tieflings are fluid, and have an almost-liquid resilience, but are truly hideous and odious beings. * Cold and Fire Resistance 5. Acid Resistance 10. Oozey tieflings easily resist the environmental extremes, and are practically made of acid themselves. * The ability to cast [I]Grease[/I] once per day as a sorcerer of their character level. Oozey tieflings can seem to conjure the waste they're made out of from anyplace. * +2 racial bonus to Alchemey and Escape Artist. Oozey tieflings have a natural feel for chemicals, and seem to have a more flexible skeleton than would be natural. * Outsider (Evil). Oozey tieflings are outsiders with the Evil subtype. This grants them darkvision with a 60 ft. range. * Level Adjustment +1 * Favored Class: Barbarian. Like a flowing tide, oozey tieflings are apt to wash over their enemies. [/FONT] [U]"Crawly" Tiefling[/U] Descended from the insectile denizens of the lower planes, crawly tieflings are perhaps one of the most looked-down-upon variations upon the evil-touched theme. With distended mouths, miniature manidbles, a chitinous flesh, antennae, large buttocks, and often with vestigial insect wings and multiple small limbs, crawly tieflings are truly among the hideous, the fiendish blood in them bringing echoes of plagues and swarms. Their racial qualities are as follows: [FONT=century gothic] * Medium Sized. Base speed 30 ft. * +2 Strength, +2 Dexterity, -4 Charisma. Though loathsome, crawly tieflings are powerful and agile. * Acid Resistance 5. Crawly tieflings are slightly proof against many of the ichoric substances their ancestors swam in. * +2 racial bonus to natural armor. Crawly tieflings have chitinous skin that is resistant to blows. * The ability to cast [I]Summon Swarm[/I] once per day as a sorcerer of their hit dice. Crawly tieflings have a natural empathy with the vermin of the world. * +2 racial bonus to Climb and Jump. Crawly tieflings have the climbing ability of ants and spiders, and can use their vestigial wings to give them a boost in a jump. * Outsider (Evil). Crawly tieflings are outsiders with the Evil subtype. This grants them darkvision with a 60 ft. range. * Level Adjustment +1 * Favored Class: Monk. Crawly tieflings subsume easily into the ideal of a natural attacker affiliated with the order of the hive. [/FONT] [U]"Feral" Tiefling[/U] The wild forests of the lower planes hold many wicked beings of bloody slaughter and wicked hunt, which occasionally engender spawn. Through the primordial urge of reproduction, the fiendish blood can descend to the feral tieflings, who feel the call of the wild, and the lust for blood within them. Their racial stats are as follows: [FONT=century gothic] * Medium Sized. Base speed 30 ft. * +2 Strength, +2 Constitution, -2 Intelligence, -2 Charisma. Feral tieflings are powerful and heavily built, but are uncouth and instinctive, holding know value in logic or a smile. * Cold, Fire, and Electricity Resistance 5. Feral tieflings have strengths against the wild environments. * The ability to cast [I]Animal Friendship[/I] as a sorcerer of their hit dice, up to their own hit dice in animal friends. Feral tieflings are often the head of their own proverbial packs. * +2 racial bonus to Hide and Move Silently. Feral tieflings have the natural instincts of a hunter. * Outsider (Evil). Feral tieflings are outsiders of the Evil subtype. This grants them darkvision with a 60 ft. range. * Level Adjustment +1 * Favored Class: Ranger. The hunter of the woods is a natural path for the feral tiefling to follow. [/FONT] [U]"Cultist" Tiefling[/U] Descended from the unholy meldings of humans and fiends in wicked pacts formed with occult means, the cultist tieflings truly love and have a passion for their dark side. They often show many of the qualities of the great fiendish lords, showing that their ancestors shared a bond with these creatures. Their racial traits are as follows: [FONT=century gothic] * Medium Sized. Base Speed 30 ft. * +2 Wisdom, +2 Charisma. Cultist tieflings are very observant and persuasive. * Cold, Fire, and Electricity Resistance 5. Cultist tieflings are naturally resilient to many of the methods that may be used to destroy them. * The ability to cast [I]Enthrall[/I] once per day as a sorcerer of their character level. Cultist tieflings are compelling when they speak. * +2 racial bonus to Heal and Knowledge (religion). Cultist tieflings know how to keep the faithful in fervor, and in good health. * Outsider (Evil). Cultist tieflings are outsiders with the Evil subtype. This gives them darkvision with a 60 ft. range. * Favored Class: Cleric. Cultist tieflings take naturally to religious life, often devoting themselves to wicked and diabolical gods. [/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Planetouched Madness!
Top