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Planetouched Peril Characters (PbP Newbie Game)
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<blockquote data-quote="Temujin" data-source="post: 1486389" data-attributes="member: 18428"><p><strong>Sakurai 'Saku'</strong></p><p><strong>Male Human Fighter 2</strong></p><p></p><p><strong>Alignment:</strong> Neutral Good</p><p><strong>Height:</strong> 6'9"</p><p><strong>Weight:</strong> 224 Lbs</p><p><strong>Hair:</strong> Black (dreaded)</p><p><strong>Eyes:</strong> Brown</p><p><strong>Age:</strong> 22</p><p></p><p><strong>STR</strong> 16(+3) [10pts]</p><p><strong>CON</strong> 14(+2) [6pts]</p><p><strong>DEX</strong> 15(+2) [8pts]</p><p><strong>INT</strong> 08(-1) [0 pts]</p><p><strong>WIS</strong> 10(+0) [2pts]</p><p><strong>CHA</strong> 14(+2) [6pts]</p><p></p><p><strong>Class and Racial feats: </strong> </p><p>1 feat at first level</p><p>4 bonus skill points at first level and 1 extra skill point/level.</p><p></p><p><strong>Hit Dice:</strong> 10+1D10+4</p><p><strong>HP:</strong> 21</p><p><strong>AC:</strong> 14 (+2 DEX, +2 <em>Stoneheart</em>)</p><p><strong>Init:</strong> 2 (+2 DEX)</p><p><strong>Speed:</strong> 30ft</p><p><strong>ACP:</strong> 0</p><p></p><p><u><strong>Saves:</strong></u></p><p><strong>Fort.:</strong> +5 (+2 CON)</p><p><strong>Ref.:</strong> +2 (+2 DEX)</p><p><strong>Will:</strong> +0</p><p></p><p><strong>BAB:</strong> +2</p><p></p><p><u><strong>Melee:</strong></u></p><p>Unarmed + 6 (BAB+STR+IUS+FOCUS) [1D3+3] 20/x2</p><p>Grapple +10 (BAB+STR+IUG+FOCUS)</p><p>Falchion +5 (BAB+STR+MW) [2D4+4] 18-20/x2</p><p>Dagger +5 (BAB+STR) [1D4+3] 19-20/x2</p><p>Falchion + Stoneheart + 6 (BAB+STR+MW+1) [2D4+5] 18-20/x2</p><p>Grapple + Stoneheart +11 (BAB+STR+IUG+FOCUS+1) [1D3+4] 20/x2</p><p></p><p><u><strong>Ranged:</strong></u></p><p>Dagger(thrown) +4 (BAB+DEX) [1D4] 19-20/x2</p><p>Acid (thrown) +4 (BAB+DEX) [1D6+Splash] :: TOUCH ATTACK</p><p></p><p><strong>Skills:</strong></p><p>Climb +7 [4/+3 STR]</p><p>Intimidate +7 [5/+2 CHA]</p><p>Jump +4 [1/+3 STR]</p><p>Ride +2 [0/+2 DEX]</p><p>Swim +3 [0/+3 STR]</p><p></p><p><strong>Feats: </strong> </p><p>Improved Unarmed (Basic)</p><p>Improved Grapple (Human)</p><p>Weapon Focus (Unarmed) (Ftr1)</p><p>Weapon Focus (Grapple) (Ftr2)</p><p></p><p><strong>Languages:</strong> Common</p><p></p><p><strong>Equipment:</strong></p><p> MW Falchion (375gp) </p><p> Leather Doublet (10gp)</p><p> Backpack (2gp)</p><p> 2x Daggers (4gp)</p><p> Potion (Enlarge Person) (250gp)</p><p> 4x Potion of Mage Armor (50gp)</p><p> Leather Boots (1gp)</p><p> Heavy Leather Gloves (1gp)</p><p> 5x Acid (50gp)</p><p> Vial Holder (10gp)</p><p> Manacles (15gp)</p><p> Lock (average) (40gp)</p><p></p><p><strong>Wealth:</strong> 100gp</p><p></p><p><strong>Magic Items:</strong></p><p><em>Stoneheart</em> - This is a series of copper rings twisted into Saku's hair by a curiously concerned priest of Kord, the god of strength. Impressed by your tenacity in a barfight, the half-orc, who called himself Grumki, said you were worthy of this boon, as you showed true dedication to strength.</p><p></p><p>The rings act as an <em>amulet of natural armor +2</em>, and once per day will give you a +1 to attack and damage with your unarmed attacks for 5 rounds. This takes a standard action to activate, with the words, "I call upon the Strength of Kord!" </p><p></p><p><strong>Pets/Mounts:</strong></p><p><span style="color: White">Viper</span></p><p>Warhorse, Light</p><p>Large Animal</p><p>Hit Dice: 3d8+9 (25 hp)</p><p>Initiative: +1</p><p>Speed: 65 ft. (13 squares)</p><p>AC: 16 (–1 size, +3 Dex, +4 natural), touch 10, flat-footed 13</p><p>Base Attack/Grapple: +2/+9</p><p>Attack: Hoof +4 melee (1d4+3)</p><p>Full Attack: 2 hooves +4 melee (1d4+3) and bite +4 melee (1d3+1)</p><p>Space/Reach: 10 ft./5 ft.</p><p>Special Attacks: —</p><p>Special Qualities: Low-light vision, scent</p><p>Saves: Fort +6, Ref +6, Will +5</p><p>Abilities: Str 16, Dex 16, Con 17, Int 2, Wis 16, Cha 6</p><p>Skills: Listen +4, Spot +4</p><p>Feats: Endurance, Run</p><p>Environment: Temperate plains</p><p>Organization: Domesticated</p><p>Challenge Rating: 1</p><p>Carrying Capacity: Light load - 230lbs. or less, Medium load - 231-460lbs., Heavy load - 461 - 690lbs., Viper can drag 3,450lbs. </p><p></p><p>Viper is a coal-black horse with a wicked temper. He had several scars on his hide from being struck with whip, crop, or spurs. He likes to use his teeth, and if he can't bite an enemy, he'll bite his rider. Viper is outfitted with a black leather riding saddle, a bit and bridle (his name is worked into the leather of his halter), and a pair of saddlebags (that contain a care kit of currycomb, brush, and hoofpick), all are embroidered with scarlet thread. Viper knows the following tricks: Attack, Defend, Guard, Scare (a perform trick where he bares his teeth, screams, rears, and tries to look intimidating), Assist Attack, and Savage (a special attack where he attempts to maim to prevent escape).</p><p></p><p></p><p><strong>Appearance:</strong></p><p> Standing 6'9" and heavily built, Saku stands out in a crowd. His dark brown skin and heavily dredded hair both help to enforce his nature. His eyes are dark brown are cold and indifferent. He generally wears loose trousers and sandals, as well as wrapped bandages around his hands, hidden by his large gloves. His back is scarred from past lashes; a sign of tender ministrations by the city guard.</p><p></p><p><strong>Personality:</strong></p><p> He is generally quiet and imposing, prefering body language to actual speech. He cares little for others, and will generally only stay with a group as long as it profits him. He has few real friends, but those he has he treats as family, and would protect them as readily as himself. He is prone to following his will and desires, and is often caught walking out on tabs or similar signs of indifference towards others. Theft is not above him, however he rarely commits such an act, prefering open extortion. As it stands, he is searching for something to guide him, a purpose. Scanning his daily surroundings brings little hope, and he desperately searches for a goal to fill his bleak life. Outwardly, he stands a menacing and powerful thug, prone to rash violence and hasty actions. Inwardly, he is calculating and efficient, with a seemingly instinctual knowledge of how to lead people.</p><p></p><p><strong>Background:</strong></p><p> Life can be tough sometimes. Growing up on the streets is an all too common sight in large cities, and the conditions and violence that many have to endure lend a troubling life indeed. Sakurai was one of the lucky ones. Growing up in Gajin, he was always bigger than others, and as such was able to fend for himself. Those on the streets either learn quickly or perish, and he was no different. His body toughened up from years of combat</p><p>and abuse, and his wits grew sharper. Power was the language of the streets, and power was safety. Intimidation became Sakurai's weapon of choice, followed closely by his fists. He looks out only for himself, but is not</p><p>above protecting children or the weak. No one is innocent in his eyes, a result of his hard years being conditioned and trained to the harsher realities of life.</p></blockquote><p></p>
[QUOTE="Temujin, post: 1486389, member: 18428"] [B]Sakurai 'Saku'[/B] [B]Male Human Fighter 2[/B] [B]Alignment:[/B] Neutral Good [B]Height:[/B] 6'9" [B]Weight:[/B] 224 Lbs [B]Hair:[/B] Black (dreaded) [B]Eyes:[/B] Brown [B]Age:[/B] 22 [B]STR[/B] 16(+3) [10pts] [B]CON[/B] 14(+2) [6pts] [B]DEX[/B] 15(+2) [8pts] [B]INT[/B] 08(-1) [0 pts] [B]WIS[/B] 10(+0) [2pts] [B]CHA[/B] 14(+2) [6pts] [B]Class and Racial feats: [/B] 1 feat at first level 4 bonus skill points at first level and 1 extra skill point/level. [B]Hit Dice:[/B] 10+1D10+4 [B]HP:[/B] 21 [B]AC:[/B] 14 (+2 DEX, +2 [I]Stoneheart[/I]) [B]Init:[/B] 2 (+2 DEX) [B]Speed:[/B] 30ft [B]ACP:[/B] 0 [U][B]Saves:[/B][/U] [B]Fort.:[/B] +5 (+2 CON) [B]Ref.:[/B] +2 (+2 DEX) [B]Will:[/B] +0 [B]BAB:[/B] +2 [U][B]Melee:[/B][/U] Unarmed + 6 (BAB+STR+IUS+FOCUS) [1D3+3] 20/x2 Grapple +10 (BAB+STR+IUG+FOCUS) Falchion +5 (BAB+STR+MW) [2D4+4] 18-20/x2 Dagger +5 (BAB+STR) [1D4+3] 19-20/x2 Falchion + Stoneheart + 6 (BAB+STR+MW+1) [2D4+5] 18-20/x2 Grapple + Stoneheart +11 (BAB+STR+IUG+FOCUS+1) [1D3+4] 20/x2 [U][B]Ranged:[/B][/U] Dagger(thrown) +4 (BAB+DEX) [1D4] 19-20/x2 Acid (thrown) +4 (BAB+DEX) [1D6+Splash] :: TOUCH ATTACK [B]Skills:[/B] Climb +7 [4/+3 STR] Intimidate +7 [5/+2 CHA] Jump +4 [1/+3 STR] Ride +2 [0/+2 DEX] Swim +3 [0/+3 STR] [B]Feats: [/B] Improved Unarmed (Basic) Improved Grapple (Human) Weapon Focus (Unarmed) (Ftr1) Weapon Focus (Grapple) (Ftr2) [B]Languages:[/B] Common [B]Equipment:[/B] MW Falchion (375gp) Leather Doublet (10gp) Backpack (2gp) 2x Daggers (4gp) Potion (Enlarge Person) (250gp) 4x Potion of Mage Armor (50gp) Leather Boots (1gp) Heavy Leather Gloves (1gp) 5x Acid (50gp) Vial Holder (10gp) Manacles (15gp) Lock (average) (40gp) [B]Wealth:[/B] 100gp [B]Magic Items:[/B] [I]Stoneheart[/I] - This is a series of copper rings twisted into Saku's hair by a curiously concerned priest of Kord, the god of strength. Impressed by your tenacity in a barfight, the half-orc, who called himself Grumki, said you were worthy of this boon, as you showed true dedication to strength. The rings act as an [I]amulet of natural armor +2[/I], and once per day will give you a +1 to attack and damage with your unarmed attacks for 5 rounds. This takes a standard action to activate, with the words, "I call upon the Strength of Kord!" [B]Pets/Mounts:[/B] [COLOR=White]Viper[/COLOR] Warhorse, Light Large Animal Hit Dice: 3d8+9 (25 hp) Initiative: +1 Speed: 65 ft. (13 squares) AC: 16 (–1 size, +3 Dex, +4 natural), touch 10, flat-footed 13 Base Attack/Grapple: +2/+9 Attack: Hoof +4 melee (1d4+3) Full Attack: 2 hooves +4 melee (1d4+3) and bite +4 melee (1d3+1) Space/Reach: 10 ft./5 ft. Special Attacks: — Special Qualities: Low-light vision, scent Saves: Fort +6, Ref +6, Will +5 Abilities: Str 16, Dex 16, Con 17, Int 2, Wis 16, Cha 6 Skills: Listen +4, Spot +4 Feats: Endurance, Run Environment: Temperate plains Organization: Domesticated Challenge Rating: 1 Carrying Capacity: Light load - 230lbs. or less, Medium load - 231-460lbs., Heavy load - 461 - 690lbs., Viper can drag 3,450lbs. Viper is a coal-black horse with a wicked temper. He had several scars on his hide from being struck with whip, crop, or spurs. He likes to use his teeth, and if he can't bite an enemy, he'll bite his rider. Viper is outfitted with a black leather riding saddle, a bit and bridle (his name is worked into the leather of his halter), and a pair of saddlebags (that contain a care kit of currycomb, brush, and hoofpick), all are embroidered with scarlet thread. Viper knows the following tricks: Attack, Defend, Guard, Scare (a perform trick where he bares his teeth, screams, rears, and tries to look intimidating), Assist Attack, and Savage (a special attack where he attempts to maim to prevent escape). [B]Appearance:[/B] Standing 6'9" and heavily built, Saku stands out in a crowd. His dark brown skin and heavily dredded hair both help to enforce his nature. His eyes are dark brown are cold and indifferent. He generally wears loose trousers and sandals, as well as wrapped bandages around his hands, hidden by his large gloves. His back is scarred from past lashes; a sign of tender ministrations by the city guard. [B]Personality:[/B] He is generally quiet and imposing, prefering body language to actual speech. He cares little for others, and will generally only stay with a group as long as it profits him. He has few real friends, but those he has he treats as family, and would protect them as readily as himself. He is prone to following his will and desires, and is often caught walking out on tabs or similar signs of indifference towards others. Theft is not above him, however he rarely commits such an act, prefering open extortion. As it stands, he is searching for something to guide him, a purpose. Scanning his daily surroundings brings little hope, and he desperately searches for a goal to fill his bleak life. Outwardly, he stands a menacing and powerful thug, prone to rash violence and hasty actions. Inwardly, he is calculating and efficient, with a seemingly instinctual knowledge of how to lead people. [B]Background:[/B] Life can be tough sometimes. Growing up on the streets is an all too common sight in large cities, and the conditions and violence that many have to endure lend a troubling life indeed. Sakurai was one of the lucky ones. Growing up in Gajin, he was always bigger than others, and as such was able to fend for himself. Those on the streets either learn quickly or perish, and he was no different. His body toughened up from years of combat and abuse, and his wits grew sharper. Power was the language of the streets, and power was safety. Intimidation became Sakurai's weapon of choice, followed closely by his fists. He looks out only for himself, but is not above protecting children or the weak. No one is innocent in his eyes, a result of his hard years being conditioned and trained to the harsher realities of life. [/QUOTE]
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