Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Planetouched Peril
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Verbatim" data-source="post: 1543869" data-attributes="member: 15549"><p>*Walking back into the guildhall, Jabin approaches another of Sarwen's helpers and requests to look at any arcane writings that they may have for purchase. While Jabin himself had not been requested to pen scrolls in exchange for room and board, it was not an uncommon occurance, and many senior mages Jabin had seen pass through often used the scribing of scrolls as a test for their apprentices, to see if they had a firm mastery of the rudiments of arcane theory. As the assistant pulled the scrolls he felt Jabin would have the most need of, Jabin began reading the small labels stamped on each one.*</p><p></p><p><em>Detection of the Undead....always a useful spell to have if one is entering tombs or lost cities. Detection of Secret Doors....invaluable for the times when a hallway reaches a dead end, and you know there must be another route somewhere. Alarm...for the times when a watch must be stood, even if you are not awake to stand it. Magic Missle...while often the first offensive spell that many learn, its usefulness last will last until a mage retires from the road. Yes...I think these four should do for now.</em></p><p></p><p>*Placing his letter of credit before the clerk, Jabin was preparing to walk away when his eyes caught sight of the two small flasks with an abjuration rune etched on the outside of each. Seeing Jabin's questioning gaze, the clerk quickly informed him that within each flask was a special oil, enchanted to protect the wearer for a short time. Knowing that while he already had the spell in his spellbook, having a secondary source of protection was never a bad thing, especially when riding into unknown lands."</p><p></p><p><span style="color: wheat">"I shall take them both as well, and may I have the remainder of the credit in coins? I need to purchase food for my mount this evening, as well as one last gift before I go."</span></p><p></p><p>*As the coins were passed his way, Jabin quickly walked to the stables and paid for Honeybee's caring for the night. Tomorrow, she would begin training him on the proper way to ride, and as such, Jabin thought she could use one last night of pampering.*</p><p></p><p><span style="color: wheat">"The sweetest oats you have and some apples for her please. Tomorrow we enter into fate's fickle winds, but tonight, let her feel as if she was a queen among beasts."</span></p><p></p><p>*Rubbing her head as gently as he prepared to leave, Jabin exits the barn and returns to his room above the guildhall.*</p></blockquote><p></p>
[QUOTE="Verbatim, post: 1543869, member: 15549"] *Walking back into the guildhall, Jabin approaches another of Sarwen's helpers and requests to look at any arcane writings that they may have for purchase. While Jabin himself had not been requested to pen scrolls in exchange for room and board, it was not an uncommon occurance, and many senior mages Jabin had seen pass through often used the scribing of scrolls as a test for their apprentices, to see if they had a firm mastery of the rudiments of arcane theory. As the assistant pulled the scrolls he felt Jabin would have the most need of, Jabin began reading the small labels stamped on each one.* [i]Detection of the Undead....always a useful spell to have if one is entering tombs or lost cities. Detection of Secret Doors....invaluable for the times when a hallway reaches a dead end, and you know there must be another route somewhere. Alarm...for the times when a watch must be stood, even if you are not awake to stand it. Magic Missle...while often the first offensive spell that many learn, its usefulness last will last until a mage retires from the road. Yes...I think these four should do for now.[/i] *Placing his letter of credit before the clerk, Jabin was preparing to walk away when his eyes caught sight of the two small flasks with an abjuration rune etched on the outside of each. Seeing Jabin's questioning gaze, the clerk quickly informed him that within each flask was a special oil, enchanted to protect the wearer for a short time. Knowing that while he already had the spell in his spellbook, having a secondary source of protection was never a bad thing, especially when riding into unknown lands." [color=wheat]"I shall take them both as well, and may I have the remainder of the credit in coins? I need to purchase food for my mount this evening, as well as one last gift before I go."[/color] *As the coins were passed his way, Jabin quickly walked to the stables and paid for Honeybee's caring for the night. Tomorrow, she would begin training him on the proper way to ride, and as such, Jabin thought she could use one last night of pampering.* [color=wheat]"The sweetest oats you have and some apples for her please. Tomorrow we enter into fate's fickle winds, but tonight, let her feel as if she was a queen among beasts."[/color] *Rubbing her head as gently as he prepared to leave, Jabin exits the barn and returns to his room above the guildhall.* [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Planetouched Peril
Top