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<blockquote data-quote="Nifft" data-source="post: 3614990" data-attributes="member: 6562"><p>Yeah, we don't do peaches around here.</p><p></p><p>As a generalization of Monster Progressions, I kinda like it. However, many folks don't like monster progression, thanks to the loss of HD. What would it look like if you changed the HD (and skills and saves) to be a full 5 levels? HP d6, 4 skill points, one good save?</p><p></p><p>Also, I worry about the SLA selections -- things that are useful SLAs at low level (attacks) are often useless at high level, while utility SLAs (like <em>see invisibility</em>) which are useless at low levels can be valuable at high level. Perhaps allowing a PC to re-assign one SLA each character level? Or limiting SLAs to a pre-set list of universally useful abilities (like <em>glitterdust</em>)? Meh, might be too cautious on my part.</p><p></p><p>Finally, I wouldn't grant both SLAs and caster level advancement. Perhaps a choice -- the PC can gain one or the other? I think some of Monte Cook's Arcana Unearthed racial levels work that way (choice between spellcasting advancement and something else).</p><p></p><p>In general, looks pretty good. Missing are:</p><p>- Starting proficiencies (weapon & armor)</p><p>- Which skills are class skills</p><p></p><p>Also, am I right in assuming this is basically a template over an existing race? Like, I could be a Dwarf, and then take five levels of "Tiefling Dwarf"?</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 3614990, member: 6562"] Yeah, we don't do peaches around here. As a generalization of Monster Progressions, I kinda like it. However, many folks don't like monster progression, thanks to the loss of HD. What would it look like if you changed the HD (and skills and saves) to be a full 5 levels? HP d6, 4 skill points, one good save? Also, I worry about the SLA selections -- things that are useful SLAs at low level (attacks) are often useless at high level, while utility SLAs (like [i]see invisibility[/i]) which are useless at low levels can be valuable at high level. Perhaps allowing a PC to re-assign one SLA each character level? Or limiting SLAs to a pre-set list of universally useful abilities (like [i]glitterdust[/i])? Meh, might be too cautious on my part. Finally, I wouldn't grant both SLAs and caster level advancement. Perhaps a choice -- the PC can gain one or the other? I think some of Monte Cook's Arcana Unearthed racial levels work that way (choice between spellcasting advancement and something else). In general, looks pretty good. Missing are: - Starting proficiencies (weapon & armor) - Which skills are class skills Also, am I right in assuming this is basically a template over an existing race? Like, I could be a Dwarf, and then take five levels of "Tiefling Dwarf"? Cheers, -- N [/QUOTE]
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