Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Planning a GenCon one-shot using D&D Next. Help me polish things up a bit, please?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 6164068" data-attributes="member: 63"><p>People who will be playing in the game I run at GenCon, keep out please.</p><p></p><p>In a one-shot I'm planning, there's a coven of witches who have set up shop atop a mountain that overlooks a city. They've been abducting, murdering, and all-around terrorizing the place to fuel their magic as they prepare to bring a horrible sun god back from his imprisonment in the plane of shadow. Their ritual is set for the night of a lunar eclipse, to start when the red light of the moon drapes the mountaintop in a cloak of blood.</p><p></p><p>The PCs (pre-generated) are a team of bad-asses preparing to free some hostages, assault the mountaintop, and stop the ritual.</p><p></p><p>* Lorcan, the king of the nation of Risur</p><p>* Harkover, the court archmage</p><p>* Tomas, a foreign paladin with special knowledge of the witches</p><p>* Melissa, the king's chosen successor</p><p>* Roland, the well-meaning mayor of the city </p><p>* Amielle, a war hero from a nation hostile to Risur who offers to aid the fight to help bring peace</p><p></p><p>There's the added complication that Amielle wants Melissa to die before she can take the throne, but she wants to make it look like an accident. And Roland, who is not much of a fighter, made a vow to a mysterious figure that in exchange for the power he needed to save his city, he had to make one promise: to kill Amielle before she makes it down from the mountain.</p><p></p><p>I've attached one of the sample character sheets I've made. I sadly don't have portraits yet, but I'm working on those. The PCs are each 10th level D&D Next characters, with some tweaks and simplifications to make the game run faster.</p><p></p><p>I'm looking for suggestions on things to add to the adventure. Ideally I'd like to have a mix of roleplaying, clever thinking, and a bit of combat. Right now my loose outline goes like so:</p><p></p><p><strong>Intro.</strong> Group assembles at site of recent abduction. Some VIP was taken. Group gets some chatting time, and then a random bystander attacks. Upon his death (or if he's captured, after he starts eerily vomiting blood and dies), the group is addressed by the head witch, the Red Contessa, who can see and speak through pools of blood. Establishes villain, stakes, and modus operandi of bad guys.</p><p></p><p><strong>Act One.</strong> Deal with some allies of the witches, probably rescuing hostages in the process. Mild combat, but ideally have some trouble that must be out-thought, not out-fought. </p><p></p><p><strong>Act Two.</strong> Ascend the mountain. Deal with defending monsters, ghosts, goblins, etc. Trick is that if any of their blood touches the ground, the witch will know and send more forces at you. Party wizard has magic item that helps with that, but you still have to be judicious.</p><p></p><p><strong>Act Three.</strong> Reach the peak during a lunar eclipse. Confront witches. Depending on how easy the battle is (and how much time we have), maybe the sun god emerges for the big boss.</p><p></p><p> </p><p>The thing is, right now I've just got 'action' planned, and not enough 'character' stuff. I don't want it to just be dice-rolling vs. monsters, but for some reason my brain's not suggesting any good role-playing scenes that fit into that framework. I could use some help.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 6164068, member: 63"] People who will be playing in the game I run at GenCon, keep out please. In a one-shot I'm planning, there's a coven of witches who have set up shop atop a mountain that overlooks a city. They've been abducting, murdering, and all-around terrorizing the place to fuel their magic as they prepare to bring a horrible sun god back from his imprisonment in the plane of shadow. Their ritual is set for the night of a lunar eclipse, to start when the red light of the moon drapes the mountaintop in a cloak of blood. The PCs (pre-generated) are a team of bad-asses preparing to free some hostages, assault the mountaintop, and stop the ritual. * Lorcan, the king of the nation of Risur * Harkover, the court archmage * Tomas, a foreign paladin with special knowledge of the witches * Melissa, the king's chosen successor * Roland, the well-meaning mayor of the city * Amielle, a war hero from a nation hostile to Risur who offers to aid the fight to help bring peace There's the added complication that Amielle wants Melissa to die before she can take the throne, but she wants to make it look like an accident. And Roland, who is not much of a fighter, made a vow to a mysterious figure that in exchange for the power he needed to save his city, he had to make one promise: to kill Amielle before she makes it down from the mountain. I've attached one of the sample character sheets I've made. I sadly don't have portraits yet, but I'm working on those. The PCs are each 10th level D&D Next characters, with some tweaks and simplifications to make the game run faster. I'm looking for suggestions on things to add to the adventure. Ideally I'd like to have a mix of roleplaying, clever thinking, and a bit of combat. Right now my loose outline goes like so: [B]Intro.[/B] Group assembles at site of recent abduction. Some VIP was taken. Group gets some chatting time, and then a random bystander attacks. Upon his death (or if he's captured, after he starts eerily vomiting blood and dies), the group is addressed by the head witch, the Red Contessa, who can see and speak through pools of blood. Establishes villain, stakes, and modus operandi of bad guys. [b]Act One.[/b] Deal with some allies of the witches, probably rescuing hostages in the process. Mild combat, but ideally have some trouble that must be out-thought, not out-fought. [b]Act Two.[/b] Ascend the mountain. Deal with defending monsters, ghosts, goblins, etc. Trick is that if any of their blood touches the ground, the witch will know and send more forces at you. Party wizard has magic item that helps with that, but you still have to be judicious. [b]Act Three.[/b] Reach the peak during a lunar eclipse. Confront witches. Depending on how easy the battle is (and how much time we have), maybe the sun god emerges for the big boss. The thing is, right now I've just got 'action' planned, and not enough 'character' stuff. I don't want it to just be dice-rolling vs. monsters, but for some reason my brain's not suggesting any good role-playing scenes that fit into that framework. I could use some help. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Planning a GenCon one-shot using D&D Next. Help me polish things up a bit, please?
Top