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<blockquote data-quote="Greenfield" data-source="post: 7204732" data-attributes="member: 6669384"><p>Our campaigns are oddly organized. We agree on a campaign theme, the goal of the whole thing, then we take turns as DM, building towards solving the big issue.</p><p></p><p>Because of this, it isn't just me who sets the rules or defines the BBEG. He started as a shadowy figure, just a name attached to an oddly disjointed proclamation.</p><p></p><p>Each DM can and does add to the tale, filling in whatever details they see fit as to the BBEG's plans, methods and means.</p><p></p><p>But ultimately, it's a sandbox environment. I've set up carefully detailed scenes and plot points, only to have the group decide to completely ignore them and go to a completely different territory. </p><p></p><p>My concern is that, because of the extradimensional nature of their opponent we/they aren't making any real progress. It's turning into the "Monster of the Week", where each DM sets up a situation to deal with, and more or less blames it on a rift, or the BBEG. We're just grinding, for the most part.</p><p></p><p>I want to take it to the next level, to introduce the idea of extended adventures in the nightmare king's demenses. Obviously, since I'm not the full-time DM I can't just shift the entire campaign over to the alternate reality. I just want the others, as both players and DMs, to carry the game in that direction.</p><p></p><p>That being said, I'm looking for suggestions on dreamscape scenes, monsters, situations etc.</p><p></p><p>Night Hag is a natural for this, since she plagues the PCs with nightmares and slowly wears them down, and the only way to really deal with her is to go and face her on her home plane.</p><p>The books say that that's the Ethereal plane, of course, but since my literary license is up to date and certified I'm free to change that for campaign purposes.</p><p></p><p>And maybe that's my hook, an opponent who can attack them from that other realm, and can't be dealt with from this one.</p><p></p><p>Other ideas are still welcome, of course. And thanks for the pointer to Heroes of Horror.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 7204732, member: 6669384"] Our campaigns are oddly organized. We agree on a campaign theme, the goal of the whole thing, then we take turns as DM, building towards solving the big issue. Because of this, it isn't just me who sets the rules or defines the BBEG. He started as a shadowy figure, just a name attached to an oddly disjointed proclamation. Each DM can and does add to the tale, filling in whatever details they see fit as to the BBEG's plans, methods and means. But ultimately, it's a sandbox environment. I've set up carefully detailed scenes and plot points, only to have the group decide to completely ignore them and go to a completely different territory. My concern is that, because of the extradimensional nature of their opponent we/they aren't making any real progress. It's turning into the "Monster of the Week", where each DM sets up a situation to deal with, and more or less blames it on a rift, or the BBEG. We're just grinding, for the most part. I want to take it to the next level, to introduce the idea of extended adventures in the nightmare king's demenses. Obviously, since I'm not the full-time DM I can't just shift the entire campaign over to the alternate reality. I just want the others, as both players and DMs, to carry the game in that direction. That being said, I'm looking for suggestions on dreamscape scenes, monsters, situations etc. Night Hag is a natural for this, since she plagues the PCs with nightmares and slowly wears them down, and the only way to really deal with her is to go and face her on her home plane. The books say that that's the Ethereal plane, of course, but since my literary license is up to date and certified I'm free to change that for campaign purposes. And maybe that's my hook, an opponent who can attack them from that other realm, and can't be dealt with from this one. Other ideas are still welcome, of course. And thanks for the pointer to Heroes of Horror. [/QUOTE]
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