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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Planning an Adventure101: Please Help
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<blockquote data-quote="Indagare Nogitsune" data-source="post: 9850456" data-attributes="member: 40018"><p>So, I'm trying to figure out how to make my very own First Adventure, but it's not clear what I should do. Being Author-Minded, I tend to think of things in the direction of a story but, of course, it needs to also be flexible enough that the Players don't feel railroaded.</p><p></p><p>The thought starts thus: There is an average town full of fairly average people. Lately there have been some rumors of strange creatures appearing in outlying farms. There's some debate about whether or not the creatures really are strange (or even real--the creatures could appear at times or under conditions that might make even 'normal' animals seem odd and/or the person/people relating the tale are not known for their reliability). The PCs are either from the town or visiting it for some reason. They will thus either know about it or very easily hear about it (no DC check). If they go to investigate they'll find that it's due to a leaky Gate and that there are worse things coming if they can't fix it soon.</p><p></p><p>The problem: figuring out where to go next if the PCs aren't interested in the rumors. Of course, there are other possible locals like ruins or such. There's also near-by towns or cities to explore. The thing is, I'm really not sure where to go with stuff in a way that allows for both Player agency and also not creating an if-then tree of adventures 100 pages long.</p><p></p><p>Advice?</p></blockquote><p></p>
[QUOTE="Indagare Nogitsune, post: 9850456, member: 40018"] So, I'm trying to figure out how to make my very own First Adventure, but it's not clear what I should do. Being Author-Minded, I tend to think of things in the direction of a story but, of course, it needs to also be flexible enough that the Players don't feel railroaded. The thought starts thus: There is an average town full of fairly average people. Lately there have been some rumors of strange creatures appearing in outlying farms. There's some debate about whether or not the creatures really are strange (or even real--the creatures could appear at times or under conditions that might make even 'normal' animals seem odd and/or the person/people relating the tale are not known for their reliability). The PCs are either from the town or visiting it for some reason. They will thus either know about it or very easily hear about it (no DC check). If they go to investigate they'll find that it's due to a leaky Gate and that there are worse things coming if they can't fix it soon. The problem: figuring out where to go next if the PCs aren't interested in the rumors. Of course, there are other possible locals like ruins or such. There's also near-by towns or cities to explore. The thing is, I'm really not sure where to go with stuff in a way that allows for both Player agency and also not creating an if-then tree of adventures 100 pages long. Advice? [/QUOTE]
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