Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Planning an AoO Machine
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iamtheend" data-source="post: 5305116" data-attributes="member: 94031"><p>I was planning on using Expansion and having the weapon grow to a Large size category. I had no idea there were rules for a Goliath (Monstrous Humanoid) so he couldn't grow bigger. I had planned on using Animal Affinity to boost my Dex after I grew big to make up for the Dex modifier being lowered.</p><p></p><p>I hadn't considered tactical feats mainly because of Dodge and Mobility being prerequisites but the benefits that were described seemed pretty great.</p><p></p><p>I am definitely planning on taking Exploit Adjustment in order to negate people 5 foot stepping toward me.</p><p></p><p>I originally wanted to use a Glaive with a feat that allowed me to hit adjacent targets and also take the knock-down feat. I would do enough damage and gain the bonus to tripping from Improved Trip and powerful build to usually overcome anyone I hit. From that point on I slam them hard again when they stand up and wait for them to try and move toward me and send them on the ground again.</p><p></p><p>I am on the wire on Spiked Chain over Glaive.</p><p></p><p>EDIT:</p><p>Expansion</p><p>Psychometabolism</p><p>Level: Psychic warrior 1</p><p>Display: Olfactory</p><p>Manifesting Time: 1 standard</p><p>action</p><p>Range: Personal</p><p>Target: You</p><p>Duration: 1 min./level (D)</p><p>Power Points: 1</p><p>106</p><p>CHAPTER 5</p><p>POWERS</p><p>This power causes instant growth,</p><p>doubling your height, length, and</p><p>width and multiplying your weight</p><p>by 8. This increase changes your size</p><p>category to the next larger one. You</p><p>gain a +2 size bonus to Strength, a –2</p><p>size penalty to Dexterity (to a minimum</p><p>effective Dexterity score of 1),</p><p>a –1 size penalty on attack rolls, and a</p><p>–1 size penalty to Armor Class due to</p><p>your increased size.</p><p>If your new size is Large or larger,</p><p>you have a space of at least 10 feet and</p><p>a natural reach of at least 10 feet (see</p><p>Table 7–1, page 314 of the Monster</p><p>Manual). This power doesn’t change</p><p>your speed. If insuffi cient room is</p><p>available for the desired growth, you</p><p>attain the maximum possible size</p><p>and can make a Strength check (using</p><p>your increased Strength score) to</p><p>burst any enclosures in the process.</p><p>If you fail, you are constrained without</p><p>harm by the materials enclosing</p><p>you—you cannot crush yourself to</p><p>death by increasing your size.</p><p>All your equipment, worn or carried,</p><p>is similarly expanded by this</p><p>power. Melee and projectile weapons</p><p>deal more damage (see Table 2–2,</p><p>page 28 of the Dungeon Master’s Guide).</p><p>Other psionic or magical properties</p><p>are not affected by this power. Any</p><p>affected item that leaves your possession</p><p>(including a projectile or</p><p>thrown weapon) instantly returns</p><p>to its normal size. This means that</p><p>thrown weapons deal their normal</p><p>damage (projectiles deal damage</p><p>based on the size of the weapon that</p><p>fired them). Multiple effects that</p><p>increase size do not stack, which</p><p>means (among other things) that</p><p>you can’t use a second manifestation</p><p>of this power to further expand</p><p>yourself.</p><p>Augment: You can augment this</p><p>power in one or more of the following</p><p>ways.</p><p>1. If you spend 6 additional power</p><p>points, this power increases your size</p><p>by two size categories instead of one.</p><p>You gain a +4 size bonus to Strength,</p><p>a –4 size penalty to Dexterity (to a</p><p>minimum effective Dexterity score of</p><p>1), a –2 size penalty on attack rolls, and</p><p>a –2 size penalty to Armor Class due to</p><p>your increased size.</p><p>2. If you spend 6 additional power</p><p>points, you can manifest this power</p><p>as a swift action instead of a standard</p><p>action.</p><p>3. If you spend 2 additional power</p><p>points, this power’s duration is 1</p><p>minute per level rather than 1 round</p><p>per level.</p><p></p><p>This power doesn't specify the target having to be "Humanoid" at least I don't see it. So is this an exception?</p></blockquote><p></p>
[QUOTE="iamtheend, post: 5305116, member: 94031"] I was planning on using Expansion and having the weapon grow to a Large size category. I had no idea there were rules for a Goliath (Monstrous Humanoid) so he couldn't grow bigger. I had planned on using Animal Affinity to boost my Dex after I grew big to make up for the Dex modifier being lowered. I hadn't considered tactical feats mainly because of Dodge and Mobility being prerequisites but the benefits that were described seemed pretty great. I am definitely planning on taking Exploit Adjustment in order to negate people 5 foot stepping toward me. I originally wanted to use a Glaive with a feat that allowed me to hit adjacent targets and also take the knock-down feat. I would do enough damage and gain the bonus to tripping from Improved Trip and powerful build to usually overcome anyone I hit. From that point on I slam them hard again when they stand up and wait for them to try and move toward me and send them on the ground again. I am on the wire on Spiked Chain over Glaive. EDIT: Expansion Psychometabolism Level: Psychic warrior 1 Display: Olfactory Manifesting Time: 1 standard action Range: Personal Target: You Duration: 1 min./level (D) Power Points: 1 106 CHAPTER 5 POWERS This power causes instant growth, doubling your height, length, and width and multiplying your weight by 8. This increase changes your size category to the next larger one. You gain a +2 size bonus to Strength, a –2 size penalty to Dexterity (to a minimum effective Dexterity score of 1), a –1 size penalty on attack rolls, and a –1 size penalty to Armor Class due to your increased size. If your new size is Large or larger, you have a space of at least 10 feet and a natural reach of at least 10 feet (see Table 7–1, page 314 of the Monster Manual). This power doesn’t change your speed. If insuffi cient room is available for the desired growth, you attain the maximum possible size and can make a Strength check (using your increased Strength score) to burst any enclosures in the process. If you fail, you are constrained without harm by the materials enclosing you—you cannot crush yourself to death by increasing your size. All your equipment, worn or carried, is similarly expanded by this power. Melee and projectile weapons deal more damage (see Table 2–2, page 28 of the Dungeon Master’s Guide). Other psionic or magical properties are not affected by this power. Any affected item that leaves your possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown weapons deal their normal damage (projectiles deal damage based on the size of the weapon that fired them). Multiple effects that increase size do not stack, which means (among other things) that you can’t use a second manifestation of this power to further expand yourself. Augment: You can augment this power in one or more of the following ways. 1. If you spend 6 additional power points, this power increases your size by two size categories instead of one. You gain a +4 size bonus to Strength, a –4 size penalty to Dexterity (to a minimum effective Dexterity score of 1), a –2 size penalty on attack rolls, and a –2 size penalty to Armor Class due to your increased size. 2. If you spend 6 additional power points, you can manifest this power as a swift action instead of a standard action. 3. If you spend 2 additional power points, this power’s duration is 1 minute per level rather than 1 round per level. This power doesn't specify the target having to be "Humanoid" at least I don't see it. So is this an exception? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Planning an AoO Machine
Top