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Planning to convert? (not just upgrade)
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<blockquote data-quote="Mercule" data-source="post: 3750627" data-attributes="member: 5100"><p>I'll have to see what 4E has to offer and where the game is at the time it's released.</p><p></p><p>I'm currently running a homebrew that is expected to run to 30th level (currently 12th). I doubt it'l be done by then, but might be close. It's a pretty high-prep game, so if a 4E conversion looks to be a gain, I'll go with it. Unfortunately, psionics are <u>critical</u> to the campaign arc, so the magic-as-psi fill in needs to be pretty convincing or XPH needs to be semi-compatible with 4E.</p><p></p><p>My other campaign is an Age of Worms group and just finished 3FoE. I've "rezoned" the game to Eberron and one of the PCs is a Kalashtar psion with Vow of Poverty (it's a beer and pretzels game and I wanted to see just how broken it was), so that'd be difficult to convert, too. Unless that PC dies, of course. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Otherwise, I, too, have a bunch of modules for 3.5, including Savage Tides, Ravenloft, and Rappan Athuk Reloaded. I'll probably keep my 3.5 core books around to run those adventures, but ditch the others. If conversion looks beneficial, I'll convert them -- but, as a homebrewer of 25+ years, I really only use modules when I'm feeling lazy.</p></blockquote><p></p>
[QUOTE="Mercule, post: 3750627, member: 5100"] I'll have to see what 4E has to offer and where the game is at the time it's released. I'm currently running a homebrew that is expected to run to 30th level (currently 12th). I doubt it'l be done by then, but might be close. It's a pretty high-prep game, so if a 4E conversion looks to be a gain, I'll go with it. Unfortunately, psionics are [u]critical[/u] to the campaign arc, so the magic-as-psi fill in needs to be pretty convincing or XPH needs to be semi-compatible with 4E. My other campaign is an Age of Worms group and just finished 3FoE. I've "rezoned" the game to Eberron and one of the PCs is a Kalashtar psion with Vow of Poverty (it's a beer and pretzels game and I wanted to see just how broken it was), so that'd be difficult to convert, too. Unless that PC dies, of course. :D Otherwise, I, too, have a bunch of modules for 3.5, including Savage Tides, Ravenloft, and Rappan Athuk Reloaded. I'll probably keep my 3.5 core books around to run those adventures, but ditch the others. If conversion looks beneficial, I'll convert them -- but, as a homebrewer of 25+ years, I really only use modules when I'm feeling lazy. [/QUOTE]
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