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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Play Board Games Review: "5e really feels like the best from 2e, 3e and 4e."
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<blockquote data-quote="Greg K" data-source="post: 6370258" data-attributes="member: 5038"><p>Not the best from 2e, 3e, and 4e for me. Off the top of my head, the following stop it form being the best of those editions. Others' views my differ:</p><p></p><p></p><p></p><p>2e: It is missing </p><ul> <li data-xf-list-type="ul">the 2e Priests of Specific Mythoi/Specialty Priests and spheres of influence. 3e, 4e, and 5e in my opinion, have all been very poor in comparison. The current 5e cleric despite being bettter balanced than 3e clerics is my least favorite. </li> <li data-xf-list-type="ul"> Weapon Groups (2e Complete Fighters Handbook/PO: Combat and Tactics)</li> </ul><p></p><p></p><p>3e: Currently, missing </p><ul> <li data-xf-list-type="ul">the Repose Domain and 3e's more narrow domains,clerics having spells from all of deity's domains. Also missing</li> <li data-xf-list-type="ul"> the OA Shaman (which replaces the monk in my campaign)</li> <li data-xf-list-type="ul"> Cloistered Cleric variant (Unearthed Arcana)</li> <li data-xf-list-type="ul">non-spell casting options for ranger and paladin (Complete Champion)</li> <li data-xf-list-type="ul">Skill Points</li> <li data-xf-list-type="ul"> DR for Barbarians</li> </ul><p></p><p></p><p>4e: Missing </p><ul> <li data-xf-list-type="ul">Constitution Score replacement for con bonus per level</li> <li data-xf-list-type="ul">Warlord</li> </ul><p></p><p>In addition to the above, I don't like 5e's Barbarian and Sorcerer.</p><p>The 5e Barbarian is too close to 4e and Pathfinder in conception and I dislike their takes. I want my Barbarian closer to 1e's which was a non-rager, outdoor specialist whose weapon proficiencies were based upon culture, but without both 1e's fear /distrust of magic and additional AC bonus for high dex (David Howery's Dragon article fixed the class). In 2e, I could do this in 2e with the Wilderness Warrior kit and 3e using the UA Variants crafty hunter, favored environment, weapon groups (Cultural)</p><p></p><p>The 5e Sorcerer is also to close to 4e and Pathfinder. Rather than Wild Magic or transforming intot a bloodline heritage, I want something closer to 3e's Sorcerer, but specializing in metamagic</p><p></p><p>Also not a fan of incorporating 4e's no strength penalties for halfling sized creatures. It doesn't need to be to hit and damage, but I wish there was something representing size hindering other aspects of strength like lifting.</p></blockquote><p></p>
[QUOTE="Greg K, post: 6370258, member: 5038"] Not the best from 2e, 3e, and 4e for me. Off the top of my head, the following stop it form being the best of those editions. Others' views my differ: 2e: It is missing [LIST] [*]the 2e Priests of Specific Mythoi/Specialty Priests and spheres of influence. 3e, 4e, and 5e in my opinion, have all been very poor in comparison. The current 5e cleric despite being bettter balanced than 3e clerics is my least favorite. [*] Weapon Groups (2e Complete Fighters Handbook/PO: Combat and Tactics) [/LIST] 3e: Currently, missing [LIST] [*]the Repose Domain and 3e's more narrow domains,clerics having spells from all of deity's domains. Also missing [*] the OA Shaman (which replaces the monk in my campaign) [*] Cloistered Cleric variant (Unearthed Arcana) [*]non-spell casting options for ranger and paladin (Complete Champion) [*]Skill Points [*] DR for Barbarians [/LIST] 4e: Missing [LIST] [*]Constitution Score replacement for con bonus per level [*]Warlord [/LIST] In addition to the above, I don't like 5e's Barbarian and Sorcerer. The 5e Barbarian is too close to 4e and Pathfinder in conception and I dislike their takes. I want my Barbarian closer to 1e's which was a non-rager, outdoor specialist whose weapon proficiencies were based upon culture, but without both 1e's fear /distrust of magic and additional AC bonus for high dex (David Howery's Dragon article fixed the class). In 2e, I could do this in 2e with the Wilderness Warrior kit and 3e using the UA Variants crafty hunter, favored environment, weapon groups (Cultural) The 5e Sorcerer is also to close to 4e and Pathfinder. Rather than Wild Magic or transforming intot a bloodline heritage, I want something closer to 3e's Sorcerer, but specializing in metamagic Also not a fan of incorporating 4e's no strength penalties for halfling sized creatures. It doesn't need to be to hit and damage, but I wish there was something representing size hindering other aspects of strength like lifting. [/QUOTE]
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Play Board Games Review: "5e really feels like the best from 2e, 3e and 4e."
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