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Play Board Games Review: "5e really feels like the best from 2e, 3e and 4e."
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<blockquote data-quote="Ratskinner" data-source="post: 6371085" data-attributes="member: 6688937"><p>I'll reserve my <strong>final</strong> opinion until after I've managed to play a few sessions with the whole triad of core books, but so far I'd agree with both of these comments. The PHB visually reminds me of some strange amalgam of 2e and 3e, and when I peruse the mechanics, I can see the ghost of a lot of 4e's player-side architecture*. Although, what I really want to see is more 4e-like DM-side mechanics. 4e was by far the easiest-to-prep edition, IME.</p><p></p><p>One thing I do like. I've recently taken the time to write up about 2 dozen 3rd level characters. If you look at things with a 4e-like eye towards "reskinning", there really isn't a whole awful lot of need for multiclassing. However, the multi-class rules look very functional should the remaining needs still come up. </p><p></p><p>I'm still wondering if or what sort of "prestige-thing" we'll see.</p><p></p><p>*Although its much more subtle than the original 4e presentation. Of course, I'm probably strange in feeling that AEDU wasn't really much of a departure from extant D&D mechanics.</p></blockquote><p></p>
[QUOTE="Ratskinner, post: 6371085, member: 6688937"] I'll reserve my [B]final[/B] opinion until after I've managed to play a few sessions with the whole triad of core books, but so far I'd agree with both of these comments. The PHB visually reminds me of some strange amalgam of 2e and 3e, and when I peruse the mechanics, I can see the ghost of a lot of 4e's player-side architecture*. Although, what I really want to see is more 4e-like DM-side mechanics. 4e was by far the easiest-to-prep edition, IME. One thing I do like. I've recently taken the time to write up about 2 dozen 3rd level characters. If you look at things with a 4e-like eye towards "reskinning", there really isn't a whole awful lot of need for multiclassing. However, the multi-class rules look very functional should the remaining needs still come up. I'm still wondering if or what sort of "prestige-thing" we'll see. *Although its much more subtle than the original 4e presentation. Of course, I'm probably strange in feeling that AEDU wasn't really much of a departure from extant D&D mechanics. [/QUOTE]
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Play Board Games Review: "5e really feels like the best from 2e, 3e and 4e."
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