Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Play experience contributing to D&DNext expectations
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hafrogman" data-source="post: 5909933" data-attributes="member: 8858"><p>I don't think it takes a "bad" DM to have problems crop up, just one who doesn't quite meet "great". If you have always played with DMs who can adjust on the fly to rebalance and react to the more or less free-form nature of D&D, then you are indeed lucky. But in my neck of the woods, finding anyone willing to DM at all is a blessing. I wouldn't stay in a game with an antagonistic DM, but I'll stick with a dry or inexperienced DM just so I can keep playing.</p><p></p><p>So anyways, my horror stories aren't DM horror stories, they're just player horror stories. Players who love to role play, and create fun and interesting personalities for their characters. They just happen to be mechanically "flawed" characters as well. And when that happens, when combat crops up, they shut down, become bored, disengaged. And no matter how much or little of the game is spent in combat, having a chunk where players wander off and get distracted because nothing they do has a significant impact isn't good for immersion, the group or the survival of the game.</p><p></p><p>This is why the design principle of "presumed competence" is one that I enjoy. I want a player who prioritizes their character in an entirely flavor-oriented design to be able to <u>meaningfully</u> contribute to every aspect of the game. This means two things to me. One, making sure that every character CAN contribute, and two, making it non-trivial for a broader character to invalidate their contributions.</p><p></p><p>That way, next time my friend wants to make a bard, because she likes the concept, we don't have to gently remind her how frustrated she's always felt in the past when her combat options devolved into "I sing".</p></blockquote><p></p>
[QUOTE="hafrogman, post: 5909933, member: 8858"] I don't think it takes a "bad" DM to have problems crop up, just one who doesn't quite meet "great". If you have always played with DMs who can adjust on the fly to rebalance and react to the more or less free-form nature of D&D, then you are indeed lucky. But in my neck of the woods, finding anyone willing to DM at all is a blessing. I wouldn't stay in a game with an antagonistic DM, but I'll stick with a dry or inexperienced DM just so I can keep playing. So anyways, my horror stories aren't DM horror stories, they're just player horror stories. Players who love to role play, and create fun and interesting personalities for their characters. They just happen to be mechanically "flawed" characters as well. And when that happens, when combat crops up, they shut down, become bored, disengaged. And no matter how much or little of the game is spent in combat, having a chunk where players wander off and get distracted because nothing they do has a significant impact isn't good for immersion, the group or the survival of the game. This is why the design principle of "presumed competence" is one that I enjoy. I want a player who prioritizes their character in an entirely flavor-oriented design to be able to [U]meaningfully[/U] contribute to every aspect of the game. This means two things to me. One, making sure that every character CAN contribute, and two, making it non-trivial for a broader character to invalidate their contributions. That way, next time my friend wants to make a bard, because she likes the concept, we don't have to gently remind her how frustrated she's always felt in the past when her combat options devolved into "I sing". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Play experience contributing to D&DNext expectations
Top