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<blockquote data-quote="dkyle" data-source="post: 5909994" data-attributes="member: 70707"><p>I think you are misunderstanding what you are reading.</p><p></p><p>My desire for a balanced, well-designed ruleset has nothing to do with the quality of DMs I've played with. In fact, I've DM'd DnD more than I've played it, and game balance is even more important to me as a DM than as a player.</p><p></p><p>I do not want balanced spellcasters because I've seen rampant overpoweredness. In fact, I'm an optimizing powergamer myself. It is precisely because an imbalanced game turns my preferred playstyle into a game-breaker that I desire balance. My ideal is a game where I can optimize to my hearts content, and not break the game, or ruin anyone else's fun.</p><p></p><p>Any time I have to reign myself in to avoid playing my character in a way that breaks a game based on a broken ruleset, that's an immersion breaker. And that means I have less fun. It's only logical that a person in a life-or-death occupation like DnD adventuring would want every advantage they can get. If they are passing up ways to be more effective, because being as effective as they can be hurts someone's feelings, I have a hard time taking them seriously.</p><p></p><p>As a player, and as a DM, I don't want things played with "common sense". I want them played by rules. If the rules as written are broken enough that "common sense" is necessary, then I want better rules. Not because of bad DMs, but because I have far greater investment in a world that operates on mechanics that I can understand and have my character manipulate, than on the whims of the DM.</p><p></p><p>Ultimately, I want balanced rules because <em>I enjoy games with balanced rules</em>, more than games where the DM has to fix everything on the fly, no matter how skilled that DM is.</p></blockquote><p></p>
[QUOTE="dkyle, post: 5909994, member: 70707"] I think you are misunderstanding what you are reading. My desire for a balanced, well-designed ruleset has nothing to do with the quality of DMs I've played with. In fact, I've DM'd DnD more than I've played it, and game balance is even more important to me as a DM than as a player. I do not want balanced spellcasters because I've seen rampant overpoweredness. In fact, I'm an optimizing powergamer myself. It is precisely because an imbalanced game turns my preferred playstyle into a game-breaker that I desire balance. My ideal is a game where I can optimize to my hearts content, and not break the game, or ruin anyone else's fun. Any time I have to reign myself in to avoid playing my character in a way that breaks a game based on a broken ruleset, that's an immersion breaker. And that means I have less fun. It's only logical that a person in a life-or-death occupation like DnD adventuring would want every advantage they can get. If they are passing up ways to be more effective, because being as effective as they can be hurts someone's feelings, I have a hard time taking them seriously. As a player, and as a DM, I don't want things played with "common sense". I want them played by rules. If the rules as written are broken enough that "common sense" is necessary, then I want better rules. Not because of bad DMs, but because I have far greater investment in a world that operates on mechanics that I can understand and have my character manipulate, than on the whims of the DM. Ultimately, I want balanced rules because [i]I enjoy games with balanced rules[/i], more than games where the DM has to fix everything on the fly, no matter how skilled that DM is. [/QUOTE]
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