Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Play Is Paramount: Discuss
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Deset Gled" data-source="post: 9892847" data-attributes="member: 7808"><p>"Play is paramount" is pretty fair. It's a game after all, the point is to play. The only kinda-sorta counterpoint I can give is that "paramount" doesn't mean it's the <em><strong>only</strong></em> thing that matters.</p><p></p><p>There's a lot to be said about building. It's not the same as play, but it's also fun and also important. I have a current player that I suspect may enjoy character creation and building his characters more than he likes playing them. He definitely would rather make multiple characters and cycle through them than play one character through a long arc. And I have seen some DMs who clearly enjoy building their world and lore and narrative more than they enjoy having characters play through them.</p><p></p><p>What about people that like painting minis? What about people that like making costumes for cosplay or LARP? What about people that like to write long backstories for their character, even if it never comes up at the table? What about DMs that like making puzzles more than they like the social aspect of guiding a group through them? All of these things are their own experiences, and they're not the same as the experience at the table.</p><p></p><p>If "all the things" in a game point to table play and only table play, you're leaving parts of those aspects behind and missing out on the tertiary fun. All roads still lead to the table, sure. But we still want to make those roads as enjoyable as possible. Take the joy in the journey to the table, not just the destination. If game prep is terrible, it doesn't matter how fun the game is because some people won't get there.</p><p></p><p>But how much are we just playing semantics with absolutes here? Does saying "play is paramount" actually disagree with any of that? I don't think there's that much actual conflict here.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 9892847, member: 7808"] "Play is paramount" is pretty fair. It's a game after all, the point is to play. The only kinda-sorta counterpoint I can give is that "paramount" doesn't mean it's the [I][B]only[/B][/I] thing that matters. There's a lot to be said about building. It's not the same as play, but it's also fun and also important. I have a current player that I suspect may enjoy character creation and building his characters more than he likes playing them. He definitely would rather make multiple characters and cycle through them than play one character through a long arc. And I have seen some DMs who clearly enjoy building their world and lore and narrative more than they enjoy having characters play through them. What about people that like painting minis? What about people that like making costumes for cosplay or LARP? What about people that like to write long backstories for their character, even if it never comes up at the table? What about DMs that like making puzzles more than they like the social aspect of guiding a group through them? All of these things are their own experiences, and they're not the same as the experience at the table. If "all the things" in a game point to table play and only table play, you're leaving parts of those aspects behind and missing out on the tertiary fun. All roads still lead to the table, sure. But we still want to make those roads as enjoyable as possible. Take the joy in the journey to the table, not just the destination. If game prep is terrible, it doesn't matter how fun the game is because some people won't get there. But how much are we just playing semantics with absolutes here? Does saying "play is paramount" actually disagree with any of that? I don't think there's that much actual conflict here. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Play Is Paramount: Discuss
Top