Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[Play Report] DMing for Middle/High Schoolers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rechan" data-source="post: 5767529" data-attributes="member: 54846"><p>Could you elaborate on what you mean by "find a reason"? As in, the clues will inform them what to do? </p><p></p><p>Are tokens ok? I just don't own actual minis. I typically use cheap things like aquarium stones, nuts and bolts, chess pawns, pennies, really anything laying around. </p><p></p><p>WotC hasn't released Siege sadly. Only people who ran at PAX got it. (Edit: Although I see someone described the adventure sequence in that thread. Nice.)</p><p></p><p>I'd rather work them up to something like Gardmore rather than start them off at level 6, but I do plan on making pregens for a session or two of just "Explore a dungeon" type stuff. Maybe beginning the adventure where a cow falls out of the sky onto someone's house (caused by a dragon losing its grip on its latest meal) and the PCs tracking it down to a DUNGEON. Either that, or a lone miner who broke through a tunnel into a deep cavern, something emerged and ate his mule, and he needs help (a dwarven wizard was buried in his lab after an earthquake, and what's left of him and his efforts to escape). </p><p></p><p>(Also I'm playing Gardmore Abby in an online game, so I don't want to spoil myself <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p></p><p>Something that might be of interest to you: Chatty DM over at Critical Hits has a <a href="http://critical-hits.com/2011/12/14/instant-dungeon-crawling-the-formula-and-the-setup/" target="_blank">different</a> but <a href="http://critical-hits.com/2011/12/20/instant-dungeon-crawling-trial-by-dragon/" target="_blank">similar</a> method. It involves showing the players the map, and asking each player to place a treasure gem somewhere on the map. Each time they come into a room with a gem, the DM rolls on a table (puzzle, trap, monster, free treasure). </p><p></p><p>Pregens - do you think I should use the PHB1-2 classes, start first with Essentials pregens, and <em>then</em> when it's time to make their characters, show them the other options? My only concern is that the Essentials are pretty simplistic, I don't know if kids will get bored with them or that teaching them how the Essentials work will confuse them when it's time to show the pre-essentials AEDU classes.</p><p></p><p>I want to include a Skald bard among the pregens, but I'm afraid that "Yeah he sings/tells stories and that's how he is awesome" will get the reaction of "That's lame" and no one will play it.</p><p></p><p><strong>One thing I'm concerned with</strong> is keeping the kids "in line". Focused on the game, not goofing off. Or not being Disruptive - killing villagers ala GTA, attacking other characters, and such.</p><p></p><p>Ultimately I think my approach <strong>to the game</strong> might change depending on the ages and experienc eof hte players.</p></blockquote><p></p>
[QUOTE="Rechan, post: 5767529, member: 54846"] Could you elaborate on what you mean by "find a reason"? As in, the clues will inform them what to do? Are tokens ok? I just don't own actual minis. I typically use cheap things like aquarium stones, nuts and bolts, chess pawns, pennies, really anything laying around. WotC hasn't released Siege sadly. Only people who ran at PAX got it. (Edit: Although I see someone described the adventure sequence in that thread. Nice.) I'd rather work them up to something like Gardmore rather than start them off at level 6, but I do plan on making pregens for a session or two of just "Explore a dungeon" type stuff. Maybe beginning the adventure where a cow falls out of the sky onto someone's house (caused by a dragon losing its grip on its latest meal) and the PCs tracking it down to a DUNGEON. Either that, or a lone miner who broke through a tunnel into a deep cavern, something emerged and ate his mule, and he needs help (a dwarven wizard was buried in his lab after an earthquake, and what's left of him and his efforts to escape). (Also I'm playing Gardmore Abby in an online game, so I don't want to spoil myself :)) Something that might be of interest to you: Chatty DM over at Critical Hits has a [URL="http://critical-hits.com/2011/12/14/instant-dungeon-crawling-the-formula-and-the-setup/"]different[/URL] but [URL="http://critical-hits.com/2011/12/20/instant-dungeon-crawling-trial-by-dragon/"]similar[/URL] method. It involves showing the players the map, and asking each player to place a treasure gem somewhere on the map. Each time they come into a room with a gem, the DM rolls on a table (puzzle, trap, monster, free treasure). Pregens - do you think I should use the PHB1-2 classes, start first with Essentials pregens, and [I]then[/I] when it's time to make their characters, show them the other options? My only concern is that the Essentials are pretty simplistic, I don't know if kids will get bored with them or that teaching them how the Essentials work will confuse them when it's time to show the pre-essentials AEDU classes. I want to include a Skald bard among the pregens, but I'm afraid that "Yeah he sings/tells stories and that's how he is awesome" will get the reaction of "That's lame" and no one will play it. [B]One thing I'm concerned with[/B] is keeping the kids "in line". Focused on the game, not goofing off. Or not being Disruptive - killing villagers ala GTA, attacking other characters, and such. Ultimately I think my approach [B]to the game[/B] might change depending on the ages and experienc eof hte players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Play Report] DMing for Middle/High Schoolers
Top