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[Play Report] Quests of Doom: The Noble Rot
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<blockquote data-quote="redrick" data-source="post: 6574485" data-attributes="member: 6777696"><p>Seriously! Oozes everywhere. And take advantage of that amorphousness. Oozes coming up through the floorboards. Down from the ceiling. You'll still need to leave a few rooms empty, otherwise the oozes become rather monotonous, but when you do drop an ooze, it should be an event, not a ho-hum.</p><p></p><p>I've been running B/X adventures up to this point, where all of the encounters require conversion and adjustment and massaging. Part of what I was looking forward to with an adventure specifically presented for 5e was being able to relax and take J. Collura's word for it. Anyway, as you say, there's a lot of good atmosphere here to use for an adventure, but in the future, when I run adventures from this book, I'll be taking the combat encounters with a huge grain of salt. (I've already been going through and beefing up Bad Moon Rising for next week.)</p></blockquote><p></p>
[QUOTE="redrick, post: 6574485, member: 6777696"] Seriously! Oozes everywhere. And take advantage of that amorphousness. Oozes coming up through the floorboards. Down from the ceiling. You'll still need to leave a few rooms empty, otherwise the oozes become rather monotonous, but when you do drop an ooze, it should be an event, not a ho-hum. I've been running B/X adventures up to this point, where all of the encounters require conversion and adjustment and massaging. Part of what I was looking forward to with an adventure specifically presented for 5e was being able to relax and take J. Collura's word for it. Anyway, as you say, there's a lot of good atmosphere here to use for an adventure, but in the future, when I run adventures from this book, I'll be taking the combat encounters with a huge grain of salt. (I've already been going through and beefing up Bad Moon Rising for next week.) [/QUOTE]
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[Play Report] Quests of Doom: The Noble Rot
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